ClassiCube/ClassicalSharp/2D/Screens/Menu/EnvSettingsScreen.cs
2017-02-18 12:56:29 +11:00

128 lines
No EOL
4 KiB
C#

// Copyright 2014-2017 ClassicalSharp | Licensed under BSD-3
using System;
using System.Drawing;
using ClassicalSharp.Gui.Widgets;
using ClassicalSharp.Map;
using ClassicalSharp.Renderers;
using OpenTK.Input;
namespace ClassicalSharp.Gui.Screens {
public class EnvSettingsScreen : MenuOptionsScreen {
public EnvSettingsScreen(Game game) : base(game) {
}
string[] defaultValues;
int defaultIndex;
public override void Init() {
base.Init();
ContextRecreated();
MakeDefaultValues();
MakeValidators();
}
protected override void ContextRecreated() {
widgets = new Widget[] {
// Column 1
MakeOpt(-1, -150, "Clouds col", OnWidgetClick,
g => g.World.Env.CloudsCol.ToRGBHexString(),
(g, v) => g.World.Env.SetCloudsColour(FastColour.Parse(v))),
MakeOpt(-1, -100, "Sky col", OnWidgetClick,
g => g.World.Env.SkyCol.ToRGBHexString(),
(g, v) => g.World.Env.SetSkyColour(FastColour.Parse(v))),
MakeOpt(-1, -50, "Fog col", OnWidgetClick,
g => g.World.Env.FogCol.ToRGBHexString(),
(g, v) => g.World.Env.SetFogColour(FastColour.Parse(v))),
MakeOpt(-1, 0, "Clouds speed", OnWidgetClick,
g => g.World.Env.CloudsSpeed.ToString("F2"),
(g, v) => g.World.Env.SetCloudsSpeed(Utils.ParseDecimal(v))),
MakeOpt(-1, 50, "Clouds height", OnWidgetClick,
g => g.World.Env.CloudHeight.ToString(),
(g, v) => g.World.Env.SetCloudsLevel(Int32.Parse(v))),
// Column 2
MakeOpt(1, -150, "Sunlight col", OnWidgetClick,
g => g.World.Env.Sunlight.ToRGBHexString(),
(g, v) => g.World.Env.SetSunlight(FastColour.Parse(v))),
MakeOpt(1, -100, "Shadow col", OnWidgetClick,
g => g.World.Env.Shadowlight.ToRGBHexString(),
(g, v) => g.World.Env.SetShadowlight(FastColour.Parse(v))),
MakeOpt(1, -50, "Weather", OnWidgetClick,
g => g.World.Env.Weather.ToString(),
(g, v) => g.World.Env.SetWeather((Weather)Enum.Parse(typeof(Weather), v))),
MakeOpt(1, 0, "Rain/Snow speed", OnWidgetClick,
g => g.World.Env.WeatherSpeed.ToString("F2"),
(g, v) => g.World.Env.SetWeatherSpeed(Utils.ParseDecimal(v))),
MakeOpt(1, 50, "Water level", OnWidgetClick,
g => g.World.Env.EdgeHeight.ToString(),
(g, v) => g.World.Env.SetEdgeLevel(Int32.Parse(v))),
MakeBack(false, titleFont,
(g, w) => g.Gui.SetNewScreen(new OptionsGroupScreen(g))),
null, null, null,
};
}
void MakeDefaultValues() {
defaultIndex = widgets.Length - 3;
defaultValues = new string[] {
WorldEnv.DefaultCloudsColour.ToRGBHexString(),
WorldEnv.DefaultSkyColour.ToRGBHexString(),
WorldEnv.DefaultFogColour.ToRGBHexString(),
(1).ToString(),
(game.World.Height + 2).ToString(),
WorldEnv.DefaultSunlight.ToRGBHexString(),
WorldEnv.DefaultShadowlight.ToRGBHexString(),
null,
(1).ToString(),
(game.World.Height / 2).ToString(),
};
}
void MakeValidators() {
validators = new MenuInputValidator[] {
new HexColourValidator(),
new HexColourValidator(),
new HexColourValidator(),
new RealValidator(0, 1000),
new IntegerValidator(-10000, 10000),
new HexColourValidator(),
new HexColourValidator(),
new EnumValidator(typeof(Weather)),
new RealValidator(-100, 100),
new IntegerValidator(-2048, 2048),
};
}
protected override void InputClosed() {
if (widgets[defaultIndex] != null)
widgets[defaultIndex].Dispose();
widgets[defaultIndex] = null;
}
protected override void InputOpened() {
widgets[defaultIndex] = ButtonWidget.Create(game, 200, "Default value", titleFont, DefaultButtonClick)
.SetLocation(Anchor.Centre, Anchor.Centre, 0, 150);
}
void DefaultButtonClick(Game game, Widget widget, MouseButton btn, int x, int y) {
if (btn != MouseButton.Left) return;
int index = Array.IndexOf<Widget>(widgets, targetWidget);
string defValue = defaultValues[index];
input.Clear();
input.Append(defValue);
}
}
}