ClassiCube/ClassicalSharp/GraphicsAPI
2018-10-15 00:43:40 +11:00
..
D3D9.cs When run out of VRAM, attempt to repeatedly half view distance instead of immediately crashing 2018-09-15 20:47:06 +10:00
Direct3D9Api.cs c client: Fix text being truncated on generating map screen 2018-09-15 21:34:53 +10:00
GL.cs fix issues with sometimes being invisible when it should be visible, and vice versa 2018-08-09 19:31:58 +10:00
IGraphicsAPI.Core.cs simplify events 2018-09-06 12:58:03 +10:00
IGraphicsApi.cs For d3d9, /client gpu also shows current estimated video memory in addition to total 2018-09-09 10:18:19 +10:00
Interop.cs Move more OpenTK stuff into ClassicalSharp 2018-07-12 15:51:35 +10:00
OpenGLApi.cs Call glHint(GL_FOG_HINT, GL_NICEST) to try to get pixel fog activated in more cases. (Thanks csxns, addresses #547) 2018-10-15 00:43:40 +11:00
OpenGLESApi.cs simplify drawing clipped text 2018-07-22 02:18:34 +10:00
VertexFormats.cs Simplify FastColour and raw packed colour 2018-07-13 17:45:05 +10:00