ClassiCube/ClassicalSharp
2018-08-14 03:36:30 +10:00
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2D fix all memory leaks with vorbis decoder for C client 2018-08-14 03:36:30 +10:00
Audio Simplify SharpWave even more. (and fix a memory leak in C client) 2018-08-12 17:06:24 +10:00
Blocks Simplify FastColour and raw packed colour 2018-07-13 17:45:05 +10:00
Commands eliminate fixed* char usage, fixes crash on a few mono versions 2018-06-16 11:44:00 +10:00
Entities fix all memory leaks with vorbis decoder for C client 2018-08-14 03:36:30 +10:00
Events Fix hotkeys not working with /client commands 2018-07-21 16:03:10 +10:00
Game fix issues with sometimes being invisible when it should be visible, and vice versa 2018-08-09 19:31:58 +10:00
Generator make JSON parser thread-safe 2018-06-27 09:59:43 +10:00
GraphicsAPI fix issues with sometimes being invisible when it should be visible, and vice versa 2018-08-09 19:31:58 +10:00
Hotkeys minor cleanup 2018-07-18 21:31:33 +10:00
Ionic.Zlib Style: Indent catch and switch properly. 2016-12-02 15:31:34 +11:00
Map remove detection of 'useclouds' in texture pack zips, because this was undocumented and unintuitive. 2018-07-17 16:08:59 +10:00
Math Fix not being able to look straight up or down with camera 2018-08-02 20:00:26 +10:00
MeshBuilder Simplify FastColour and raw packed colour 2018-07-13 17:45:05 +10:00
Mode Allow using F5 to toggle rain in classic mode 2018-07-26 03:16:56 +10:00
Network fix issues with sometimes being invisible when it should be visible, and vice versa 2018-08-09 19:31:58 +10:00
Particles C client should't reject inf tex terrain.png 2018-07-31 21:57:40 +10:00
Platform more work on porting to posix 2018-07-17 16:01:57 +10:00
Properties Release 0.99.9.96 2018-06-06 23:36:51 +10:00
Rendering Fix skybox being mirrored in-game vs .png 2018-08-02 20:08:37 -07:00
Selections Simplify FastColour and raw packed colour 2018-07-13 17:45:05 +10:00
Singleplayer start work on x11 window and glx context for C client 2018-07-15 21:50:58 +10:00
TexturePack improve /client gpuinfo 2018-08-04 21:35:20 +10:00
Utils fix issues with sometimes being invisible when it should be visible, and vice versa 2018-08-09 19:31:58 +10:00
ClassicalSharp.csproj rewrite sharpwave somewhat 2018-08-06 01:04:05 +10:00
Program.cs and also make those changes to C client. (and also fix held block colour) 2018-08-03 15:15:36 +10:00
SharpWave.dll rewrite sharpwave somewhat 2018-08-06 01:04:05 +10:00
SharpWave.dll.config Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static. 2015-11-28 09:59:25 +11:00