Release 0.1.2
- Feature: [#2893] Object selection filters for items from RCT1, Added Attractions and Loopy Landscapes.
- Feature: [#3505] Allow up to 1024 items per scenery tab.
- Feature: [#3510] Auto-append extension if none is specified.
- Feature: [#3994] Show bottom toolbar with map tooltip (theme option).
- Feature: [#4184] Add command and cheat to alter the date.
- Feature: [#4906] Add follow sprite command to title sequences.
- Feature: [#4984] Add option to highlight path issues: full bins, vandalism & vomit.
- Feature: [#5826] Add the show_limits command to show map data counts and limits.
- Feature: [#6078] Game now converts mp.dat to SC21.SC4 (Mega Park) automatically.
- Feature: [#6125] Path can now be placed in park entrances.
- Feature: [#6181] Map generator now allows adjusting random terrain and tree placement in Simplex Noise tab.
- Feature: [#6235] Add drawing debug option for showing visuals when and where blocks of the screen are painted.
- Feature: [#6290] Arabic translation (experimental).
- Feature: [#6292] Allow building queue lines in the Scenario Editor.
- Feature: [#6295] TrueType fonts are now rendered with light font hinting by default.
- Feature: [#6307] Arrows are now shown when placing park entrances.
- Feature: [#6313] Add keyboard shortcut for toggle gridlines.
- Feature: [#6324] Add command to deselect unused objects from the object selection.
- Feature: [#6325] Allow using g1.dat from RCT Classic.
- Feature: [#6329] Render level crossings when the Miniature Railway crossed a path.
- Feature: [#6338] Virtual floor to help positioning objects vertically.
- Feature: [#6353] Show custom RCT1 scenarios in New Scenario window.
- Feature: [#6411] Add command to remove the park fence.
- Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity).
- Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option.
- Feature: [#6516] Ability to search by filename in the object selection window.
- Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase.
- Feature: [#6568] Add smooth nearest neighbour scaling.
- Feature: [#6651, #6658] Integrate Discord Rich Presence.
- Feature: [#6709] The New Ride window now shows available vehicles for a ride type.
- Feature: [#6731] Object indexing progress is now reported via command line output.
- Feature: [#6779] On-ride photo segment for Splash Boats.
- Feature: [#6838] Ability to auto-pause server when no clients are connected.
- Feature: [#7031] Better support for displaced ride entrances and exits.
- Feature: Add search box to track design window.
- Feature: Allow using object files from RCT Classic.
- Feature: Title sequences now testable in-game.
- Feature: Vehicles with matching capabilities are now always switchable.
- Feature: Add search box to track design window.
- Feature: Add load scenario command to title sequences.
- Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug).
- Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck.
- Fix: [#1185] Close button colour of prompt windows does not match.
- Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug).
- Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling.
- Fix: [#2607] Rain rendered incorrectly in additional viewport.
- Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug).
- Fix: [#3330] Current number of passengers overflows when over 255 (original bug).
- Fix: [#4760] Asia - Great Wall of China and South America - Rio Carnival have incorrect guest entry points (original bug).
- Fix: [#4953, #6277] Unable to advertise to master servers over IPv6.
- Fix: [#4991] Inverted helices can be built on the Lay Down RC, but are not drawn.
- Fix: [#5190] Cannot build Wild Mouse - Flying Dutchman Gold Mine.
- Fix: [#5224] Multiplayer window is not closed when server shuts down.
- Fix: [#5228] Top toolbar disappears when opening SC4 file.
- Fix: [#5261] Deleting a banner sign after copy/pasting it will crash the game.
- Fix: [#5398] Attempting to place Mini Maze.TD4 results in weird behaviour and crashes.
- Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles.
- Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios.
- Fix: [#5585] Inconsistent zooming with mouse wheel.
- Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set.
- Fix: [#5636] Pausing the game shows mute button as active.
- Fix: [#5741] Land rights indicators disappear when switching views.
- Fix: [#5761] Mini coaster doesn't appear despite being selected.
- Fix: [#5788] Empty scenario names cause invisible entries in scenario list.
