ClassiCube/credits.txt
2015-12-18 14:08:42 +11:00

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* UnknownShadow200 - Doing 99.9% of the development work, also came up with the
uninspired name of ClassicalSharp from "Classic" and "C#".
* 123DMWM - many suggestions, and assistance in identifying bugs and their causes.
* Goodlyay - many suggestions, and being a great second pairs of eyes for issues and
improvements with character modelling, animating, and view bobbing.
* AndrewPH - Advice on how to improve ui of both client and launcher, multiple
suggestions, and hosting the automatic build bot for ClassicalSharp.
* Cheesse - multiple suggestions, testing ClassicalSharp on AMD graphics cards.
* Hemsindor - testing ClassicalSharp on OSX.
* FabTheZen - suggestions about how to improve user experience, testing.
* Jerralish - reverse engineering and documenting the original classic map generation algorithm.
And a big thanks to everyone else in the ClassiCube community (who I didn't mention here),
who in the past have provided many suggestions and assisted in identifying bugs.