ClassiCube/Rendering
2015-05-17 19:59:11 +10:00
..
EnvRenderer.cs Remove unused EnvRenderer ambient lighting code. 2015-04-20 06:15:52 +10:00
FrustumCulling.cs Add everything. 2014-12-17 14:47:17 +11:00
MapEnvRenderer.cs Combine LegacyEnvRenderer and NormalEnvRenderer into StandardEnvRenderer. 2015-05-15 16:22:30 +10:00
MapRenderer.cs Offset rain depending on position, fix rain texture. 2015-05-17 09:09:52 +10:00
MinimalEnvRenderer.cs Combine LegacyEnvRenderer and NormalEnvRenderer into StandardEnvRenderer. 2015-05-15 16:22:30 +10:00
PickingRenderer.cs Reuse 1 PickedPos instance. 2015-04-28 06:19:36 +10:00
PlayerRenderer.cs Reset texture ids to -1 in DeleteTexture(). 2015-05-14 06:40:33 +10:00
StandardEnvRenderer.cs Combine LegacyEnvRenderer and NormalEnvRenderer into StandardEnvRenderer. 2015-05-15 16:22:30 +10:00
WeatherRenderer.cs Finish EnvWeatherType. 2015-05-17 19:59:11 +10:00