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14 lines
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1,012 B
Text
14 lines
No EOL
1,012 B
Text
* UnknownShadow200 - Doing 99.9% of the development work, also came up with the
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uninspired name of ClassicalSharp from "Classic" and "C#".
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* 123DMWM - many suggestions, and assistance in identifying bugs and their causes.
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* Goodlyay - many suggestions, and being a great second pairs of eyes for issues and
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improvements with character modelling, animating, and view bobbing.
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* AndrewPH - Advice on how to improve ui of both client and launcher, multiple
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suggestions, and hosting the automatic build bot for ClassicalSharp.
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* Cheesse - multiple suggestions, testing ClassicalSharp on AMD graphics cards.
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* Hemsindor - testing ClassicalSharp on OSX.
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* FabTheZen - suggestions about how to improve user experience, testing.
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* Jerralish - reverse engineering and documenting the original classic map generation algorithm.
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And a big thanks to everyone else in the ClassiCube community (who I didn't mention here),
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who in the past have provided many suggestions and assisted in identifying bugs. |