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Tile inspector: clip overly long object name strings.
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1 changed files with 1 additions and 1 deletions
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@ -2158,7 +2158,7 @@ static void window_tile_inspector_scrollpaint(rct_window* w, rct_drawpixelinfo*
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const sint32 x = -w->widgets[WIDX_LIST].left;
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const sint32 x = -w->widgets[WIDX_LIST].left;
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set_format_arg(0, rct_string_id, STR_STRING);
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set_format_arg(0, rct_string_id, STR_STRING);
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set_format_arg(2, char*, typeName);
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set_format_arg(2, char*, typeName);
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gfx_draw_string_left(dpi, stringFormat, gCommonFormatArgs, COLOUR_BLACK, x + COL_X_TYPE + 3, y); // 3px padding
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gfx_draw_string_left_clipped(dpi, stringFormat, gCommonFormatArgs, COLOUR_BLACK, x + COL_X_TYPE + 3, y, COL_X_BH); // 3px padding
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// Base height
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// Base height
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set_format_arg(0, rct_string_id, STR_FORMAT_INTEGER);
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set_format_arg(0, rct_string_id, STR_FORMAT_INTEGER);
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