Rename to TitleCase and name LastAttachedPS (#13260)

This commit is contained in:
Duncan 2020-10-22 18:13:54 +01:00 committed by GitHub
parent dd7c27f4e6
commit 214f6992dd
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 99 additions and 100 deletions

View file

@ -2389,7 +2389,7 @@ static void sub_6CBCE2(
rct_drawpixelinfo* dpi, ride_id_t rideIndex, int32_t trackType, int32_t trackDirection, int32_t liftHillAndInvertedState,
const CoordsXY& originCoords, int32_t originZ)
{
paint_session* session = paint_session_alloc(dpi, 0);
paint_session* session = PaintSessionAlloc(dpi, 0);
trackDirection &= 3;
auto ride = get_ride(rideIndex);
@ -2469,9 +2469,9 @@ static void sub_6CBCE2(
gMapSize = preserveMapSize;
gMapSizeMaxXY = preserveMapSizeMaxXY;
paint_session_arrange(session);
paint_draw_structs(session);
paint_session_free(session);
PaintSessionArrange(session);
PaintDrawStructs(session);
PaintSessionFree(session);
}
/**

View file

@ -147,7 +147,7 @@ static void BM_paint_session_arrange(benchmark::State& state, const std::vector<
state.PauseTiming();
std::copy_n(local_s, std::size(sessions), sessions.begin());
state.ResumeTiming();
paint_session_arrange(&sessions[0]);
PaintSessionArrange(&sessions[0]);
benchmark::DoNotOptimize(sessions);
}
state.SetItemsProcessed(state.iterations() * std::size(sessions));

View file

@ -305,11 +305,11 @@ void lightfx_prepare_light_list()
dpi.zoom_level = _current_view_zoom_front;
dpi.width = 1;
paint_session* session = paint_session_alloc(&dpi, w->viewport->flags);
paint_session_generate(session);
paint_session_arrange(session);
paint_session* session = PaintSessionAlloc(&dpi, w->viewport->flags);
PaintSessionGenerate(session);
PaintSessionArrange(session);
auto info = set_interaction_info_from_paint_session(session, VIEWPORT_INTERACTION_MASK_NONE);
paint_session_free(session);
PaintSessionFree(session);
// log_warning("[%i, %i]", dpi->x, dpi->y);

View file

@ -857,12 +857,12 @@ static void record_session(const paint_session* session, std::vector<paint_sessi
static void viewport_fill_column(paint_session* session, std::vector<paint_session>* recorded_sessions, size_t record_index)
{
paint_session_generate(session);
PaintSessionGenerate(session);
if (recorded_sessions != nullptr)
{
record_session(session, recorded_sessions, record_index);
}
paint_session_arrange(session);
PaintSessionArrange(session);
}
static void viewport_paint_column(paint_session* session)
@ -880,7 +880,7 @@ static void viewport_paint_column(paint_session* session)
gfx_clear(&session->DPI, colour);
}
paint_draw_structs(session);
PaintDrawStructs(session);
if (gConfigGeneral.render_weather_gloom && !gTrackDesignSaveMode && !(session->ViewFlags & VIEWPORT_FLAG_INVISIBLE_SPRITES)
&& !(session->ViewFlags & VIEWPORT_FLAG_HIGHLIGHT_PATH_ISSUES))
@ -890,10 +890,10 @@ static void viewport_paint_column(paint_session* session)
if (session->PSStringHead != nullptr)
{
paint_draw_money_structs(&session->DPI, session->PSStringHead);
PaintDrawMoneyStructs(&session->DPI, session->PSStringHead);
}
paint_session_free(session);
PaintSessionFree(session);
}
/**
@ -970,7 +970,7 @@ void viewport_paint(
// Splits the area into 32 pixel columns and renders them
for (x = alignedX; x < rightBorder; x += 32, index++)
{
paint_session* session = paint_session_alloc(&dpi1, viewFlags);
paint_session* session = PaintSessionAlloc(&dpi1, viewFlags);
columns.push_back(session);
rct_drawpixelinfo& dpi2 = session->DPI;
@ -1676,11 +1676,11 @@ InteractionInfo get_map_coordinates_from_pos_window(rct_window* window, const Sc
dpi.zoom_level = myviewport->zoom;
dpi.width = 1;
paint_session* session = paint_session_alloc(&dpi, myviewport->flags);
paint_session_generate(session);
paint_session_arrange(session);
paint_session* session = PaintSessionAlloc(&dpi, myviewport->flags);
PaintSessionGenerate(session);
PaintSessionArrange(session);
info = set_interaction_info_from_paint_session(session, flags & 0xFFFF);
paint_session_free(session);
PaintSessionFree(session);
}
return info;
}

