ClassiCube/ClassicalSharp/2D/Screens
2015-12-17 22:08:47 +11:00
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Bindings Fix hotbar scaling blocks wrong, fix skins not working when used by multiple entities (Thanks 123DMWM) 2015-11-30 15:14:10 +11:00
Menu Sounds work now. 2015-12-17 22:08:47 +11:00
BlockSelectScreen.cs Fix not being able to slide up small blocks with height < slab height (Thanks Empy), now use actual model's collision size instead of the default humanoid collision size, closes #110. 2015-12-15 23:32:37 +11:00
ChatScreen.cs HUD scale should not affect chat (Thanks bludude4), start work on singleplayer generator. 2015-12-04 14:32:08 +11:00
ClickableScreen.cs Disable 'hacks setting' screen (as it is pointless to show anyways) when server sends hax/ophax in motd. 2015-12-15 10:05:17 +11:00
ErrorScreen.cs Show warning screen for first time a texture pack is sent to the client. Fix bugs with being able to press B in both error and map loading screens. 2015-11-14 17:56:36 +11:00
FilesScreen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
FpsScreen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
HotkeyScreen.cs Add a generation gui. 2015-12-10 21:36:55 +11:00
HudScreen.cs Make text input bar have a small background when empty, allowing entering colour codes directly into chat, add support for clicking on urls. 2015-11-14 22:02:45 +11:00
LoadingMapScreen.cs Add background generating of singleplayer maps, show progress of generation. 2015-12-10 20:28:38 +11:00
Screen.cs Use gui.png. 2015-11-30 14:16:48 +11:00
WarningScreen.cs Rain/Snow uses sunlight colour now, fix map borders using previous sun colour, new terrain.png size is shown in WarningScreen now. 2015-11-17 16:34:34 +11:00