.. |
2D
|
Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen)
|
2016-01-14 09:57:36 +11:00 |
Audio
|
Touchup launcher a bit and make default height 40 pixels smaller, also fix clicking 'use sounds' multiple times causing the client to crash.
|
2015-12-31 15:26:04 +11:00 |
Blocks
|
Add 'use CPE' button to nostalgia settings.
|
2016-01-12 22:15:54 +11:00 |
Commands
|
Allow changing jump height and fov again.
|
2016-01-02 22:51:38 +11:00 |
Entities
|
Fix crashing in rare cases on Intel GPUs.
|
2016-01-13 16:46:15 +11:00 |
Events
|
Add a warning to chat (always shown at button of chat area) when using multiple-line messages on servers that don't support LongerMessages.
|
2016-01-09 15:23:28 +11:00 |
Game
|
Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions.
|
2016-01-13 23:32:26 +11:00 |
Generator
|
Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen)
|
2016-01-14 09:57:36 +11:00 |
GraphicsAPI
|
Create and implement the CpeTextColours extension.
|
2016-01-10 21:05:46 +11:00 |
Hotkeys
|
Start work on rain particles.
|
2015-11-21 17:44:47 +11:00 |
Ionic.Zlib
|
Replace local with direct connection tab, store resume information.
|
2015-10-03 06:24:29 +10:00 |
Map
|
Fix crashing in rare cases on Intel GPUs.
|
2016-01-13 16:46:15 +11:00 |
Model
|
Use animations in inventory and hotbar. (Thanks FabTheZen)
|
2016-01-13 23:12:03 +11:00 |
Network
|
Add 'use CPE' button to nostalgia settings.
|
2016-01-12 22:15:54 +11:00 |
Particles
|
Allow using scroll wheel in 'colour scheme' in launcher, other minor touchups.
|
2015-12-31 23:15:40 +11:00 |
Physics
|
Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
|
2016-01-12 21:32:31 +11:00 |
Platform
|
Add more methods for android, add platform class to abstract away some platform differences.
|
2016-01-07 22:29:40 +11:00 |
Properties
|
Release 0.98.5
|
2016-01-02 23:50:29 +11:00 |
Rendering
|
Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut)
|
2016-01-12 21:32:31 +11:00 |
Selections
|
Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe)
|
2015-12-31 11:09:53 +11:00 |
Singleplayer
|
Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen)
|
2016-01-14 09:57:36 +11:00 |
TexturePack
|
Add more methods for android, add platform class to abstract away some platform differences.
|
2016-01-07 22:29:40 +11:00 |
Utils
|
Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions.
|
2016-01-13 23:32:26 +11:00 |
app.config
|
Cleanup the solution - move the client's files and folders into their own folder.
|
2015-07-25 06:45:14 +10:00 |
ClassicalSharp.csproj
|
Oops get rid of console window.
|
2016-01-13 23:35:15 +11:00 |
Program.cs
|
Include username in window title and add rand() to direct connect screen (Thanks Fudgie), also avoid rendering empty translucent batches twice. Improves FPS by 4-5 on 1024^3 maps.
|
2016-01-04 20:10:14 +11:00 |
SharpWave.dll
|
Fix crashing when using OpenAL backend (Thanks Vladcosmonaut)
|
2015-12-28 15:33:03 +11:00 |
SharpWave.dll.config
|
Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
|
2015-11-28 09:59:25 +11:00 |