FSOMonoGame/Installers/MacOS
Dean Ellis e261272ab9 Fix Pipeline tool to work regardless of Mono changes.
One of the problems we have with the Pipeline tool
at the moment on Mac is this. When running the MGCB.exe
using system `mono` we can end up in a situation where
the wrong versions of the system assemblies and mscorlib
are loaded. As a result some calls to the system will
fail because entry points are missing or are invalid.

This is an attempt to fix that by bundling the `mono`
we are built against inside the Pipeline.app package.
In theory this should help. We also look for the system
`mono` (on a Mac) before anything else.
We also change the CurrentDirectory when we start MGCB to
ensure that we don't try to load any assemblies from the
Pipeline.app/Contents/MonoBundle directory. This was based
on advice from the Xamarin.Mac team.
2018-02-23 21:35:13 +00:00
..
Resources Includes new templates and new Shared Projects support 2015-04-24 12:13:55 +01:00
Scripts Fix Pipeline tool to work regardless of Mono changes. 2018-02-23 21:35:13 +00:00
distribution.xml Add the MonoGame.framework.pkg to the Mac Installer. 2015-10-14 20:01:35 +01:00