View file

@ -50,13 +50,12 @@ bool gShowDirtyVisuals;
bool gPaintBoundingBoxes;
bool gPaintBlockedTiles;
static void paint_attached_ps(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t viewFlags);
static void paint_ps_image_with_bounding_boxes(
rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y);
static void paint_ps_image(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y);
static uint32_t paint_ps_colourify_image(uint32_t imageId, uint8_t spriteType, uint32_t viewFlags);
static void PaintAttachedPS(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t viewFlags);
static void PaintPSImageWithBoundingBoxes(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y);
static void PaintPSImage(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y);
static uint32_t PaintPSColourifyImage(uint32_t imageId, uint8_t spriteType, uint32_t viewFlags);
static void paint_session_add_ps_to_quadrant(paint_session* session, paint_struct* ps, int32_t positionHash)
static void PaintSessionAddPSToQuadrant(paint_session* session, paint_struct* ps, int32_t positionHash)
{
uint32_t paintQuadrantIndex = std::clamp(positionHash / 32, 0, MAX_PAINT_QUADRANTS - 1);
ps->quadrant_index = paintQuadrantIndex;
@ -159,7 +158,7 @@ static paint_struct* sub_9819_c(
*
* rct2: 0x0068B6C2
*/
void paint_session_generate(paint_session* session)
void PaintSessionGenerate(paint_session* session)
{
rct_drawpixelinfo* dpi = &session->DPI;
LocationXY16 mapTile = { static_cast<int16_t>(dpi->x & 0xFFE0), static_cast<int16_t>((dpi->y - 16) & 0xFFE0) };
@ -268,12 +267,12 @@ void paint_session_generate(paint_session* session)
}
template<uint8_t>
static bool check_bounding_box(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
static bool CheckBoundingBox(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
{
return false;
}
template<> bool check_bounding_box<0>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
template<> bool CheckBoundingBox<0>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
{
if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end >= currentBBox.y && initialBBox.x_end >= currentBBox.x
&& !(initialBBox.z < currentBBox.z_end && initialBBox.y < currentBBox.y_end && initialBBox.x < currentBBox.x_end))
@ -283,7 +282,7 @@ template<> bool check_bounding_box<0>(const paint_struct_bound_box& initialBBox,
return false;
}
template<> bool check_bounding_box<1>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
template<> bool CheckBoundingBox<1>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
{
if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end >= currentBBox.y && initialBBox.x_end < currentBBox.x
&& !(initialBBox.z < currentBBox.z_end && initialBBox.y < currentBBox.y_end && initialBBox.x >= currentBBox.x_end))
@ -293,7 +292,7 @@ template<> bool check_bounding_box<1>(const paint_struct_bound_box& initialBBox,
return false;
}
template<> bool check_bounding_box<2>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
template<> bool CheckBoundingBox<2>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
{
if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end < currentBBox.y && initialBBox.x_end < currentBBox.x
&& !(initialBBox.z < currentBBox.z_end && initialBBox.y >= currentBBox.y_end && initialBBox.x >= currentBBox.x_end))
@ -303,7 +302,7 @@ template<> bool check_bounding_box<2>(const paint_struct_bound_box& initialBBox,
return false;
}
template<> bool check_bounding_box<3>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
template<> bool CheckBoundingBox<3>(const paint_struct_bound_box& initialBBox, const paint_struct_bound_box& currentBBox)
{
