ClassiCube/ClassicalSharp
2016-06-24 22:01:21 +10:00
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2D Make 'Back to X' buttons same as classic. (Thanks FrostFox) 2016-06-24 20:21:33 +10:00
Audio Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
Blocks Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size. 2016-06-18 23:11:06 +10:00
Commands Scale model name with model scale. 2016-06-21 23:33:09 +10:00
Entities First part of heldblock rewrite. (Thanks goodlyay) 2016-06-24 20:53:22 +10:00
Events Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
Game First part of heldblock rewrite. (Thanks goodlyay) 2016-06-24 20:53:22 +10:00
Generator Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
GraphicsAPI Fix map border blocks not being at correct height, draw translucent blocks before map water when underwater for proper alpha blending. 2016-06-22 18:50:47 +10:00
Hotkeys Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
Ionic.Zlib
Map Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size. 2016-06-18 23:11:06 +10:00
Math Normalise line endings to end this madness. (Thanks Jjp137) 2016-06-11 17:56:37 +10:00
Mesh Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size. 2016-06-18 23:11:06 +10:00
Network Remove Block enum. 2016-06-11 15:29:45 +10:00
Particles Don't load a texture if it is bigger than gpu's max supported size. 2016-06-23 10:50:51 +10:00
Platform Trim whitespace and newlines when pasting text from clipboard. 2016-06-16 10:12:49 +10:00
Properties Release 0.99.1 2016-06-06 22:00:19 +10:00
Rendering Adjust held block for block height and initial work on dig anim. 2016-06-24 22:01:21 +10:00
Selections Use methods compatible with OpenTK 1.0 API. 2016-06-21 08:34:27 +10:00
Singleplayer Use methods compatible with OpenTK 1.0 API. 2016-06-21 08:34:27 +10:00
TexturePack Don't load a texture if it is bigger than gpu's max supported size. 2016-06-23 10:50:51 +10:00
Utils First part of heldblock rewrite. (Thanks goodlyay) 2016-06-24 20:53:22 +10:00
app.config
ClassicalSharp.csproj Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size. 2016-06-18 23:11:06 +10:00
Program.cs Remove Block enum. 2016-06-11 15:29:45 +10:00
SharpWave.dll More robustly handle audio device creation errors. Fixes #136. 2016-03-26 00:15:29 +11:00
SharpWave.dll.config Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static. 2015-11-28 09:59:25 +11:00