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2D
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Mostly port entity components to C.
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2018-04-19 21:52:16 +10:00 |
Audio
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and fix sounds too
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2018-04-14 15:54:44 +10:00 |
Blocks
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Simplify default block name code
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2018-04-10 06:59:14 +10:00 |
Commands
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Combine some headers, part 2
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2018-03-27 13:58:00 +11:00 |
Entities
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Port LocalPlayer and NetPlayer to C.
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2018-04-20 08:16:30 +10:00 |
Events
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little bit less hardcoding
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2018-03-20 16:54:48 +11:00 |
Game
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Mostly port entity components to C.
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2018-04-19 21:52:16 +10:00 |
Generator
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Port LocalPlayer and NetPlayer to C.
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2018-04-20 08:16:30 +10:00 |
GraphicsAPI
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redesign how file and directory methods work
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2018-04-14 15:37:20 +10:00 |
Hotkeys
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Bunch of fixes for C code
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2018-04-18 11:51:43 +10:00 |
Ionic.Zlib
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Style: Indent catch and switch properly.
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2016-12-02 15:31:34 +11:00 |
Map
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more work
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2018-04-18 21:43:55 +10:00 |
Math
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optimise collision detection a bit
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2018-04-19 14:01:52 +10:00 |
MeshBuilder
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Simplify menu code a bit
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2018-04-11 07:07:57 +10:00 |
Mode
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Redo setting inventory order to make more sense
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2018-04-06 08:25:38 +10:00 |
Network
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almost finish porting menu options screens to C
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2018-04-19 10:26:48 +10:00 |
Particles
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little bit less hardcoding
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2018-03-20 16:54:48 +11:00 |
Platform
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and fix sounds too
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2018-04-14 15:54:44 +10:00 |
Properties
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Release 0.99.9.93
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2018-04-01 22:01:32 +10:00 |
Rendering
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Mostly port entity components to C.
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2018-04-19 21:52:16 +10:00 |
Selections
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Optimise selection box rendering.
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2018-03-13 08:24:15 +11:00 |
Singleplayer
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don't download skin from classicube.net twice in singleplayer
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2018-04-09 19:17:30 +10:00 |
TexturePack
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Start porting EntryList and TextureCache to C, simplify mipmaps option
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2018-04-17 16:29:10 +10:00 |
Utils
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Mostly port entity components to C.
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2018-04-19 21:52:16 +10:00 |
app.config
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Cleanup the solution - move the client's files and folders into their own folder.
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2015-07-25 06:45:14 +10:00 |
ClassicalSharp.csproj
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Mostly port entity components to C.
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2018-04-19 21:52:16 +10:00 |
Program.cs
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redesign how file and directory methods work
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2018-04-14 15:37:20 +10:00 |
SharpWave.dll
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Fix audio failing to play in windows 2000 VM, should hopefully address #463
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2017-08-03 21:43:30 +10:00 |
SharpWave.dll.config
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Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
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2015-11-28 09:59:25 +11:00 |