if (initialBBox.z_end >= currentBBox.z && initialBBox.y_end < currentBBox.y && initialBBox.x_end >= currentBBox.x
&& !(initialBBox.z < currentBBox.z_end && initialBBox.y >= currentBBox.y_end && initialBBox.x < currentBBox.x_end))
@ -314,7 +313,7 @@ template<> bool check_bounding_box<3>(const paint_struct_bound_box& initialBBox,
}
template<uint8_t _TRotation>
static paint_struct* paint_arrange_structs_helper_rotation(paint_struct* ps_next, uint16_t quadrantIndex, uint8_t flag)
static paint_struct* PaintArrangeStructsHelperRotation(paint_struct* ps_next, uint16_t quadrantIndex, uint8_t flag)
{
paint_struct* ps;
paint_struct* ps_temp;
@ -383,7 +382,7 @@ static paint_struct* paint_arrange_structs_helper_rotation(paint_struct* ps_next
const paint_struct_bound_box& currentBBox = ps_next->bounds;
const bool compareResult = check_bounding_box<_TRotation>(initialBBox, currentBBox);
const bool compareResult = CheckBoundingBox<_TRotation>(initialBBox, currentBBox);
if (compareResult)
{
@ -399,18 +398,18 @@ static paint_struct* paint_arrange_structs_helper_rotation(paint_struct* ps_next
}
}
static paint_struct* paint_arrange_structs_helper(paint_struct* ps_next, uint16_t quadrantIndex, uint8_t flag, uint8_t rotation)
static paint_struct* PaintArrangeStructsHelper(paint_struct* ps_next, uint16_t quadrantIndex, uint8_t flag, uint8_t rotation)
{
switch (rotation)
{
case 0:
return paint_arrange_structs_helper_rotation<0>(ps_next, quadrantIndex, flag);
return PaintArrangeStructsHelperRotation<0>(ps_next, quadrantIndex, flag);
case 1:
return paint_arrange_structs_helper_rotation<1>(ps_next, quadrantIndex, flag);
return PaintArrangeStructsHelperRotation<1>(ps_next, quadrantIndex, flag);
case 2:
return paint_arrange_structs_helper_rotation<2>(ps_next, quadrantIndex, flag);
return PaintArrangeStructsHelperRotation<2>(ps_next, quadrantIndex, flag);
case 3:
return paint_arrange_structs_helper_rotation<3>(ps_next, quadrantIndex, flag);
return PaintArrangeStructsHelperRotation<3>(ps_next, quadrantIndex, flag);
}
return nullptr;
}
@ -419,7 +418,7 @@ static paint_struct* paint_arrange_structs_helper(paint_struct* ps_next, uint16_
*
* rct2: 0x00688217
*/
void paint_session_arrange(paint_session* session)
void PaintSessionArrange(paint_session* session)
{
paint_struct* psHead = &session->PaintHead;
@ -444,18 +443,18 @@ void paint_session_arrange(paint_session* session)
}
} while (++quadrantIndex <= session->QuadrantFrontIndex);
paint_struct* ps_cache = paint_arrange_structs_helper(
paint_struct* ps_cache = PaintArrangeStructsHelper(
psHead, session->QuadrantBackIndex & 0xFFFF, PAINT_QUADRANT_FLAG_NEXT, session->CurrentRotation);
quadrantIndex = session->QuadrantBackIndex;
while (++quadrantIndex < session->QuadrantFrontIndex)
{
ps_cache = paint_arrange_structs_helper(ps_cache, quadrantIndex & 0xFFFF, 0, session->CurrentRotation);
ps_cache = PaintArrangeStructsHelper(ps_cache, quadrantIndex & 0xFFFF, 0, session->CurrentRotation);
}
}
}
static void paint_draw_struct(paint_session* session, paint_struct* ps)
static void PaintDrawStruct(paint_session* session, paint_struct* ps)
{
rct_drawpixelinfo* dpi = &session->DPI;
@ -476,23 +475,23 @@ static void paint_draw_struct(paint_session* session, paint_struct* ps)
}
}
uint32_t imageId = paint_ps_colourify_image(ps->image_id, ps->sprite_type, session->ViewFlags);
uint32_t imageId = PaintPSColourifyImage(ps->image_id, ps->sprite_type, session->ViewFlags);
if (gPaintBoundingBoxes && dpi->zoom_level == 0)
{
paint_ps_image_with_bounding_boxes(dpi, ps, imageId, x, y);
PaintPSImageWithBoundingBoxes(dpi, ps, imageId, x, y);
}
else
{
paint_ps_image(dpi, ps, imageId, x, y);
PaintPSImage(dpi, ps, imageId, x, y);
}
if (ps->children != nullptr)
{
