ClassiCube/ClassicalSharp
2018-04-20 09:36:57 +10:00
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2D Mostly port entity components to C. 2018-04-19 21:52:16 +10:00
Audio and fix sounds too 2018-04-14 15:54:44 +10:00
Blocks Simplify default block name code 2018-04-10 06:59:14 +10:00
Commands Combine some headers, part 2 2018-03-27 13:58:00 +11:00
Entities Port SoundsComponent to C 2018-04-20 09:36:57 +10:00
Events little bit less hardcoding 2018-03-20 16:54:48 +11:00
Game Mostly port entity components to C. 2018-04-19 21:52:16 +10:00
Generator Port LocalPlayer and NetPlayer to C. 2018-04-20 08:16:30 +10:00
GraphicsAPI redesign how file and directory methods work 2018-04-14 15:37:20 +10:00
Hotkeys Bunch of fixes for C code 2018-04-18 11:51:43 +10:00
Ionic.Zlib Style: Indent catch and switch properly. 2016-12-02 15:31:34 +11:00
Map more work 2018-04-18 21:43:55 +10:00
Math optimise collision detection a bit 2018-04-19 14:01:52 +10:00
MeshBuilder Simplify menu code a bit 2018-04-11 07:07:57 +10:00
Mode Redo setting inventory order to make more sense 2018-04-06 08:25:38 +10:00
Network almost finish porting menu options screens to C 2018-04-19 10:26:48 +10:00
Particles little bit less hardcoding 2018-03-20 16:54:48 +11:00
Platform and fix sounds too 2018-04-14 15:54:44 +10:00
Properties Release 0.99.9.93 2018-04-01 22:01:32 +10:00
Rendering Port SoundsComponent to C 2018-04-20 09:36:57 +10:00
Selections Optimise selection box rendering. 2018-03-13 08:24:15 +11:00
Singleplayer don't download skin from classicube.net twice in singleplayer 2018-04-09 19:17:30 +10:00
TexturePack Start porting EntryList and TextureCache to C, simplify mipmaps option 2018-04-17 16:29:10 +10:00
Utils Mostly port entity components to C. 2018-04-19 21:52:16 +10:00
app.config
ClassicalSharp.csproj Mostly port entity components to C. 2018-04-19 21:52:16 +10:00
Program.cs redesign how file and directory methods work 2018-04-14 15:37:20 +10:00
SharpWave.dll Fix audio failing to play in windows 2000 VM, should hopefully address #463 2017-08-03 21:43:30 +10:00
SharpWave.dll.config