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2D
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simplify OpenTK somewhat
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2018-07-12 01:51:31 +10:00 |
Audio
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eliminate fixed* char usage, fixes crash on a few mono versions
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2018-06-16 11:44:00 +10:00 |
Blocks
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Fix high jump boost when you let go of fly mode while still holding down a movement key and jump key (thanks ksft)
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2018-07-05 02:37:53 +10:00 |
Commands
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eliminate fixed* char usage, fixes crash on a few mono versions
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2018-06-16 11:44:00 +10:00 |
Entities
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Fix high jump boost when you let go of fly mode while still holding down a movement key and jump key (thanks ksft)
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2018-07-05 02:37:53 +10:00 |
Events
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Move more OpenTK stuff into ClassicalSharp
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2018-07-12 15:51:35 +10:00 |
Game
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Fix the longest bug in the launcher, where dragging something else over top or the window offscreen, caused garbage pixels to appear.
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2018-07-12 03:34:05 +10:00 |
Generator
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make JSON parser thread-safe
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2018-06-27 09:59:43 +10:00 |
GraphicsAPI
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move math stuff into client
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2018-07-12 22:07:58 +10:00 |
Hotkeys
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Add 'breakable liquids' key bind, Escape resets key bind, fix options in C client
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2018-04-24 07:38:11 +10:00 |
Ionic.Zlib
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Map
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minor code simplification in WorldEnv
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2018-07-07 13:38:58 +10:00 |
Math
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move math stuff into client
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2018-07-12 22:07:58 +10:00 |
MeshBuilder
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Held block/arm now renders properly at any position, including millions of coords away from zero.
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2018-07-02 20:42:54 +10:00 |
Mode
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Completely disable the fail survival mode in normal client builds - you must compile it with SURVIVAL_TEST defined instead now.
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2018-05-07 09:58:53 +10:00 |
Network
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fix AsyncDownloader class not code completing in my IDE
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2018-07-07 22:59:38 +10:00 |
Particles
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fix animations for inf tex
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2018-06-02 13:30:04 +10:00 |
Platform
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More work on OpenTK rewrite
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2018-07-12 03:16:18 +10:00 |
Properties
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Release 0.99.9.96
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2018-06-06 23:36:51 +10:00 |
Rendering
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Fix clickable chat not working in map loading screen
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2018-07-08 02:06:34 +10:00 |
Selections
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prefer explicit interface implementation for IGameComponent
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2018-04-26 18:06:44 +10:00 |
Singleplayer
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Switch to setting Environment.CurrentDirectory and using relative paths. Might fix rare issues with plugins not loading on mono when game is started from another directory.
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2018-06-04 22:26:52 +10:00 |
TexturePack
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fix crashing on invalid .zip files
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2018-07-09 20:26:13 +10:00 |
Utils
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more reducing of OpenTK
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2018-07-12 16:45:55 +10:00 |
app.config
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ClassicalSharp.csproj
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move math stuff into client
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2018-07-12 22:07:58 +10:00 |
Program.cs
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More work on OpenTK rewrite
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2018-07-12 03:16:18 +10:00 |
SharpWave.dll
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SharpWave.dll.config
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