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2D
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Add back in None names mode (Thanks Daeslender)
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2018-01-01 10:48:08 +11:00 |
Audio
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minor code cleanup
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2017-12-15 20:04:23 +11:00 |
Blocks
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internal const string Block.Names -> public const string Block.RawNames
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2017-12-19 14:31:47 +11:00 |
Commands
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Remove /client commands (pointless when you can just do /client), have all commands enabled in both multiplayer and singleplayer modes. (But singleplayer only commands will show 'disabled' in multiplayer)
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2017-11-25 18:33:09 +11:00 |
Entities
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Add back in None names mode (Thanks Daeslender)
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2018-01-01 10:48:08 +11:00 |
Events
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Add ability to rotate skybox
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2017-09-27 10:12:05 +10:00 |
Game
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Fix very rare case where placing a block with pushback placing on X = 0 or Z = 0 sides of map would cause you to get stuck outside map. (Thanks 123DMWM)
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2017-12-31 13:02:54 +11:00 |
Generator
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Implement sprite offseting (Thanks goodlyay)
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2017-11-20 15:41:17 +11:00 |
GraphicsAPI
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Fix rare crashing when minimised on some GPUs, fixes #489.
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2017-12-18 21:27:44 +11:00 |
Hotkeys
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Fix TextHotkey extension, accidentally mapping numpad number keys to normal number keys.
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2017-10-26 13:47:18 +11:00 |
Ionic.Zlib
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Style: Indent catch and switch properly.
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2016-12-02 15:31:34 +11:00 |
Map
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fix matrices not being initalised to Identity in d3d9 backend of C client
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2017-12-07 18:06:54 +11:00 |
Math
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Add TotalMilliseconds() to C DateTime
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2017-09-15 21:01:02 +10:00 |
MeshBuilder
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Fix rare crashing on some 10 year old GPUs with Direct3D9
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2017-12-17 09:23:38 +11:00 |
Mode
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Fix spamming G (without having changed held block index) causing arm to constantly move down again and again (Thanks Kingoscargames1)
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2017-12-23 22:08:43 +11:00 |
Network
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Don't crash if server doesn't send MOTD packet (Thanks ksft)
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2017-12-21 09:05:30 +11:00 |
Particles
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Fix rare crashing when minimised on some GPUs, fixes #489.
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2017-12-18 21:27:44 +11:00 |
Platform
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Add /client resolution command.
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2017-11-10 22:49:36 +11:00 |
Properties
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Release 0.99.9.8
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2017-11-14 00:52:00 +11:00 |
Rendering
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Fix rare crashing when minimised on some GPUs, fixes #489.
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2017-12-18 21:27:44 +11:00 |
Selections
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Add a untested hacky workaround, to force OSX to use 32 bit architecture with mono >= 5.2
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2017-10-22 00:06:00 +11:00 |
Singleplayer
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Server connection always ticks 60 times/second. (Singleplay still ticks physics at 20 times/second)
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2017-11-20 16:07:52 +11:00 |
TexturePack
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Combine Event.h/Events.h
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2017-11-19 04:12:59 +11:00 |
Utils
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minor code cleanup
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2017-12-15 20:04:23 +11:00 |
app.config
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ClassicalSharp.csproj
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Remove /client commands (pointless when you can just do /client), have all commands enabled in both multiplayer and singleplayer modes. (But singleplayer only commands will show 'disabled' in multiplayer)
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2017-11-25 18:33:09 +11:00 |
Program.cs
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Release 0.99.9.8
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2017-11-14 00:52:00 +11:00 |
SharpWave.dll
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Fix audio failing to play in windows 2000 VM, should hopefully address #463
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2017-08-03 21:43:30 +10:00 |
SharpWave.dll.config
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Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
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2015-11-28 09:59:25 +11:00 |