ClassiCube/ClassicalSharp
2016-05-09 08:38:59 +10:00
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2D Add /cuboid command for singleplayer. (Thanks MrGoober) 2016-05-09 08:38:59 +10:00
Audio More usage of IGameComponent 2016-05-08 18:53:52 +10:00
Blocks Add /cuboid command for singleplayer. (Thanks MrGoober) 2016-05-09 08:38:59 +10:00
Commands Add /cuboid command for singleplayer. (Thanks MrGoober) 2016-05-09 08:38:59 +10:00
Entities Make Animations a game component, make TexturePackExtractor less hardcoded. 2016-05-08 23:05:56 +10:00
Events Add UserEvent events class. Only event currently is when user has manually placed a block. 2016-05-09 00:26:36 +10:00
Game Add UserEvent events class. Only event currently is when user has manually placed a block. 2016-05-09 00:26:36 +10:00
Generator Make warning dialogs less hacky. 2016-04-26 19:03:06 +10:00
GraphicsAPI Fog calculation should use camera position instead of entity's head position, fixes #191. (Thanks goodlyay) 2016-05-08 13:31:31 +10:00
Hotkeys Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
Ionic.Zlib Replace local with direct connection tab, store resume information. 2015-10-03 06:24:29 +10:00
Map Also backspace in input should backspace colour code before the character. 2016-05-08 22:06:26 +10:00
Math Fog calculation should use camera position instead of entity's head position, fixes #191. (Thanks goodlyay) 2016-05-08 13:31:31 +10:00
Model Move code away from TexturePackExtractor into their logical classes. 2016-05-08 23:27:58 +10:00
Network Make Animations a game component, make TexturePackExtractor less hardcoded. 2016-05-08 23:05:56 +10:00
Particles Reduce 'popping' effect when leaving the ground and view bobbing is enabled, partially addresses #192. 2016-05-08 19:13:09 +10:00
Platform Copy/Paste should work on OSX now. (Thanks AndrewPH) 2016-04-16 14:17:24 +10:00
Properties Release 0.98.9 2016-04-24 09:31:39 +10:00
Rendering Move code away from TexturePackExtractor into their logical classes. 2016-05-08 23:27:58 +10:00
Selections More usage of IGameComponent 2016-05-08 18:53:52 +10:00
Singleplayer Fix single frame of lava fog in singleplayer. 2016-05-08 14:21:11 +10:00
TexturePack Move code away from TexturePackExtractor into their logical classes. 2016-05-08 23:27:58 +10:00
Utils Reduce 'popping' effect when leaving the ground and view bobbing is enabled, partially addresses #192. 2016-05-08 19:13:09 +10:00
app.config Cleanup the solution - move the client's files and folders into their own folder. 2015-07-25 06:45:14 +10:00
ClassicalSharp.csproj Add /cuboid command for singleplayer. (Thanks MrGoober) 2016-05-09 08:38:59 +10:00
Program.cs Add UserEvent events class. Only event currently is when user has manually placed a block. 2016-05-09 00:26:36 +10:00
SharpWave.dll More robustly handle audio device creation errors. Fixes #136. 2016-03-26 00:15:29 +11:00
SharpWave.dll.config Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static. 2015-11-28 09:59:25 +11:00