ClassiCube/ClassicalSharp
2018-07-12 22:07:58 +10:00
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2D simplify OpenTK somewhat 2018-07-12 01:51:31 +10:00
Audio eliminate fixed* char usage, fixes crash on a few mono versions 2018-06-16 11:44:00 +10:00
Blocks Fix high jump boost when you let go of fly mode while still holding down a movement key and jump key (thanks ksft) 2018-07-05 02:37:53 +10:00
Commands eliminate fixed* char usage, fixes crash on a few mono versions 2018-06-16 11:44:00 +10:00
Entities Fix high jump boost when you let go of fly mode while still holding down a movement key and jump key (thanks ksft) 2018-07-05 02:37:53 +10:00
Events Move more OpenTK stuff into ClassicalSharp 2018-07-12 15:51:35 +10:00
Game Fix the longest bug in the launcher, where dragging something else over top or the window offscreen, caused garbage pixels to appear. 2018-07-12 03:34:05 +10:00
Generator make JSON parser thread-safe 2018-06-27 09:59:43 +10:00
GraphicsAPI move math stuff into client 2018-07-12 22:07:58 +10:00
Hotkeys Add 'breakable liquids' key bind, Escape resets key bind, fix options in C client 2018-04-24 07:38:11 +10:00
Ionic.Zlib
Map minor code simplification in WorldEnv 2018-07-07 13:38:58 +10:00
Math move math stuff into client 2018-07-12 22:07:58 +10:00
MeshBuilder Held block/arm now renders properly at any position, including millions of coords away from zero. 2018-07-02 20:42:54 +10:00
Mode Completely disable the fail survival mode in normal client builds - you must compile it with SURVIVAL_TEST defined instead now. 2018-05-07 09:58:53 +10:00
Network fix AsyncDownloader class not code completing in my IDE 2018-07-07 22:59:38 +10:00
Particles fix animations for inf tex 2018-06-02 13:30:04 +10:00
Platform More work on OpenTK rewrite 2018-07-12 03:16:18 +10:00
Properties Release 0.99.9.96 2018-06-06 23:36:51 +10:00
Rendering Fix clickable chat not working in map loading screen 2018-07-08 02:06:34 +10:00
Selections prefer explicit interface implementation for IGameComponent 2018-04-26 18:06:44 +10:00
Singleplayer Switch to setting Environment.CurrentDirectory and using relative paths. Might fix rare issues with plugins not loading on mono when game is started from another directory. 2018-06-04 22:26:52 +10:00
TexturePack fix crashing on invalid .zip files 2018-07-09 20:26:13 +10:00
Utils more reducing of OpenTK 2018-07-12 16:45:55 +10:00
app.config
ClassicalSharp.csproj move math stuff into client 2018-07-12 22:07:58 +10:00
Program.cs More work on OpenTK rewrite 2018-07-12 03:16:18 +10:00
SharpWave.dll
SharpWave.dll.config