paint_draw_struct(session, ps->children);
PaintDrawStruct(session, ps->children);
}
else
{
paint_attached_ps(dpi, ps, session->ViewFlags);
PaintAttachedPS(dpi, ps, session->ViewFlags);
}
}
@ -500,13 +499,13 @@ static void paint_draw_struct(paint_session* session, paint_struct* ps)
*
* rct2: 0x00688485
*/
void paint_draw_structs(paint_session* session)
void PaintDrawStructs(paint_session* session)
{
paint_struct* ps = &session->PaintHead;
for (ps = ps->next_quadrant_ps; ps;)
{
paint_draw_struct(session, ps);
PaintDrawStruct(session, ps);
ps = ps->next_quadrant_ps;
}
@ -517,14 +516,14 @@ void paint_draw_structs(paint_session* session)
* rct2: 0x00688596
* Part of 0x688485
*/
static void paint_attached_ps(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t viewFlags)
static void PaintAttachedPS(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t viewFlags)
{
attached_paint_struct* attached_ps = ps->attached_ps;
for (; attached_ps; attached_ps = attached_ps->next)
{
auto screenCoords = ScreenCoordsXY{ attached_ps->x + ps->x, attached_ps->y + ps->y };
uint32_t imageId = paint_ps_colourify_image(attached_ps->image_id, ps->sprite_type, viewFlags);
uint32_t imageId = PaintPSColourifyImage(attached_ps->image_id, ps->sprite_type, viewFlags);
if (attached_ps->flags & PAINT_STRUCT_FLAG_IS_MASKED)
{
gfx_draw_sprite_raw_masked(dpi, screenCoords, imageId, attached_ps->colour_image_id);
@ -536,7 +535,7 @@ static void paint_attached_ps(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t
}
}
static void paint_ps_image_with_bounding_boxes(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y)
static void PaintPSImageWithBoundingBoxes(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y)
{
const uint8_t colour = BoundBoxDebugColours[ps->sprite_type];
const uint8_t rotation = get_current_rotation();
@ -612,7 +611,7 @@ static void paint_ps_image_with_bounding_boxes(rct_drawpixelinfo* dpi, paint_str
gfx_draw_line(dpi, { screenCoordBackTop, screenCoordLeftTop }, colour);
gfx_draw_line(dpi, { screenCoordBackTop, screenCoordRightTop }, colour);
paint_ps_image(dpi, ps, imageId, x, y);
PaintPSImage(dpi, ps, imageId, x, y);
// vertical front
gfx_draw_line(dpi, { screenCoordFrontTop, screenCoordFrontBottom }, colour);
@ -622,7 +621,7 @@ static void paint_ps_image_with_bounding_boxes(rct_drawpixelinfo* dpi, paint_str
gfx_draw_line(dpi, { screenCoordFrontTop, screenCoordRightTop }, colour);
}
static void paint_ps_image(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y)
static void PaintPSImage(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t imageId, int16_t x, int16_t y)
{
if (ps->flags & PAINT_STRUCT_FLAG_IS_MASKED)
{
@ -632,7 +631,7 @@ static void paint_ps_image(rct_drawpixelinfo* dpi, paint_struct* ps, uint32_t im
gfx_draw_sprite(dpi, imageId, { x, y }, ps->tertiary_colour);
}
static uint32_t paint_ps_colourify_image(uint32_t imageId, uint8_t spriteType, uint32_t viewFlags)
static uint32_t PaintPSColourifyImage(uint32_t imageId, uint8_t spriteType, uint32_t viewFlags)
{
constexpr uint32_t primaryColour = COLOUR_BRIGHT_YELLOW;
constexpr uint32_t secondaryColour = COLOUR_GREY;
@ -681,12 +680,12 @@ static uint32_t paint_ps_colourify_image(uint32_t imageId, uint8_t spriteType, u
return imageId;
}
paint_session* paint_session_alloc(rct_drawpixelinfo* dpi, uint32_t viewFlags)
paint_session* PaintSessionAlloc(rct_drawpixelinfo* dpi, uint32_t viewFlags)
{
return GetContext()->GetPainter()->CreateSession(dpi, viewFlags);
}
void paint_session_free([[maybe_unused]] paint_session* session)
void PaintSessionFree([[maybe_unused]] paint_session* session)
{
GetContext()->GetPainter()->ReleaseSession(session);
}
