ClassiCube/ClassicalSharp/Particles
2016-05-08 19:13:09 +10:00
..
CollidableParticle.cs Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
Particle.cs Rename vertices structs to a more concise one, also fix issue with progress bar very very rarely overflowing when the server overflows on computing the progress value, by instead computing it client-side. (Thanks 123DontMessWitMe) 2016-03-29 20:45:52 +11:00
ParticleManager.cs Reduce 'popping' effect when leaving the ground and view bobbing is enabled, partially addresses #192. 2016-05-08 19:13:09 +10:00
ParticleSpawner.cs Use bitflags instead of booleans for hidden so it can better fit in cache. 2016-05-06 13:43:25 +10:00
RainParticle.cs Rename vertices structs to a more concise one, also fix issue with progress bar very very rarely overflowing when the server overflows on computing the progress value, by instead computing it client-side. (Thanks 123DontMessWitMe) 2016-03-29 20:45:52 +11:00
TerrainParticle.cs Rename vertices structs to a more concise one, also fix issue with progress bar very very rarely overflowing when the server overflows on computing the progress value, by instead computing it client-side. (Thanks 123DontMessWitMe) 2016-03-29 20:45:52 +11:00