ClassiCube/Model
2015-06-25 19:27:07 +10:00
..
IModel.cs Use TextureObject struct to abstract 2D textures from OpenGLApi class. 2015-06-25 19:27:07 +10:00
ModelCache.cs Dispose shaders properly. 2015-06-21 07:37:18 +10:00
ModelPart.cs Simplify shaders. 2015-06-20 16:22:58 +10:00
PlayerModel.cs Use TextureObject struct to abstract 2D textures from OpenGLApi class. 2015-06-25 19:27:07 +10:00