@ -711,7 +710,7 @@ paint_struct* sub_98196C(
assert(static_cast<uint16_t>(bound_box_length_y) == static_cast<int16_t>(bound_box_length_y));
session->LastRootPS = nullptr;
session->UnkF1AD2C = nullptr;
session->LastAttachedPS = nullptr;
if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
{
@ -830,7 +829,7 @@ paint_struct* sub_98196C(
positionHash = coord_3d.x - coord_3d.y + 0x2000;
break;
}
paint_session_add_ps_to_quadrant(session, ps, positionHash);
PaintSessionAddPSToQuadrant(session, ps, positionHash);
session->NextFreePaintStruct++;
@ -859,7 +858,7 @@ paint_struct* sub_98197C(
int16_t bound_box_offset_y, int16_t bound_box_offset_z)
{
session->LastRootPS = nullptr;
session->UnkF1AD2C = nullptr;
session->LastAttachedPS = nullptr;
CoordsXYZ offset = { x_offset, y_offset, z_offset };
CoordsXYZ boundBoxSize = { bound_box_length_x, bound_box_length_y, bound_box_length_z };
@ -889,7 +888,7 @@ paint_struct* sub_98197C(
}
int32_t positionHash = attach.x + attach.y;
paint_session_add_ps_to_quadrant(session, ps, positionHash);
PaintSessionAddPSToQuadrant(session, ps, positionHash);
session->NextFreePaintStruct++;
return ps;
@ -920,7 +919,7 @@ paint_struct* sub_98198C(
assert(static_cast<uint16_t>(bound_box_length_y) == static_cast<int16_t>(bound_box_length_y));
session->LastRootPS = nullptr;
session->UnkF1AD2C = nullptr;
session->LastAttachedPS = nullptr;
CoordsXYZ offset = { x_offset, y_offset, z_offset };
CoordsXYZ boundBoxSize = { bound_box_length_x, bound_box_length_y, bound_box_length_z };
@ -999,11 +998,11 @@ paint_struct* sub_98199C(
* @param y (cx)
* @return (!CF) success
*/
bool paint_attach_to_previous_attach(paint_session* session, uint32_t image_id, int16_t x, int16_t y)
bool PaintAttachToPreviousAttach(paint_session* session, uint32_t image_id, int16_t x, int16_t y)
{
if (session->UnkF1AD2C == nullptr)
if (session->LastAttachedPS == nullptr)
{
return paint_attach_to_previous_ps(session, image_id, x, y);
return PaintAttachToPreviousPS(session, image_id, x, y);
}
if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
@ -1016,12 +1015,12 @@ bool paint_attach_to_previous_attach(paint_session* session, uint32_t image_id,
ps->y = y;
ps->flags = 0;
attached_paint_struct* ebx = session->UnkF1AD2C;
attached_paint_struct* previousAttachedPS = session->LastAttachedPS;
ps->next = nullptr;
ebx->next = ps;
previousAttachedPS->next = ps;
session->UnkF1AD2C = ps;
session->LastAttachedPS = ps;
session->NextFreePaintStruct++;
@ -1036,7 +1035,7 @@ bool paint_attach_to_previous_attach(paint_session* session, uint32_t image_id,
* @param y (cx)
* @return (!CF) success
*/
bool paint_attach_to_previous_ps(paint_session* session, uint32_t image_id, int16_t x, int16_t y)
bool PaintAttachToPreviousPS(paint_session* session, uint32_t image_id, int16_t x, int16_t y)
{
if (session->NextFreePaintStruct >= session->EndOfPaintStructArray)
{
@ -1062,7 +1061,7 @@ bool paint_attach_to_previous_ps(paint_session* session, uint32_t image_id, int1
ps->next = oldFirstAttached;
session->UnkF1AD2C = ps;
session->LastAttachedPS = ps;
return true;
}
@ -1077,7 +1076,7 @@ bool paint_attach_to_previous_ps(paint_session* session, uint32_t image_id, int1
* @param y_offsets (di)
* @param rotation (ebp)
*/
void paint_floating_money_effect(
void PaintFloatingMoneyEffect(
paint_session* session, money32 amount, rct_string_id string_id, int16_t y, int16_t z, int8_t y_offsets[], int16_t offset_x,
uint32_t rotation)
{
@ -1122,7 +1121,7 @@ void paint_floating_money_effect(
*
* rct2: 0x006860C3
*/
void paint_draw_money_structs(rct_drawpixelinfo* dpi, paint_string_struct* ps)
void PaintDrawMoneyStructs(rct_drawpixelinfo* dpi, paint_string_struct* ps)
{
do
{

