ClassiCube/ClassicalSharp
2016-01-14 09:57:36 +11:00
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2D Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen) 2016-01-14 09:57:36 +11:00
Audio Touchup launcher a bit and make default height 40 pixels smaller, also fix clicking 'use sounds' multiple times causing the client to crash. 2015-12-31 15:26:04 +11:00
Blocks Add 'use CPE' button to nostalgia settings. 2016-01-12 22:15:54 +11:00
Commands Allow changing jump height and fov again. 2016-01-02 22:51:38 +11:00
Entities Fix crashing in rare cases on Intel GPUs. 2016-01-13 16:46:15 +11:00
Events Add a warning to chat (always shown at button of chat area) when using multiple-line messages on servers that don't support LongerMessages. 2016-01-09 15:23:28 +11:00
Game Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions. 2016-01-13 23:32:26 +11:00
Generator Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen) 2016-01-14 09:57:36 +11:00
GraphicsAPI Create and implement the CpeTextColours extension. 2016-01-10 21:05:46 +11:00
Hotkeys Start work on rain particles. 2015-11-21 17:44:47 +11:00
Ionic.Zlib Replace local with direct connection tab, store resume information. 2015-10-03 06:24:29 +10:00
Map Fix crashing in rare cases on Intel GPUs. 2016-01-13 16:46:15 +11:00
Model Use animations in inventory and hotbar. (Thanks FabTheZen) 2016-01-13 23:12:03 +11:00
Network Add 'use CPE' button to nostalgia settings. 2016-01-12 22:15:54 +11:00
Particles Allow using scroll wheel in 'colour scheme' in launcher, other minor touchups. 2015-12-31 23:15:40 +11:00
Physics Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut) 2016-01-12 21:32:31 +11:00
Platform Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
Properties Release 0.98.5 2016-01-02 23:50:29 +11:00
Rendering Initial implementation of head vs body yaw roation, also use default.png in more places instead of always hardcoding arial. (Thanks Vladcosmonaut) 2016-01-12 21:32:31 +11:00
Selections Implement clipping for third person camera, also fix sound selection method for blocks being wrong (Thanks 123DontMessWitMe) 2015-12-31 11:09:53 +11:00
Singleplayer Fix compiler warnings about unused code on Mono, also fix tab moving cursor to middle not end of input widgets. (Thanks FabTheZen) 2016-01-14 09:57:36 +11:00
TexturePack Add more methods for android, add platform class to abstract away some platform differences. 2016-01-07 22:29:40 +11:00
Utils Add separate option for hotbar and inventory scale (Thanks FabTheZen), also fix blocks in hotbar not properly scaling on large resolutions. 2016-01-13 23:32:26 +11:00
app.config Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00
ClassicalSharp.csproj Oops get rid of console window. 2016-01-13 23:35:15 +11:00
Program.cs Include username in window title and add rand() to direct connect screen (Thanks Fudgie), also avoid rendering empty translucent batches twice. Improves FPS by 4-5 on 1024^3 maps. 2016-01-04 20:10:14 +11:00
SharpWave.dll Fix crashing when using OpenAL backend (Thanks Vladcosmonaut) 2015-12-28 15:33:03 +11:00
SharpWave.dll.config Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static. 2015-11-28 09:59:25 +11:00