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Add a "current_rotation" variable to the console (#8080)
This is a value from 0-3 showing current rotation of main window, 3 being the default and lower going counter clockwise. Possible to set as well.
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2 changed files with 21 additions and 0 deletions
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@ -6,6 +6,7 @@
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- Feature: [#7971] Toolbox option to open custom content folder.
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- Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument.
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- Feature: [#8078] Add save_park command to in-game console.
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- Feature: [#8080] New console variable "current_rotation" to get or set view rotation.
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- Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it.
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- Fix: [#7828] Copied entrances and exits stay when demolishing ride.
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- Fix: [#7945] Client IP address is logged as `(null)` in server logs.
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@ -626,6 +626,10 @@ static int32_t cc_get(InteractiveConsole& console, const utf8** argv, int32_t ar
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{
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console.WriteFormatLine("cheat_disable_support_limits %d", gCheatsDisableSupportLimits);
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}
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else if (strcmp(argv[0], "current_rotation") == 0)
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{
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console.WriteFormatLine("current_rotation %d", get_current_rotation());
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}
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#ifndef NO_TTF
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else if (strcmp(argv[0], "enable_hinting") == 0)
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{
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@ -938,6 +942,21 @@ static int32_t cc_set(InteractiveConsole& console, const utf8** argv, int32_t ar
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}
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console.Execute("get cheat_disable_support_limits");
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}
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else if (strcmp(argv[0], "current_rotation") == 0 && invalidArguments(&invalidArgs, int_valid[0]))
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{
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uint8_t currentRotation = get_current_rotation();
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rct_window* mainWindow = window_get_main();
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int32_t newRotation = int_val[0];
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if (newRotation < 0 || newRotation > 3)
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{
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console.WriteLineError("Invalid argument. Valid rotations are 0-3.");
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}
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else if (newRotation != currentRotation && mainWindow != nullptr)
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{
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window_rotate_camera(mainWindow, newRotation - currentRotation);
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}
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console.Execute("get current_rotation");
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}
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#ifndef NO_TTF
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else if (strcmp(argv[0], "enable_hinting") == 0 && invalidArguments(&invalidArgs, int_valid[0]))
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{
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@ -1320,6 +1339,7 @@ static constexpr const utf8* console_variable_table[] = {
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"cheat_sandbox_mode",
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"cheat_disable_clearance_checks",
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"cheat_disable_support_limits",
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"current_rotation",
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};
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static constexpr const utf8* console_window_table[] = {
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"object_selection",
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