ClassiCube/ClassicalSharp/Utils/FastBitmap.cs

87 lines
No EOL
2.2 KiB
C#

using System;
using System.Drawing;
using System.Drawing.Imaging;
namespace ClassicalSharp {
/// <summary> Wrapper around a bitmap that allows extremely fast manipulation of 32bpp images. </summary>
public unsafe class FastBitmap : IDisposable {
public FastBitmap( Bitmap bmp, bool lockBits ) {
Bitmap = bmp;
if( lockBits ) {
LockBits();
}
}
public FastBitmap( int width, int height, int stride, IntPtr scan0 ) {
Width = width;
Height = height;
Stride = stride;
Scan0 = scan0;
scan0Byte = (byte*)scan0;
}
public Bitmap Bitmap;
BitmapData data;
byte* scan0Byte;
public bool IsLocked {
get { return data != null; }
}
public IntPtr Scan0;
public int Stride;
public int Width, Height;
public static bool CheckFormat( PixelFormat format ) {
return format == PixelFormat.Format32bppRgb || format == PixelFormat.Format32bppArgb;
}
public void LockBits() {
if( Bitmap == null ) throw new InvalidOperationException( "Underlying bitmap is null." );
if( data != null ) return;
PixelFormat format = Bitmap.PixelFormat;
if( !CheckFormat( format ) )
throw new NotSupportedException( "Unsupported bitmap pixel format: " + format );
Rectangle rec = new Rectangle( 0, 0, Bitmap.Width, Bitmap.Height );
data = Bitmap.LockBits( rec, ImageLockMode.ReadWrite, format );
scan0Byte = (byte*)data.Scan0;
Scan0 = data.Scan0;
Stride = data.Stride;
Width = data.Width;
Height = data.Height;
}
public void Dispose() {
UnlockBits();
}
public void UnlockBits() {
if( Bitmap != null && data != null ) {
Bitmap.UnlockBits( data );
data = null;
scan0Byte = (byte*)IntPtr.Zero;
Scan0 = IntPtr.Zero;
Width = Height = Stride = 0;
}
}
/// <summary> Returns a pointer to the start of the y'th scanline. </summary>
public int* GetRowPtr( int y ) {
return (int*)(scan0Byte + (y * Stride));
}
public static void MovePortion( int srcX, int srcY, int dstX, int dstY, FastBitmap src, FastBitmap dst, int size ) {
for( int y = 0; y < size; y++ ) {
int* srcRow = src.GetRowPtr( srcY + y );
int* dstRow = dst.GetRowPtr( dstY + y );
for( int x = 0; x < size; x++ ) {
dstRow[dstX + x] = srcRow[srcX + x];
}
}
}
}
}