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2D
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Make 'Back to X' buttons same as classic. (Thanks FrostFox)
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2016-06-24 20:21:33 +10:00 |
Audio
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
Blocks
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Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
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2016-06-18 23:11:06 +10:00 |
Commands
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Scale model name with model scale.
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2016-06-21 23:33:09 +10:00 |
Entities
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First part of heldblock rewrite. (Thanks goodlyay)
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2016-06-24 20:53:22 +10:00 |
Events
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
Game
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First part of heldblock rewrite. (Thanks goodlyay)
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2016-06-24 20:53:22 +10:00 |
Generator
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
GraphicsAPI
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Fix map border blocks not being at correct height, draw translucent blocks before map water when underwater for proper alpha blending.
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2016-06-22 18:50:47 +10:00 |
Hotkeys
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
Ionic.Zlib
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Map
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Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
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2016-06-18 23:11:06 +10:00 |
Math
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Normalise line endings to end this madness. (Thanks Jjp137)
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2016-06-11 17:56:37 +10:00 |
Mesh
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Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
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2016-06-18 23:11:06 +10:00 |
Network
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
Particles
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Don't load a texture if it is bigger than gpu's max supported size.
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2016-06-23 10:50:51 +10:00 |
Platform
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Trim whitespace and newlines when pasting text from clipboard.
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2016-06-16 10:12:49 +10:00 |
Properties
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Release 0.99.1
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2016-06-06 22:00:19 +10:00 |
Rendering
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Adjust held block for block height and initial work on dig anim.
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2016-06-24 22:01:21 +10:00 |
Selections
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Use methods compatible with OpenTK 1.0 API.
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2016-06-21 08:34:27 +10:00 |
Singleplayer
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Use methods compatible with OpenTK 1.0 API.
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2016-06-21 08:34:27 +10:00 |
TexturePack
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Don't load a texture if it is bigger than gpu's max supported size.
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2016-06-23 10:50:51 +10:00 |
Utils
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First part of heldblock rewrite. (Thanks goodlyay)
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2016-06-24 20:53:22 +10:00 |
app.config
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ClassicalSharp.csproj
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Make lava draw translucent, optimise button widget rendering by only creating a texture size of text and then offseting to correct coords, instead of making one big texture equal to desired button size.
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2016-06-18 23:11:06 +10:00 |
Program.cs
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Remove Block enum.
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2016-06-11 15:29:45 +10:00 |
SharpWave.dll
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More robustly handle audio device creation errors. Fixes #136.
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2016-03-26 00:15:29 +11:00 |
SharpWave.dll.config
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Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
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2015-11-28 09:59:25 +11:00 |