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2D
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Add /cuboid command for singleplayer. (Thanks MrGoober)
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2016-05-09 08:38:59 +10:00 |
Audio
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More usage of IGameComponent
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2016-05-08 18:53:52 +10:00 |
Blocks
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Add /cuboid command for singleplayer. (Thanks MrGoober)
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2016-05-09 08:38:59 +10:00 |
Commands
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Add /cuboid command for singleplayer. (Thanks MrGoober)
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2016-05-09 08:38:59 +10:00 |
Entities
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Make Animations a game component, make TexturePackExtractor less hardcoded.
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2016-05-08 23:05:56 +10:00 |
Events
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Add UserEvent events class. Only event currently is when user has manually placed a block.
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2016-05-09 00:26:36 +10:00 |
Game
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Add UserEvent events class. Only event currently is when user has manually placed a block.
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2016-05-09 00:26:36 +10:00 |
Generator
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Make warning dialogs less hacky.
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2016-04-26 19:03:06 +10:00 |
GraphicsAPI
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Fog calculation should use camera position instead of entity's head position, fixes #191. (Thanks goodlyay)
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2016-05-08 13:31:31 +10:00 |
Hotkeys
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
Ionic.Zlib
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Replace local with direct connection tab, store resume information.
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2015-10-03 06:24:29 +10:00 |
Map
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Also backspace in input should backspace colour code before the character.
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2016-05-08 22:06:26 +10:00 |
Math
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Fog calculation should use camera position instead of entity's head position, fixes #191. (Thanks goodlyay)
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2016-05-08 13:31:31 +10:00 |
Model
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Move code away from TexturePackExtractor into their logical classes.
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2016-05-08 23:27:58 +10:00 |
Network
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Make Animations a game component, make TexturePackExtractor less hardcoded.
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2016-05-08 23:05:56 +10:00 |
Particles
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Reduce 'popping' effect when leaving the ground and view bobbing is enabled, partially addresses #192.
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2016-05-08 19:13:09 +10:00 |
Platform
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Copy/Paste should work on OSX now. (Thanks AndrewPH)
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2016-04-16 14:17:24 +10:00 |
Properties
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Release 0.98.9
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2016-04-24 09:31:39 +10:00 |
Rendering
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Move code away from TexturePackExtractor into their logical classes.
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2016-05-08 23:27:58 +10:00 |
Selections
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More usage of IGameComponent
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2016-05-08 18:53:52 +10:00 |
Singleplayer
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Fix single frame of lava fog in singleplayer.
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2016-05-08 14:21:11 +10:00 |
TexturePack
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Move code away from TexturePackExtractor into their logical classes.
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2016-05-08 23:27:58 +10:00 |
Utils
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Reduce 'popping' effect when leaving the ground and view bobbing is enabled, partially addresses #192.
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2016-05-08 19:13:09 +10:00 |
app.config
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Cleanup the solution - move the client's files and folders into their own folder.
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2015-07-25 06:45:14 +10:00 |
ClassicalSharp.csproj
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Add /cuboid command for singleplayer. (Thanks MrGoober)
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2016-05-09 08:38:59 +10:00 |
Program.cs
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Add UserEvent events class. Only event currently is when user has manually placed a block.
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2016-05-09 00:26:36 +10:00 |
SharpWave.dll
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More robustly handle audio device creation errors. Fixes #136.
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2016-03-26 00:15:29 +11:00 |
SharpWave.dll.config
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Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
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2015-11-28 09:59:25 +11:00 |