ClassiCube/ClassicalSharp
2017-04-14 16:33:29 +10:00
..
2D name now rotates with rotated entity 2017-04-14 16:33:29 +10:00
Audio Adds proper metal and dig sounds 2017-02-18 01:30:45 -06:00
Blocks comments 2017-02-25 18:44:27 +11:00
Commands Fix sitting model with two-layer skins (Thanks Daeslender) and fix sitting model not being in /client models list (Thanks Brett) 2017-04-14 08:02:01 +10:00
Entities name now rotates with rotated entity 2017-04-14 16:33:29 +10:00
Events For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch. 2017-02-19 22:29:07 +11:00
Game Fix some things in pull request 2017-04-06 19:27:26 +10:00
Generator Initial work on C stuff 2017-04-11 17:51:09 +10:00
GraphicsAPI More fixes 2017-02-11 17:07:29 +11:00
Hotkeys less foreach usage 2017-04-10 10:45:41 +10:00
Ionic.Zlib Style: Indent catch and switch properly. 2016-12-02 15:31:34 +11:00
Map Fix incorrect lighting when replacing slab lower with slab upper 2017-02-26 23:38:22 +11:00
Math Revert last commit, that's not how original classic does it. 2017-03-03 19:43:02 +11:00
MeshBuilder Remember to offset when checking light 2017-02-26 23:24:24 +11:00
Mode fix last commit 2017-03-01 18:41:05 +11:00
Network Fix UpdateUserType packet not resetting ophax permissions (Thanks Vexyl) 2017-04-13 07:55:25 +10:00
Particles For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch. 2017-02-19 22:29:07 +11:00
Platform comments 2017-02-25 19:11:53 +11:00
Properties Release 0.99.6 2017-03-05 22:42:33 +11:00
Rendering Fix stackoverflow when legacy mode and very large map and view distance, fixes #403. (Thanks lemon) 2017-04-08 22:33:56 +10:00
Selections Slightly less hardcoding 2017-02-01 17:36:09 +11:00
Singleplayer Trees should only grow on grass (Thanks McBean56545) 2017-03-05 15:21:01 +11:00
TexturePack better var names 2017-04-09 12:35:31 +10:00
Utils less foreach usage 2017-04-10 10:45:41 +10:00
app.config
ClassicalSharp.csproj Foiled again. It's foliage not foilage 2017-02-28 13:36:20 +11:00
Program.cs Release 0.99.6 2017-03-05 22:42:33 +11:00
SharpWave.dll Try to reuse audio devices to avoid expensive device recreating 2017-02-17 21:35:07 +11:00
SharpWave.dll.config