View file

@ -148,7 +148,7 @@ struct paint_session
paint_entry* NextFreePaintStruct;
CoordsXY SpritePosition;
paint_struct* LastRootPS;
attached_paint_struct* UnkF1AD2C;
attached_paint_struct* LastAttachedPS;
ViewportInteractionItem InteractionType;
uint8_t CurrentRotation;
support_height SupportSegments[9];
@ -218,18 +218,18 @@ paint_struct* sub_98199C_rotated(
void paint_util_push_tunnel_rotated(paint_session* session, uint8_t direction, uint16_t height, uint8_t type);
bool paint_attach_to_previous_attach(paint_session* session, uint32_t image_id, int16_t x, int16_t y);
bool paint_attach_to_previous_ps(paint_session* session, uint32_t image_id, int16_t x, int16_t y);
void paint_floating_money_effect(
bool PaintAttachToPreviousAttach(paint_session* session, uint32_t image_id, int16_t x, int16_t y);
bool PaintAttachToPreviousPS(paint_session* session, uint32_t image_id, int16_t x, int16_t y);
void PaintFloatingMoneyEffect(
paint_session* session, money32 amount, rct_string_id string_id, int16_t y, int16_t z, int8_t y_offsets[], int16_t offset_x,
uint32_t rotation);
paint_session* paint_session_alloc(rct_drawpixelinfo* dpi, uint32_t viewFlags);
void paint_session_free(paint_session* session);
void paint_session_generate(paint_session* session);
void paint_session_arrange(paint_session* session);
void paint_draw_structs(paint_session* session);
void paint_draw_money_structs(rct_drawpixelinfo* dpi, paint_string_struct* ps);
paint_session* PaintSessionAlloc(rct_drawpixelinfo* dpi, uint32_t viewFlags);
void PaintSessionFree(paint_session* session);
void PaintSessionGenerate(paint_session* session);
void PaintSessionArrange(paint_session* session);
void PaintDrawStructs(paint_session* session);
void PaintDrawMoneyStructs(rct_drawpixelinfo* dpi, paint_string_struct* ps);
// TESTING
#ifdef __TESTPAINT__

