ClassiCube/ClassicalSharp/Entities
2016-03-01 12:01:29 +11:00
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AI Start implementing entity AI. 2016-02-16 23:04:09 +11:00
Components Entity shadows now span multiple blocks. 2016-03-01 11:19:34 +11:00
Entity.Bounds.cs Modularise Entity and Player class more. 2016-02-16 23:58:17 +11:00
Entity.cs Modularise Entity and Player class more. 2016-02-16 23:58:17 +11:00
EntityList.cs Fix selection boxes not showing when entity shadows are enabled. (Thanks 123DontMessWitMe) 2016-03-01 12:01:29 +11:00
LocalPlayer.cs Fix the randomly being thrown high into the air after disabling noclip with speed and flying up on. 2016-02-22 22:44:41 +11:00
LocalPlayer.Physics.cs Make jump height calculation more precise and only show three significant figures (Thanks MrGoober), also always show generate/load options but disabled in multiplayer. 2016-02-27 08:54:37 +11:00
LocationUpdate.cs Add control left for half speed modifier, also save spawn yaw/pitch (Thanks FabTheZen). 2016-01-08 17:52:58 +11:00
NetPlayer.cs Fix alex skin detection for non 64x64 skins. 2016-02-22 22:14:28 +11:00
Player.cs Fix custom blocks not being able to be modified in singleplayer, also set LastModifiedTime of files when applying a patch to the date of the patch. 2016-02-29 07:49:00 +11:00