- Fix: [#5809] Support Steam RCT1 file layout when loading CSG images.
- Fix: [#5838] Crash when saving very large track designs.
- Fix: [#5901] Placing peep spawn not synced across multiplayer.
- Fix: [#6101] Rides remain in ride list window briefly after demolition.
- Fix: [#6114] Crash when using a non-LL CSG1.DAT.
- Fix: [#6115] Random title screen music not random on launch.
- Fix: [#6118, #6245, #6366] Tracked animated vehicles not animating.
- Fix: [#6129] Guest List summary not updating after a ride rename.
- Fix: [#6133] Construction rights not shown after selecting buy mode.
- Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode.
- Fix: [#6193] All rings in Space Rings use the same secondary colour.
- Fix: [#6196, #6223] Guest's energy underflows and never decreases.
- Fix: [#6198] You cannot cancel RCT1 directory selection.
- Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred.
- Fix: [#6202] Guests can break occupied benches (original bug).
- Fix: [#6251] Splash Boats renders flat-to-25-degree pieces in tunnels incorrectly.
- Fix: [#6261, #6344, #6520] Broken pathfinding after removing park entrances with the tile inspector.
- Fix: [#6271] Wrong booster speed tooltip text.
- Fix: [#6293] Restored interface sounds while gameplay is paused.
- Fix: [#6301] Track list freezes after deleting track in Track Manager.
- Fix: [#6308] Cannot create title sequence if title sequences folder does not exist.
- Fix: [#6314] Imported SV4 files do not mark their scenarios as completed.
- Fix: [#6318] Cannot sack staff that have not been placed.
- Fix: [#6320] Crash when CSS1.DAT is absent.
- Fix: [#6331] Scenery costs nothing in track designs.
- Fix: [#6358] HTTP requests can point to invalid URL string.
- Fix: [#6360] Off-by-one filenames when exporting all sprites.
- Fix: [#6388] Construction rights tool erroneously enabled in some RCT1 scenarios even when no rights are available.
- Fix: [#6413] Maze previews only showing scenery.
- Fix: [#6423] Importing parks containing names with Polish characters.
- Fix: [#6423] Polish characters now correctly drawn when using the sprite font.
- Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA.
- Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds.
- Fix: [#6460] Crash when reading corrupt object files.
- Fix: [#6481] Can't take screenshots of parks with colons in the name.
- Fix: [#6500] Failure to load resources when config file is missing.
- Fix: [#6547] The server log is not logged if the server name contains CJK.
- Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug).
- Fix: [#6657] Guest list is missing tracking icon after reopening.
- Fix: [#6803] Symbolic links to directories are not descended by FileScanner.
- Fix: [#6830] Crash when using mountain tool due to ride with no ride entry.
- Fix: [#6833] Shops in corrupted files not imported correctly.
- Fix: [#6846] Zoom level in some ride overview windows was erroneously set too high.
- Fix: [#6904] Manually added multiplayer servers not saved.
- Fix: [#7003] Building sloped paths through flat paths with clearance checks off causes glitches.
- Fix: [#7011] Swinging and bobsleigh cars going backwards swing in the wrong direction (original bug).
- Fix: [#7042, #7077] Paths sometimes disconnect when building them with clearance checks off.
- Fix: [#7125] No entry signs not correctly handled in pathfinding.
- Fix: [#7223] Vehicle mass not correctly recalculated when using remove all guests cheat.
- Fix: [#7229] Exploding guests cheat causes rides to get stuck and freezes game.
- Fix: [#7295] peep_should_go_on_ride_again() checked balloon colour instead of toilet need.
- Fix: [#7301] Sprite compiler dithering checks transparency of wrong pixel.
- Fix: Infinite loop when removing scenery elements with >127 base height.
- Fix: Ghosting of transparent map elements when the viewport is moved in OpenGL mode.
- Fix: Clear IME buffer after committing composed text.
- Fix: RCT1 mazes with wooden fences not imported correctly.
- Fix: Title sequence editor now gracefully fails to preview a title sequence and lets the user know with an error message.
