ClassiCube/ClassicalSharp/Generator
2017-02-24 19:01:33 +11:00
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FlatGrassGenerator.cs For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch. 2017-02-19 22:29:07 +11:00
IMapGenerator.cs For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch. 2017-02-19 22:29:07 +11:00
Noise.cs Avoid redundantly calculating sand/gravel choice in CreateStrataLayer, makes it much faster. 2017-02-24 07:51:45 +11:00
NotchyGenerator.cs Optimise CreateStrata even more 2017-02-24 19:01:33 +11:00
NotchyGenerator.Utils.cs For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch. 2017-02-19 22:29:07 +11:00