ClassiCube/ClassicalSharp/Entities
2016-05-13 16:26:31 +10:00
..
AI Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
Components Move everything to WorldEnv class. 2016-05-11 19:29:59 +10:00
Entity.Bounds.cs Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150. 2016-05-09 12:26:07 +10:00
Entity.cs Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150. 2016-05-09 12:26:07 +10:00
EntityList.cs Make ParticleManager an IGameComponent, remember to release native textures. 2016-05-13 16:26:31 +10:00
LocalPlayer.cs More usage of IGameComponent 2016-05-08 18:53:52 +10:00
LocationUpdate.cs Organise most things into namespaces. 2016-03-27 09:33:51 +11:00
NetPlayer.cs Skip rendering entities that we can't see. 2016-05-10 21:57:55 +10:00
Player.cs Finish arbitary scaled models in CustomModel (Thanks 123DMWM), closes #150. 2016-05-09 12:26:07 +10:00