ClassiCube/ClassicalSharp/Entities
Goodlyay 8f55606f81 Fix being able to gain height by
spamming respawn with preciserespawn
2018-12-30 16:30:28 -08:00
..
Components Add preciserespawn MOTD flag 2018-12-30 02:57:30 -08:00
Mobs eliminate fixed* char usage, fixes crash on a few mono versions 2018-06-16 11:44:00 +10:00
Model Fix collisions when using 0 sized blocks as model 2018-09-30 07:59:30 +10:00
Entity.cs Fix full URL skins for non-humanoid disappearing when changing model of an entity 2018-10-01 15:48:16 +10:00
EntityList.cs simplify events 2018-09-06 12:58:03 +10:00
LocalPlayer.cs Fix being able to gain height by 2018-12-30 16:30:28 -08:00
LocationUpdate.cs fix C client not compiling on linux (oops) 2018-07-27 01:02:41 +10:00
NetPlayer.cs Port more of Entity to C. 2017-09-16 20:14:20 +10:00
Player.cs don't hardcode max number of components 2018-11-25 20:37:18 +11:00
TabList.cs prefer explicit interface implementation for IGameComponent 2018-04-26 18:06:44 +10:00