- Fix: When preset title sequence fails to load, the preset will forcibly be changed to the first sequence to successfully load.
- Fix: Remove consecutive thoughts about a ride being demolished.
- Fix: Water raft vehicles stop spinning when going up slopes.
- Fix: Incorrect spin is applied to coasters on S-bends and other turns.
- Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost.
- Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost.
- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode.
- Improved: [#6218] Speed up game start up time by saving scenario index to file.
- Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost.
- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF.
- Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations.
- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled.
- Improved: Major translation updates for Japanese and Polish.
- Improved: Added 24x24, 48x48, and 96x96 icon resolutions.
- Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead.
- Technical: [#6772] RCT2 interop removed.
2018-03-18 21:22:05 +01:00
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Last updated: 2018-03-18
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2017-11-28 22:38:32 +01:00
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Release version: 0.1.2
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2015-02-06 19:54:44 +00:00
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------------------------------------------------------------------------
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Table of contents
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-----------------
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1.0) About
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2.0) Contacting
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* 2.1) Reporting bugs
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3.0) Supported platforms
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4.0) Installing and running OpenRCT2
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5.0) Development
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6.0) Translation
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7.0) Troubleshooting
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8.0) Licensing
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9.0) Credits
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1.0) About
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---- -----
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OpenRCT2 is an amusement park simulation game based upon the popular game
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RollerCoaster Tycoon 2, written by Chris Sawyer. It attempts to mimic the
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original game as closely as possible while extending it with new features.
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OpenRCT2 is licensed under the GNU General Public License version 3.0, but
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includes some 3rd party software under different licenses. See the section
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"Licensing" below for details.
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2.0) Contacting
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---- ----------
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The easiest way to contact the OpenRCT2 team is by submitting issues on GitHub
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(https://github.com/OpenRCT2/OpenRCT2) in the form of questions or bug reports.
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You can also chat with us on gitter (https://gitter.im/OpenRCT2/OpenRCT2).
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2.1) Reporting bugs
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---- --------------
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GitHub is used for tracking bugs in OpenRCT2. Please check if the bug has
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already been reported using the search functionality before submitting.
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When you are sure it is not already reported you should:
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* Make sure you are running a recent version, i.e. run the latest stable or
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nightly based on where you found the bug.
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* Make sure you are not running a non-official binary, like a fork.
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When you are playing with a fork you should report any bugs to the bug
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tracker for that fork which is most likely another GitHub repository.
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* Make it reproducible for the developers. In other words, create a savegame
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in which you can reproduce the issue once loaded. It is very useful to give
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us the dump file as well, and a screenshot.
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* Check whether the bug is already reported on our bug tracker. This includes
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searching for recently closed bug reports as the bug might already be fixed.
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After you have done all that you can report the bug. Please include the
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following information in your bug report:
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* OpenRCT2 version (PLEASE test the latest git develop build)
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* Bug details, including instructions how to reproduce it
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* Platform (Windows, Linux, FreeBSD, ...) and compiler (including version) if
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you compiled OpenRCT2 yourself.
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* The processor architecture of your OS (32 bits Windows, 64 bits Windows,
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Android on an ARM, Linux on a PowerPC, ...)
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* The language and culture your operating system is using.
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* Attach a saved game *and* a screenshot if possible
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* If this bug only occurred recently please note the last version without
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the bug and the first version including the bug. That way we can fix it
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quicker by looking at the changes made.
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* Attach a crash dump (if your game crashed or froze).
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3.0) Supported platforms
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---- -------------------
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OpenRCT2 is currently supported on Windows 7 and above, many distributions of
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Linux, macOS 10.9 or higher, Android, FreeBSD and OpenBSD. OpenRCT2 will only work on
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little-endian architectures.
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Further instructions can be found on GitHub.
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4.0) Installing and running OpenRCT2
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---- ------------------------------
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Installing OpenRCT2 is fairly straightforward. Either you have downloaded an
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archive which you have to extract to a directory where you want OpenRCT2 to
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be installed, or you have downloaded an installer, which will automatically
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extract OpenRCT2 in the given directory.
