ClassiCube/ClassicalSharp/Rendering
2016-04-22 08:39:29 +10:00
..
BlockHandRenderer.cs Fix previous commit to work with view bobbing. (Thanks BPzeBanshee) 2016-04-20 17:54:46 +10:00
ChunkSorter.cs Modularise MapRenderer class. 2016-04-20 08:41:22 +10:00
ChunkUpdater.cs Fix client crashing when switching to a texture pack with less used 1D atlases. (Thanks MrGoober) 2016-04-20 16:04:12 +10:00
EnvRenderer.cs Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
FrustumCulling.cs Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
MapBordersRenderer.cs Make normal and classic mode buttons consistent. 2016-04-22 08:39:29 +10:00
MapRenderer.cs Quick fix for commit 8956cc5abd 2016-04-20 11:40:07 +10:00
MapRenderer.Occlusion.cs Occlusion code does not work currently and was disabled, therefore there is no need to include it in the output binary. 2016-04-20 07:37:30 +10:00
MinimalEnvRenderer.cs Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
StandardEnvRenderer.cs Make normal and classic mode buttons consistent. 2016-04-22 08:39:29 +10:00
WeatherRenderer.cs Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox) 2016-04-16 22:56:31 +10:00