ClassiCube/ClassicalSharp/Particles
2016-05-13 16:26:31 +10:00
..
CollidableParticle.cs Move everything to WorldEnv class. 2016-05-11 19:29:59 +10:00
Particle.cs Reduce code duplication for particles. 2016-05-11 19:37:31 +10:00
ParticleManager.cs Make ParticleManager an IGameComponent, remember to release native textures. 2016-05-13 16:26:31 +10:00
ParticleSpawner.cs Use bitflags instead of booleans for hidden so it can better fit in cache. 2016-05-06 13:43:25 +10:00