View file

@ -164,7 +164,7 @@ paint_session* Painter::CreateSession(rct_drawpixelinfo* dpi, uint32_t viewFlags
session->EndOfPaintStructArray = &session->PaintStructs[4000 - 1];
session->NextFreePaintStruct = session->PaintStructs;
session->LastRootPS = nullptr;
session->UnkF1AD2C = nullptr;
session->LastAttachedPS = nullptr;
session->ViewFlags = viewFlags;
for (auto& quadrant : session->Quadrants)
{

View file

@ -55,7 +55,7 @@ void misc_paint(paint_session* session, const SpriteBase* misc, int32_t imageDir
if (moneyEffect == nullptr)
return;
auto [stringId, value] = moneyEffect->GetStringId();
paint_floating_money_effect(
PaintFloatingMoneyEffect(
session, value, stringId, moneyEffect->y, moneyEffect->z,
const_cast<int8_t*>(&money_wave[moneyEffect->Wiggle % 22]), moneyEffect->OffsetX, session->CurrentRotation);
break;

View file

@ -169,17 +169,17 @@ static void large_scenery_sign_paint_line(
int32_t image_id = (textImage + glyph_offset + glyph_type) | textColour;
if (direction == 3)
{
paint_attach_to_previous_ps(session, image_id, x_offset, -div_to_minus_infinity(acc, 2));
PaintAttachToPreviousPS(session, image_id, x_offset, -div_to_minus_infinity(acc, 2));
}
else
{
if (text->flags & LARGE_SCENERY_TEXT_FLAG_VERTICAL)
{
paint_attach_to_previous_ps(session, image_id, x_offset, div_to_minus_infinity(acc, 2));
PaintAttachToPreviousPS(session, image_id, x_offset, div_to_minus_infinity(acc, 2));
}
else
{
paint_attach_to_previous_attach(session, image_id, x_offset, div_to_minus_infinity(acc, 2));
PaintAttachToPreviousAttach(session, image_id, x_offset, div_to_minus_infinity(acc, 2));
}
}
x_offset += large_scenery_sign_get_glyph(text, codepoint)->width;

