mirror of
https://github.com/ClassiCube/ClassiCube.git
synced 2025-01-24 01:52:24 -05:00
128 lines
4.5 KiB
C#
128 lines
4.5 KiB
C#
// ClassicalSharp copyright 2014-2016 UnknownShadow200 | Licensed under MIT
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using System;
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using System.Drawing;
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using System.IO;
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using ClassicalSharp;
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using ClassicalSharp.TexturePack;
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namespace Launcher {
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public sealed partial class LauncherWindow {
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internal bool ClassicBackground = false;
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internal void TryLoadTexturePack() {
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Options.Load();
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LauncherSkin.LoadFromOptions();
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if( Options.Get( "nostalgia-classicbg" ) != null )
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ClassicBackground = Options.GetBool( "nostalgia-classicbg", false );
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else
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ClassicBackground = Options.GetBool( "mode-classic", false );
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string texDir = Path.Combine( Program.AppDirectory, "texpacks" );
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string texPack = Options.Get( OptionsKey.DefaultTexturePack ) ?? "default.zip";
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texPack = Path.Combine( texDir, texPack );
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if( !File.Exists( texPack ) )
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texPack = Path.Combine( texDir, "default.zip" );
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if( !File.Exists( texPack ) )
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return;
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using( Stream fs = new FileStream( texPack, FileMode.Open, FileAccess.Read, FileShare.Read ) ) {
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ZipReader reader = new ZipReader();
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reader.ShouldProcessZipEntry = (f) => f == "default.png" || f == "terrain.png";
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reader.ProcessZipEntry = ProcessZipEntry;
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reader.Extract( fs );
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}
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}
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bool useBitmappedFont;
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Bitmap terrainBmp;
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FastBitmap terrainPixels;
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int elemSize;
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void ProcessZipEntry( string filename, byte[] data, ZipEntry entry ) {
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MemoryStream stream = new MemoryStream( data );
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Bitmap bmp = new Bitmap( stream );
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if( filename == "default.png" ) {
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Drawer.SetFontBitmap( bmp );
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useBitmappedFont = !Options.GetBool( OptionsKey.ArialChatFont, false );
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} else if( filename == "terrain.png" ) {
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FastBitmap src = new FastBitmap( bmp, true );
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elemSize = src.Width / 16;
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terrainBmp = new Bitmap( elemSize * 2, elemSize );
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terrainPixels = new FastBitmap( terrainBmp, true );
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FastBitmap.MovePortion( elemSize * 1, 0, elemSize * 0, 0, src, terrainPixels, elemSize );
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FastBitmap.MovePortion( elemSize * 2, 0, elemSize * 1, 0, src, terrainPixels, elemSize );
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}
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}
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public void MakeBackground() {
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if( Framebuffer == null || (Framebuffer.Width != Width || Framebuffer.Height != Height) ) {
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if( Framebuffer != null )
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Framebuffer.Dispose();
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Framebuffer = new Bitmap( Width, Height );
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}
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if( ClassicBackground ) {
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using( FastBitmap dst = new FastBitmap( Framebuffer, true ) ) {
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ClearTile( 0, 0, Width, 48, elemSize, 128, 64, dst );
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ClearTile( 0, 48, Width, Height - 48, 0, 96, 96, dst );
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}
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} else {
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ClearArea( 0, 0, Width, Height );
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}
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using( IDrawer2D drawer = Drawer ) {
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drawer.SetBitmap( Framebuffer );
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drawer.UseBitmappedChat = useBitmappedFont;
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DrawTextArgs args = new DrawTextArgs( "&eClassical&fSharp", logoFont, false );
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Size size = drawer.MeasureChatSize( ref args );
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int xStart = Width / 2 - size.Width / 2;
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args.Text = "&0Classical&0Sharp";
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drawer.DrawChatText( ref args, xStart + 4, 8 + 4 );
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args.Text = "&eClassical&fSharp";
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drawer.DrawChatText( ref args, xStart, 8 );
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drawer.UseBitmappedChat = false;
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}
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Dirty = true;
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}
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public void ClearArea( int x, int y, int width, int height ) {
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using( FastBitmap dst = new FastBitmap( Framebuffer, true ) )
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ClearArea( x, y, width, height, dst );
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}
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public void ClearArea( int x, int y, int width, int height, FastBitmap dst ) {
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if( ClassicBackground ) {
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ClearTile( x, y, width, height, 0, 96, 96, dst );
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} else {
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FastColour col = LauncherSkin.BackgroundCol;
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Drawer2DExt.DrawNoise( dst, new Rectangle( x, y, width, height ), col, 6 );
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}
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}
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void ClearTile( int x, int y, int width, int height, int srcX,
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byte scaleA, byte scaleB, FastBitmap dst ) {
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if( x >= Width || y >= Height ) return;
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Rectangle srcRect = new Rectangle( srcX, 0, elemSize, elemSize );
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const int tileSize = 48;
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Size size = new Size( tileSize, tileSize );
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int xOrig = x, xMax = x + width, yMax = y + height;
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for( ; y < yMax; y += tileSize )
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for( x = xOrig; x < xMax; x += tileSize )
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{
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int x2 = Math.Min( x + tileSize, Math.Min( xMax, Width ) );
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int y2 = Math.Min( y + tileSize, Math.Min( yMax, Height ) );
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Rectangle dstRect = new Rectangle( x, y, x2 - x, y2 - y );
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Drawer2DExt.DrawScaledPixels( terrainPixels, dst, size, srcRect, dstRect, scaleA, scaleB );
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}
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}
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}
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}
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