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OpenRCT2 requires an installation of RollerCoaster Tycoon 2 (RCT2) to run. You
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must have either installed the original RCT2 disc, the GOG version or the Steam
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version. Alternatively you can manually specify the location of where your RCT2
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data files are. These may be directly copied of the original disc and placed in
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a directory of your choice.
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When you start OpenRCT2 for the first time, it will look for the RCT2 data files
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in the following locations:
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- C:\Program Files\Infogrames\RollerCoaster Tycoon 2,
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- C:\Program Files (x86)\Infogrames\RollerCoaster Tycoon 2,
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- C:\Program Files\Infogrames Interactive\RollerCoaster Tycoon 2,
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- C:\Program Files (x86)\Infogrames Interactive\RollerCoaster Tycoon 2,
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- C:\Program Files\Atari\RollerCoaster Tycoon 2,
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- C:\Program Files (x86)\Atari\RollerCoaster Tycoon 2,
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- C:\GOG Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
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- C:\Program Files\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
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- C:\Program Files (x86)\GalaxyClient\Games\RollerCoaster Tycoon 2 Triple Thrill Pack,
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- C:\Program Files\Steam\steamapps\common\Rollercoaster Tycoon 2,
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- C:\Program Files (x86)\Steam\steamapps\common\Rollercoaster Tycoon 2,
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- The location of the openrct2.exe (where OpenRCT2 was extracted/installed)
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If none of these locations are found, OpenRCT2 will ask you to manually specify
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the directory. Alternatively after running OpenRCT2 for the first time, you can
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edit openrct2.cfg in the OpenRCT2 sub directory of your documents folder to set
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the RCT2 install path.
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2017-08-13 12:14:01 +02:00
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OpenRCT2 supports setting a DPI scale in increments of .25. To set it, open the Options menu.
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2015-06-21 13:44:22 +01:00
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If you wish to use Steam Overlay or capture game for video recording or
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streaming, you might have to enable hardware display in the options window.
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This will still render the graphics on the CPU but the pixel data will be
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displayed using either DirectX or OpenGL. This may also enable vertical
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synchronisation if supported by your graphics card and you have enabled
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"Uncap FPS".
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5.0) Development
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---- -----------
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OpenRCT2 is an open-source collaborative project. It is developed voluntarily
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and hosted on GitHub. If you would like to contribute to the development of
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OpenRCT2, please read the readme file in the OpenRCT2 repository or on the main
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GitHub page at (https://github.com/OpenRCT2/OpenRCT2). This gives more detailed
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information about the project, its roadmap and how to compile the source code.
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6.0) Translation
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---- -----------
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For more information about the game's translation and how to contribute, please
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visit the GitHub page and wiki at (https://github.com/OpenRCT2/Localisation).
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7.0) Troubleshooting
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---- ---------------
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If you are having problems running OpenRCT2, you can run OpenRCT2 in verbose
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mode to view a detailed diagnostic log. This can be activated by running the
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game via Command Prompt or PowerShell with the command line switch --verbose.
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This log can help pinpoint where a problem exists and is a useful resource if
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you wish to ask online for help.
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8.0) Licensing
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---- ---------
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2015-06-21 13:44:22 +01:00
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OpenRCT2 is licensed under the GNU General Public Licence version 3.0. For
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the complete licence text, see the file 'licence.txt'. This licence applies
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to all files in this distribution, except as noted below.
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Jansson | MIT licence.
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libcURL | MIT (or Modified BSD-style) licence.
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libspeex | BSD-style licence.
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libpng | libpng licence.
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libzip | BSD 3 clause licence.
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OpenSSL | OpenSSL Licence
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SDL2 | zlib licence.
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SDL2 TTF | zlib licence.
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zlib | zlib licence.
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Licences for sub-libraries used by the above may vary. For more information, visit the libraries' respective official websites.
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2015-02-06 19:54:44 +00:00
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9.0) Credits
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---- -------
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2015-12-20 22:03:37 -06:00
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For the full list of contributors to OpenRCT2, see the file 'contributors.md'.
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