ClassiCube/ClassicalSharp/Network
2017-02-21 08:27:09 +11:00
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Protocols Skip inside faces for all opaque blocks, even those that are not a full solid block. 2017-02-21 08:27:09 +11:00
Utils Read code page 437 characters in every string, not ascii 2017-02-20 08:35:00 +11:00
CPESupport.cs Workaround for server software that sends AddEntity then AddExtPlayerName with different player ids. 2017-02-16 23:30:49 +11:00
Enums.cs Add Initial SetEntityProperty 2017-02-06 17:54:39 +11:00
IServerConnection.cs More fixes III 2017-02-11 18:30:30 +11:00
NetworkProcessor.cs For the 0-1 people who bother, make 12 bit block ids as easy as a compile time switch. 2017-02-19 22:29:07 +11:00
NetworkProcessor.Helpers.cs Workaround for server software that sends AddEntity then AddExtPlayerName with different player ids. 2017-02-16 23:30:49 +11:00