ClassiCube/ClassicalSharp
2016-04-19 18:02:11 +10:00
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2D More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'. 2016-04-19 18:02:11 +10:00
Audio Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.' 2016-04-19 10:17:24 +10:00
Blocks Use same block names as classicube for wools, only show 'block name' in classic mode. (Thanks FrostFox) Fixes #147. 2016-04-09 07:29:20 +10:00
Commands Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces. 2016-04-11 09:55:02 +10:00
Entities More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'. 2016-04-19 18:02:11 +10:00
Events Make zoom fov only active when key binding is held down, to match optifine. (Thanks 123DontMessWitMe) 2016-04-14 07:38:25 +10:00
Game Fix padding issues, also be more helpful when using 'OpenGL build with Intel GPU on windows.' 2016-04-19 10:17:24 +10:00
Generator Quick fix for compile errors in last commit. 2016-04-06 17:44:41 +10:00
GraphicsAPI Make GenerateLevel menu description widgets match indention. 2016-04-19 11:54:46 +10:00
Hotkeys Add copyright notices to every source file. 2016-03-26 13:51:42 +11:00
Ionic.Zlib Replace local with direct connection tab, store resume information. 2015-10-03 06:24:29 +10:00
Map Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox) 2016-04-16 22:56:31 +10:00
Math Modularise LocalPlayer.Physics into separate PhysicsComponent. 2016-03-31 21:25:25 +11:00
Model More fixes for default.png, fix 'okay' widget not being properly closed when clicking on 'use font'. 2016-04-19 18:02:11 +10:00
Network Use ChatText methods everywhere now, except for titles. 2016-04-19 12:18:25 +10:00
Particles Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox) 2016-04-16 22:56:31 +10:00
Platform Copy/Paste should work on OSX now. (Thanks AndrewPH) 2016-04-16 14:17:24 +10:00
Properties Release 0.98.8 2016-03-31 00:10:41 +11:00
Rendering Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox) 2016-04-16 22:56:31 +10:00
Selections Active option should be in yellow-ish text, also make 'done' buttons bigger in classic mode. (Thanks FrostFox) 2016-04-16 22:56:31 +10:00
Singleplayer Add very basic .lvl importer (need to fallback physics blocks, no support for custom blocks), also tidy up some of the interfaces. 2016-04-11 09:55:02 +10:00
TexturePack Fix client crashing when font texture isn't 32bpp, closes #168. (Thanks AndrewPH) 2016-04-14 22:52:13 +10:00
Utils Make UnhandledError message more helpful. (Thanks ironnoyes) 2016-04-19 10:07:15 +10:00
app.config
ClassicalSharp.csproj Modularise out model building code. 2016-04-14 14:56:54 +10:00
Program.cs 'Back to game' is now nicer. 2016-04-16 23:36:42 +10:00
SharpWave.dll More robustly handle audio device creation errors. Fixes #136. 2016-03-26 00:15:29 +11:00
SharpWave.dll.config Update SharpWave.dll that uses fixed unmanaged memory to store wave headers, fixes awful static. 2015-11-28 09:59:25 +11:00