ClassiCube/ClassicalSharp/2D/Screens
2015-12-21 17:23:36 +11:00
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Bindings Can press F7 to show axis lines. 2015-12-20 13:54:04 +11:00
Menu Save 'simple arms anim' as an option, start work on supporting non 0 min/1 max cubes. 2015-12-20 23:28:35 +11:00
BlockSelectScreen.cs When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down. 2015-12-21 17:23:36 +11:00
BlockSelectScreen.Scrolling.cs When opening block select screen, selected block should be at bottom of visible portion of table not top (thanks imjonnyboy). Noclip should not have drag applied when no movement keys are behind held down. 2015-12-21 17:23:36 +11:00
ChatScreen.cs HUD scale should not affect chat (Thanks bludude4), start work on singleplayer generator. 2015-12-04 14:32:08 +11:00
ClickableScreen.cs Disable 'hacks setting' screen (as it is pointless to show anyways) when server sends hax/ophax in motd. 2015-12-15 10:05:17 +11:00
ErrorScreen.cs Show warning screen for first time a texture pack is sent to the client. Fix bugs with being able to press B in both error and map loading screens. 2015-11-14 17:56:36 +11:00
FilesScreen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
FpsScreen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
HotkeyScreen.cs Add a generation gui. 2015-12-10 21:36:55 +11:00
HudScreen.cs Make text input bar have a small background when empty, allowing entering colour codes directly into chat, add support for clicking on urls. 2015-11-14 22:02:45 +11:00
LoadingMapScreen.cs Add background generating of singleplayer maps, show progress of generation. 2015-12-10 20:28:38 +11:00
Screen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
WarningScreen.cs Rain/Snow uses sunlight colour now, fix map borders using previous sun colour, new terrain.png size is shown in WarningScreen now. 2015-11-17 16:34:34 +11:00