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Fix #5629: Fix velocity sawtooth on freefall drop station movement
Mistake made during implementation.
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@ -1707,7 +1707,7 @@ static void vehicle_update_moving_to_end_of_station(rct_vehicle *vehicle){
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vehicle->acceleration = -3298;
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}
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if (vehicle->velocity < -131940){
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vehicle->velocity = vehicle->velocity / 16;
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vehicle->velocity -= vehicle->velocity / 16;
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vehicle->acceleration = 0;
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}
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