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2D
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More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'.
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2016-04-19 18:02:11 +10:00 |
Audio
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Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.'
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2016-04-19 10:17:24 +10:00 |
Blocks
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Use same block names as classicube for wools, only show 'block name' in classic mode. (Thanks FrostFox) Fixes #147.
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2016-04-09 07:29:20 +10:00 |
Commands
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Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces.
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2016-04-11 09:55:02 +10:00 |
Entities
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More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'.
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2016-04-19 18:02:11 +10:00 |
Events
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Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe)
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2016-04-14 07:38:25 +10:00 |
Game
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Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.'
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2016-04-19 10:17:24 +10:00 |
Generator
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Quick fix for compile errors in last commit.
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2016-04-06 17:44:41 +10:00 |
GraphicsAPI
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Make GenerateLevel menu description widgets match indention.
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2016-04-19 11:54:46 +10:00 |
Hotkeys
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Add copyright notices to every source file.
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2016-03-26 13:51:42 +11:00 |
Ionic.Zlib
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Replace local with direct connection tab, store resume information.
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2015-10-03 06:24:29 +10:00 |
Map
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Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox)
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2016-04-16 22:56:31 +10:00 |
Math
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Modularise LocalPlayer.Physics into separate PhysicsComponent.
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2016-03-31 21:25:25 +11:00 |
Model
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More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'.
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2016-04-19 18:02:11 +10:00 |
Network
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Use ChatText methods everywhere now, except for titles.
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2016-04-19 12:18:25 +10:00 |
Particles
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Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox)
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2016-04-16 22:56:31 +10:00 |
Platform
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Copy/Paste should work on OSX now. (Thanks AndrewPH)
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2016-04-16 14:17:24 +10:00 |
Properties
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Release 0.98.8
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2016-03-31 00:10:41 +11:00 |
Rendering
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Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox)
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2016-04-16 22:56:31 +10:00 |
Selections
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Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox)
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2016-04-16 22:56:31 +10:00 |
Singleplayer
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Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces.
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2016-04-11 09:55:02 +10:00 |
TexturePack
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Fix client crashing when font texture isn't 32bpp, closes #168. (Thanks AndrewPH)
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2016-04-14 22:52:13 +10:00 |
Utils
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Make UnhandledError message more helpful. (Thanks ironnoyes)
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2016-04-19 10:07:15 +10:00 |
app.config
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ClassicalSharp.csproj
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Modularise out model building code.
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2016-04-14 14:56:54 +10:00 |
Program.cs
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'Back to game' is now nicer.
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2016-04-16 23:36:42 +10:00 |
SharpWave.dll
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More robustly handle audio device creation errors. Fixes #136.
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2016-03-26 00:15:29 +11:00 |
SharpWave.dll.config
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Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static.
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2015-11-28 09:59:25 +11:00 |