ClassiCube/ClassicalSharp/TexturePack
2018-04-26 18:06:44 +10:00
..
Animations.cs prefer explicit interface implementation for IGameComponent 2018-04-26 18:06:44 +10:00
EntryList.cs redesign how file and directory methods work 2018-04-14 15:37:20 +10:00
LiquidAnimations.cs Fix mipmaps with terrain.png less than 16x16, give arm model a collision size. 2017-08-28 08:51:40 +10:00
Side.cs fix licensing 2017-01-20 09:12:04 +11:00
TerrainAtlas1D.cs Make TerrainAtlas and TerrainAtlas1D static for very minor performance increase 2018-03-15 21:04:21 +11:00
TerrainAtlas2D.cs Make TerrainAtlas and TerrainAtlas1D static for very minor performance increase 2018-03-15 21:04:21 +11:00
TextureCache.cs C client now actually shows a window and some 3d things and stuff 2018-04-21 08:00:47 +10:00
TexturePack.cs Port TexturePack to C 2018-04-20 13:56:31 +10:00
ZipReader.cs ZipEntry doesn't need CompressedHeaderOffset 2017-09-18 19:15:24 +10:00