riperiperi
74f7ef5581
Fix missing NVorbis
2023-10-20 16:06:40 +01:00
riperiperi
d458d05691
Use latest NVorbis
2018-06-09 18:18:52 +01:00
Jesse Gielen
482f93e547
Use submodule for SDL_GameControllerDB
2018-05-13 19:23:23 +02:00
Harry
b6d3add8a9
Removed Kickstart submodule ( #6213 )
2018-03-01 13:31:03 +00:00
Thomas Altenburger
4fa9257b0a
Updating NVorbis fork
2017-05-25 15:59:52 +02:00
cra0zy
a39ed41298
Add NVorbis submodule
2016-04-29 23:42:51 +02:00
Tom Spilman
77040f64d0
Fixed submodule to use HTTPS URL.
2014-04-02 10:15:27 -05:00
Tom Spilman
e6d40d0989
Fixed windows style slashes.
2014-04-02 02:02:35 -05:00
Tom Spilman
c92cf3a95c
Added new dependencies submodule.
2014-04-02 01:40:53 -05:00
Tom Spilman
a6351718d7
Removed old "Libs" submodule.
2014-04-02 01:37:11 -05:00
danzel
7463681d22
Author: danzel <danzel@localhost.geek.nz>
...
Date: 6 days ago (Sun Jul 21 16:31:54 2013)
Commit hash: 4dd61915c8f9a2e2ef466ff9138b5c37bf4ec419
Children: 2bf67e181d
Parent(s): 3c01c8617c
Remove Samples/StarterKits as submodules and add them to the readme instead. Refs #1861
2013-07-28 15:40:25 +12:00
Tom Spilman
e454b466a3
Removed the Tests submodule.
2013-03-02 00:50:47 -06:00
Dominique Louis
226e830a7f
Added Kickstart as submodule
2012-11-09 23:26:43 +10:00
espes
4ebe82ddc6
Update Libs and remove submodule ignore... how else do we add changes?
2012-03-29 01:31:35 +11:00
espes
2f7f35ae5d
Merge remote-tracking branch 'origin/develop' into develop3d
...
Conflicts:
.gitmodules
MonoGame.Framework/Android/AndroidGameActivity.cs
MonoGame.Framework/Android/AndroidGameWindow.cs
MonoGame.Framework/Android/Content/ContentReaders/Texture2DReader.cs
MonoGame.Framework/Android/Graphics/ESImage.cs
MonoGame.Framework/Android/Graphics/ESTexture2D.cs
MonoGame.Framework/Android/Graphics/Texture2D.cs
MonoGame.Framework/Android/GraphicsDeviceManager.cs
MonoGame.Framework/Content/ContentManager.cs
MonoGame.Framework/Desktop/Graphics/States/GLStateManager.cs
MonoGame.Framework/Desktop/OpenTKGameWindow.cs
MonoGame.Framework/Game.cs
MonoGame.Framework/GamePlatform.cs
MonoGame.Framework/GamerServices/GamerServicesComponent.cs
MonoGame.Framework/Graphics/Effect/BasicEffect.cs
MonoGame.Framework/Graphics/Effect/Effect.cs
MonoGame.Framework/Graphics/Effect/EffectParameter.cs
MonoGame.Framework/Graphics/Effect/EffectPass.cs
MonoGame.Framework/Graphics/GraphicsDevice.cs
MonoGame.Framework/Graphics/Model.cs
MonoGame.Framework/Graphics/ModelBone.cs
MonoGame.Framework/Graphics/ModelMesh.cs
MonoGame.Framework/Graphics/SpriteBatch.cs
MonoGame.Framework/Graphics/SpriteBatcher.cs
MonoGame.Framework/Graphics/SpriteFont.cs
MonoGame.Framework/Graphics/States/GLStateManager.cs
MonoGame.Framework/Graphics/Vertices/VertexDeclaration.cs
MonoGame.Framework/GraphicsDeviceManager.cs
MonoGame.Framework/Input/Touch/TouchCollection.cs
MonoGame.Framework/Linux/Graphics/GraphicsDevice.cs
MonoGame.Framework/Linux/Graphics/SpriteBatch.cs
MonoGame.Framework/Linux/Graphics/SpriteBatcher.cs
MonoGame.Framework/Linux/Graphics/Texture2D.cs
MonoGame.Framework/MacOS/Graphics/SpriteBatch.cs
MonoGame.Framework/MonoGame.Framework.Android.csproj
MonoGame.Framework/MonoGame.Framework.Linux.csproj
MonoGame.Framework/MonoGame.Framework.MacOS.csproj
MonoGame.Framework/MonoGame.Framework.Windows.csproj
MonoGame.Framework/MonoGame.Framework.iOS.csproj
MonoGame.Framework/Threading.cs
MonoGame.Framework/TitleContainer.cs
MonoGame.Framework/Windows/Graphics/SpriteBatch.cs
MonoGame.Framework/Windows/Graphics/Texture2D.cs
MonoGame.Framework/Windows/GraphicsDeviceManager.cs
MonoGame.Framework/Windows/Input/KeyboardUtil.cs
MonoGame.Framework/iOS/GamerServices/Guide.cs
MonoGame.Framework/iOS/Graphics/Texture2D.cs
MonoGame.Framework/iOS/IOSGameWindow.cs
MonoGame.Framework/iOS/iOSGamePlatform.cs
MonoGame.Framework/iOS/iOSGameView.cs
MonoGame.Framework/iOS/iOSGameViewController.cs
MonoGame.Framework/iOS/iOSGameView_Touch.cs
MonoGame.Framework/iOS/iOSGameWindow.cs
2012-03-24 21:27:58 +11:00
Steve Williams
df86c796cd
Add ignore = all to each submodule to prevent changes showing in a git status of the outer directory
2012-02-18 23:04:17 +10:00
Christopher Chambers
90107956fd
Fully updates the core repo with new Samples/StarterKits/Tests
2012-02-07 08:13:22 -06:00
Christopher Chambers
8b745a8016
Changes .gitmodules to avoid password prompt
...
Two of the submodules had usernames in their url which leads to password
prompts when pulling. These have been removed for a cleaner experience.
2012-01-28 01:58:04 -06:00
Christopher Chambers
b48437965b
Adds submodules for Samples and Tests
...
MonoGame.Tests has been removed, in favor of a submodule, Tests. The
MonoGame-Samples project has been added as a submodule, Samples.
2012-01-27 17:56:57 -06:00
Christopher Chambers
b118da9ff3
Adds ThirdParty/Libs as a submodule
...
ThirdParty/Libs is a submodule (points to the MonoGame-Dependencies
repository) that contains binary dependencies, so that developers
don't have to manually download and update them. Initial commit
contains OpenTK, NUnit, and Moq.
MonoGame.Framework.Linux now references OpenTK.dll from the
new Libs submodule.
2012-01-24 14:54:39 -06:00