View file

@ -515,9 +515,9 @@ static void viewport_surface_smoothen_edge(
const uint32_t image_id = maskImageBase + byte_97B444[self.slope];
if (paint_attach_to_previous_ps(session, image_id, 0, 0))
if (PaintAttachToPreviousPS(session, image_id, 0, 0))
{
attached_paint_struct* out = session->UnkF1AD2C;
attached_paint_struct* out = session->LastAttachedPS;
// set content and enable masking
out->colour_image_id = get_surface_pattern(neighbour.terrain, cl);
out->flags |= PAINT_STRUCT_FLAG_IS_MASKED;
@ -844,7 +844,7 @@ static void viewport_surface_draw_tile_side_top(
const uint8_t incline = (cornerHeight2 - cornerHeight1) + 1;
const uint32_t image_id = get_edge_image(terrain, 3) + (edge == EDGE_TOPLEFT ? 3 : 0) + incline; // var_c;
const int16_t y = (height - cornerHeight1) * COORDS_Z_PER_TINY_Z;
paint_attach_to_previous_ps(session, image_id, 0, y);
PaintAttachToPreviousPS(session, image_id, 0, y);
return;
}
base_image_id = get_edge_image(terrain, 1) + (edge == EDGE_TOPLEFT ? 5 : 0); // var_04
@ -1138,7 +1138,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_OWNED)
{
assert(surfaceShape < std::size(byte_97B444));
paint_attach_to_previous_ps(session, SPR_TERRAIN_SELECTION_SQUARE + byte_97B444[surfaceShape], 0, 0);
PaintAttachToPreviousPS(session, SPR_TERRAIN_SELECTION_SQUARE + byte_97B444[surfaceShape], 0, 0);
}
else if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_AVAILABLE)
{
@ -1155,7 +1155,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_OWNED)
{
assert(surfaceShape < std::size(byte_97B444));
paint_attach_to_previous_ps(session, SPR_TERRAIN_SELECTION_DOTTED + byte_97B444[surfaceShape], 0, 0);
PaintAttachToPreviousPS(session, SPR_TERRAIN_SELECTION_DOTTED + byte_97B444[surfaceShape], 0, 0);
}
else if (tileElement->AsSurface()->GetOwnership() & OWNERSHIP_CONSTRUCTION_RIGHTS_AVAILABLE)
{
@ -1185,7 +1185,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
// loc_661089:
const uint32_t eax = ((((mapSelectionType - 9) + rotation) & 3) + 0x21) << 19;
const uint32_t image_id = (SPR_TERRAIN_SELECTION_EDGE + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
PaintAttachToPreviousPS(session, image_id, 0, 0);
}
else if (mapSelectionType >= MAP_SELECT_TYPE_QUARTER_0)
{
@ -1193,7 +1193,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
// Selection split into four quarter segments
const uint32_t eax = ((((mapSelectionType - MAP_SELECT_TYPE_QUARTER_0) + rotation) & 3) + 0x27) << 19;
const uint32_t image_id = (SPR_TERRAIN_SELECTION_QUARTER + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
PaintAttachToPreviousPS(session, image_id, 0, 0);
}
else if (mapSelectionType <= MAP_SELECT_TYPE_FULL)
{
@ -1206,7 +1206,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
eax = (eax + 0x21) << 19;
const uint32_t image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[surfaceShape]) | eax | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
PaintAttachToPreviousPS(session, image_id, 0, 0);
}
else
{
@ -1241,7 +1241,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
}
const uint32_t image_id = (SPR_TERRAIN_SELECTION_CORNER + byte_97B444[surfaceShape]) | colours | IMAGE_TYPE_REMAP;
paint_attach_to_previous_ps(session, image_id, 0, 0);
PaintAttachToPreviousPS(session, image_id, 0, 0);
break;
}
}
@ -1260,7 +1260,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
{
const uint8_t image_offset = byte_97B444[surfaceShape];
const uint32_t image_id = get_surface_image(session, terrain_type, image_offset, rotation, 1, false, true);
paint_attach_to_previous_ps(session, image_id, 0, 0);
PaintAttachToPreviousPS(session, image_id, 0, 0);
}
if (!(session->ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
@ -1310,7 +1310,7 @@ void surface_paint(paint_session* session, uint8_t direction, uint16_t height, c
| PALETTE_WATER << 19;
sub_98196C(session, image_id, 0, 0, 32, 32, -1, waterHeight);
paint_attach_to_previous_ps(session, SPR_WATER_OVERLAY + image_offset, 0, 0);
PaintAttachToPreviousPS(session, SPR_WATER_OVERLAY + image_offset, 0, 0);
if (!(session->ViewFlags & VIEWPORT_FLAG_HIDE_VERTICAL))
{

View file

@ -33,7 +33,7 @@ static void paint_dodgems_roof(paint_session* session, int32_t height, int32_t o
sub_98196C(session, image_id, 0, 0, 32, 32, 2, height);
image_id = (SPR_DODGEMS_ROOF_GLASS + offset) | (PALETTE_DARKEN_3 << 19) | IMAGE_TYPE_TRANSPARENT;
paint_attach_to_previous_ps(session, image_id, 0, 0);
PaintAttachToPreviousPS(session, image_id, 0, 0);
}
static void paint_dodgems(

View file

@ -390,7 +390,7 @@ paint_struct* sub_98199C(
bound_box_offset_x, bound_box_offset_y, bound_box_offset_z, session->CurrentRotation);
}
bool paint_attach_to_previous_ps(paint_session* session, uint32_t image_id, int16_t x, int16_t y)
bool PaintAttachToPreviousPS(paint_session* session, uint32_t image_id, int16_t x, int16_t y)
{
return false;
}