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2D
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fix tinting
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2017-02-07 16:33:39 +11:00 |
Audio
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some micro optimisations
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2017-02-07 22:53:54 +11:00 |
Blocks
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fix sprites having wrong selection bounds
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2017-02-02 15:03:19 +11:00 |
Commands
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initial entity rotation. breaks multiplayer.
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2017-01-25 21:16:11 +11:00 |
Entities
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Better crash dialog message
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2017-02-10 11:13:46 +11:00 |
Events
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Add exp fog (thanks goodlyay)
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2017-02-06 11:56:22 +11:00 |
Game
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don't tie mouse updates to 60 FPS
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2017-02-07 20:23:21 +11:00 |
Generator
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Inline Raw() call in JavaRandom to shave about a second off generating 512^3 maps with profiler attached.
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2017-02-06 09:32:31 +11:00 |
GraphicsAPI
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Better context lost/restored logging
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2017-02-10 11:27:04 +11:00 |
Hotkeys
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fix licensing
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2017-01-20 09:12:04 +11:00 |
Ionic.Zlib
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Style: Indent catch and switch properly.
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2016-12-02 15:31:34 +11:00 |
Map
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Add exp fog (thanks goodlyay)
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2017-02-06 11:56:22 +11:00 |
Math
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camera should not clip when NoClip is on
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2017-02-09 12:27:26 +11:00 |
MeshBuilder
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some micro optimisations
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2017-02-07 22:53:54 +11:00 |
Mode
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hud now displays blocks count
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2017-01-20 13:55:51 +11:00 |
Network
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Add Initial SetEntityProperty
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2017-02-06 17:54:39 +11:00 |
Particles
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fix licensing
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2017-01-20 09:12:04 +11:00 |
Platform
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Don't error when cannot open icon. I assume this fixes #283
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2017-02-02 19:41:00 +11:00 |
Properties
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Release 0.99.4
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2016-10-18 11:13:49 +11:00 |
Rendering
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Add exp fog (thanks goodlyay)
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2017-02-06 11:56:22 +11:00 |
Selections
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Slightly less hardcoding
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2017-02-01 17:36:09 +11:00 |
Singleplayer
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initial entity rotation. breaks multiplayer.
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2017-01-25 21:16:11 +11:00 |
TexturePack
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Better crash dialog message
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2017-02-10 11:13:46 +11:00 |
Utils
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Better crash dialog message
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2017-02-10 11:13:46 +11:00 |
app.config
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ClassicalSharp.csproj
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better mob AI
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2017-02-09 23:28:36 +11:00 |
Program.cs
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fix licensing
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2017-01-20 09:12:04 +11:00 |
SharpWave.dll
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Update SharpWave.dll with more extensive OpenAL logging
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2017-02-03 22:54:57 +11:00 |
SharpWave.dll.config
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