ClassiCube/OpenTK/Graphics/GraphicsContextBase.cs
2016-06-11 15:29:45 +10:00

75 lines
2.4 KiB
C#

#region License
//
// The Open Toolkit Library License
//
// Copyright (c) 2006 - 2009 the Open Toolkit library.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights to
// use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
// the Software, and to permit persons to whom the Software is furnished to do
// so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#endregion
using System;
using OpenTK.Platform;
namespace OpenTK.Graphics {
// Provides the foundation for all IGraphicsContext implementations.
abstract class GraphicsContextBase : IGraphicsContext {
bool disposed;
protected IntPtr ContextHandle;
protected GraphicsMode Mode;
public abstract void SwapBuffers();
public abstract void MakeCurrent(IWindowInfo window);
public abstract bool IsCurrent { get; }
public bool IsDisposed {
get { return disposed; }
protected set { disposed = value; }
}
public abstract bool VSync { get; set; }
public virtual void Update(IWindowInfo window) { }
public GraphicsMode GraphicsMode { get { return Mode; } }
public abstract void LoadAll();
public IntPtr Context { get { return ContextHandle; } }
public abstract IntPtr GetAddress(string function);
public void Dispose() {
Dispose( true );
GC.SuppressFinalize( this );
}
protected abstract void Dispose( bool calledManually );
~GraphicsContextBase() {
Dispose(false);
}
}
}