diff --git a/data/language/en-US.txt b/data/language/en-US.txt index d98527f8a9..6408e872b8 100644 --- a/data/language/en-US.txt +++ b/data/language/en-US.txt @@ -2337,7 +2337,7 @@ STR_2329 :{WINDOW_COLOUR_2}Distance and Speed: STR_2330 :{WINDOW_COLOUR_2}Temperature: STR_2331 :{WINDOW_COLOUR_2}Height Labels: STR_2332 :Units -STR_2333 :Sound +STR_2333 :Sound effects STR_2334 :Pounds ({POUND}) STR_2335 :Dollars ($) STR_2336 :Franc (F) @@ -2807,7 +2807,7 @@ STR_2794 :{WINDOW_COLOUR_2}Completed by: {BLACK}{STRINGID}{NEWLINE}{WINDOW_CO STR_2795 :Sort STR_2796 :{SMALLFONT}{BLACK}Sort the ride list into order using the information type displayed STR_2797 :Scroll view when pointer at screen edge -STR_2798 :{SMALLFONT}{BLACK}Select whether to scroll the view when the mouse pointer is at the screen edge +STR_2798 :{SMALLFONT}{BLACK}Scroll the view when the mouse pointer is at the screen edge STR_2799 :{SMALLFONT}{BLACK}View or change control key assignments STR_2800 :{WINDOW_COLOUR_2}Total admissions: {BLACK}{COMMA32} STR_2801 :{WINDOW_COLOUR_2}Income from admissions: {BLACK}{CURRENCY2DP} @@ -3468,6 +3468,7 @@ STR_5572 :Add To Favorites STR_5573 :Remove From Favorites STR_5620 :Corkscrew Follies STR_5730 :Nearest neighbor +STR_5818 :{SMALLFONT}{BLACK}[Requires hardware display]{NEWLINE}Use nearest neighbor scaling{NEWLINE}when window scaling factor set{NEWLINE}to integer values (1, 2, 3, etc) STR_5821 :{SMALLFONT}{BLACK}Changes the color of the construction marker when building rides,{NEWLINE}paths, shops, scenery, etc. STR_5827 :{SMALLFONT}{BLACK}Sets the color scheme used for the GUI diff --git a/data/language/zh-CN.txt b/data/language/zh-CN.txt index a8d653c698..bf7b742409 100644 --- a/data/language/zh-CN.txt +++ b/data/language/zh-CN.txt @@ -2813,7 +2813,7 @@ STR_2794 :{WINDOW_COLOUR_2}Completed by: {BLACK}{STRINGID}{NEWLINE}{WINDOW_CO STR_2795 :Sort STR_2796 :{SMALLFONT}{BLACK}Sort the ride list into order using the information type displayed STR_2797 :当鼠标位于屏幕边缘时滚动视图 -STR_2798 :{SMALLFONT}{BLACK}选择当鼠标位于屏幕边缘时是否滚动视图 +STR_2798 :{SMALLFONT}{BLACK}当鼠标位于屏幕边缘时滚动视图 STR_2799 :{SMALLFONT}{BLACK}查看或改变控制按键分配 STR_2800 :{WINDOW_COLOUR_2}Total admissions: {BLACK}{COMMA32} STR_2801 :{WINDOW_COLOUR_2}Income from admissions: {BLACK}{CURRENCY2DP} @@ -3512,13 +3512,13 @@ STR_5162 :日/月/年 STR_5163 :月/日/年 STR_5164 :Twitch频道名称 STR_5165 :以关注者的用户名命名游客 -STR_5166 :{SMALLFONT}{BLACK}将会以Twitch频道的关注者命名游客 +STR_5166 :{SMALLFONT}{BLACK}用Twitch频道的关注者来命名游客 STR_5167 :跟踪'关注者'游客 -STR_5168 :{SMALLFONT}{BLACK}将会开启跟踪关注者用户名的游客信息 +STR_5168 :{SMALLFONT}{BLACK}启用跟踪关注者用户名的游客信息 STR_5169 :以Twitch聊天中的名字命名游客 -STR_5170 :{SMALLFONT}{BLACK}将会以Twitch聊天中的名字命名游客 +STR_5170 :{SMALLFONT}{BLACK}用Twitch聊天中的名字来命名游客 STR_5171 :跟踪'聊天'游客 -STR_5172 :{SMALLFONT}{BLACK}将会开启跟踪参与聊天用户名的游客信息 +STR_5172 :{SMALLFONT}{BLACK}启用跟踪参与聊天用户名的游客信息 STR_5173 :将Twitch聊天的内容以新闻的方式推送 STR_5174 :{SMALLFONT}{BLACK}将Twitch聊天中所有标'!news'的内容以通知的方式推送 STR_5175 :请输入你的Twitch频道名称 @@ -3787,7 +3787,7 @@ STR_5437 :暂无存档被选中 STR_5438 :Can't make changes while command editor is open STR_5439 :A wait command with at least 4 seconds is required with a restart command STR_5440 :当焦点失去时最小化全屏幕的游戏 -STR_5441 :{SMALLFONT}{BLACK}根据轨道类型区分游乐设施,{NEWLINE}使得车辆类型可以在建造后更改{NEWLINE}就像过山车大亨1(RCT1)一样. +STR_5441 :{SMALLFONT}{BLACK}根据轨道类型区分游乐设施{NEWLINE}使得车辆类型可以在建造后更改{NEWLINE}(过山车大亨1行为). STR_5442 :Force park rating: STR_5443 :速度{MOVE_X}{87}{STRINGID} STR_5444 :速度: @@ -3854,7 +3854,7 @@ STR_5505 :Unable to connect to server. STR_5506 :Guests ignore intensities STR_5507 :清洁工默认会修剪草皮 STR_5508 :允许读取校验失败的文件 -STR_5509 :{SMALLFONT}{BLACK}允许读取校验失败的剧情和存档文件, 例如试玩版的剧情或损坏的存档. +STR_5509 :{SMALLFONT}{BLACK}允许读取校验失败的剧情和存档文件,{NEWLINE}例如试玩版的剧情或损坏的存档. STR_5510 :默认音频设备 STR_5511 :(UNKNOWN) STR_5512 :另存游戏 @@ -3932,7 +3932,7 @@ STR_5583 :{COMMA1DP16}ms{POWERNEGATIVEONE} STR_5584 :SI STR_5585 :{SMALLFONT}{BLACK}Unlocks ride operation limits, allowing for things like {VELOCITY} lift hills STR_5586 :自动开放商店和摊位 -STR_5587 :{SMALLFONT}{BLACK}当选中此设定时, 商店和摊位将在建造好后自动开放 +STR_5587 :{SMALLFONT}{BLACK}商店和摊位将在建造好后自动开放 STR_5588 :{SMALLFONT}{BLACK}与其他玩家一起玩 STR_5589 :Notification Settings STR_5590 :Park awards diff --git a/data/language/zh-TW.txt b/data/language/zh-TW.txt index 850f7da687..62aa7c7ac9 100644 --- a/data/language/zh-TW.txt +++ b/data/language/zh-TW.txt @@ -2315,9 +2315,9 @@ STR_2307 :選擇{STRINGID}的設計 STR_2308 :{STRINGID}的設計檔案 STR_2309 :安裝新的軌道設計 STR_2310 :建造自訂設計 -STR_2311 :{WINDOW_COLOUR_2}興奮度: {BLACK}{COMMA2DP32} (approx.) -STR_2312 :{WINDOW_COLOUR_2}刺激度: {BLACK}{COMMA2DP32} (approx.) -STR_2313 :{WINDOW_COLOUR_2}噁心度: {BLACK}{COMMA2DP32} (approx.) +STR_2311 :{WINDOW_COLOUR_2}興奮度: {BLACK}{COMMA2DP32} (大約) +STR_2312 :{WINDOW_COLOUR_2}刺激度: {BLACK}{COMMA2DP32} (大約) +STR_2313 :{WINDOW_COLOUR_2}噁心度: {BLACK}{COMMA2DP32} (大約) STR_2314 :{WINDOW_COLOUR_2}軌道長度: {BLACK}{STRINGID} STR_2315 :{WINDOW_COLOUR_2}建造費用: {BLACK}約{CURRENCY} STR_2316 :{WINDOW_COLOUR_2}需要空間: {BLACK}{COMMA16} x {COMMA16}格 @@ -2805,7 +2805,7 @@ STR_2794 :{WINDOW_COLOUR_2}完成目標者: {BLACK}{STRINGID}{NEWLINE}{WINDOW STR_2795 :排序 STR_2796 :{SMALLFONT}{BLACK}將遊樂設施以不同類別列出 STR_2797 :當滑鼠遊標放置於邊緣時, 捲動檢視範圍 -STR_2798 :{SMALLFONT}{BLACK}選擇到底當滑鼠游標放置於邊緣時, 捲動檢視範圍 +STR_2798 :{SMALLFONT}{BLACK}當滑鼠游標放置於邊緣時, 捲動檢視範圍 STR_2799 :{SMALLFONT}{BLACK}檢視或改變控制按鍵佈局 STR_2800 :{WINDOW_COLOUR_2}總進園人數: {BLACK}{COMMA32} STR_2801 :{WINDOW_COLOUR_2}樂園門票所得收入: {BLACK}{CURRENCY2DP} @@ -3504,15 +3504,15 @@ STR_5162 :日/月/年 STR_5163 :月/日/年 STR_5164 :Twitch頻道名稱 STR_5165 :以追隨者的用戶名命名遊客 -STR_5166 :{SMALLFONT}{BLACK}會以Twitch頻道的追隨者命名遊客 +STR_5166 :{SMALLFONT}{BLACK}以Twitch頻道的追隨者命名遊客 STR_5167 :追蹤'追隨者'遊客 -STR_5168 :{SMALLFONT}{BLACK}會將追隨者用戶名的遊客開啟追蹤資訊 +STR_5168 :{SMALLFONT}{BLACK}開啟追隨者用戶名遊客的追蹤資訊 STR_5169 :以聊天室用戶的名字命名遊客 -STR_5170 :{SMALLFONT}{BLACK}會以Twitch頻道的聊天室用戶的名字命名遊客 +STR_5170 :{SMALLFONT}{BLACK}以Twitch頻道的聊天室用戶的名字命名遊客 STR_5171 :追蹤'聊天室用戶'遊客 -STR_5172 :{SMALLFONT}{BLACK}會將聊天室用戶名的遊客開啟追蹤資訊 +STR_5172 :{SMALLFONT}{BLACK}開啟聊天室用戶名遊客的追蹤資訊 STR_5173 :將Twitch聊天室的內容推送為新聞 -STR_5174 :{SMALLFONT}{BLACK}會將Twitch聊天室所有標'!news'的內容以最近消息顯示於遊戲內 +STR_5174 :{SMALLFONT}{BLACK}將Twitch聊天室所有標記為'!news'的內容以最近消息顯示於遊戲內 STR_5175 :請輸入你的Twitch頻道名稱 STR_5176 :准許Twitch頻道融合於遊戲之中 STR_5177 :顯示模式: @@ -3566,7 +3566,7 @@ STR_5224 :拆除遊樂設施對話框 STR_5225 :解僱員工對話框 STR_5226 :刪除軌道設計對話框 STR_5227 :覆蓋存檔對話框 -STR_5228 :{SMALLFONT}{BLACK}主界面 +STR_5228 :{SMALLFONT}{BLACK}主介面 STR_5229 :{SMALLFONT}{BLACK}樂園 STR_5230 :{SMALLFONT}{BLACK}工具 STR_5231 :{SMALLFONT}{BLACK}遊樂設施及遊客 @@ -3607,7 +3607,7 @@ STR_5265 :{SMALLFONT}{BLACK}選擇哪些內容來源的物件為可視 STR_5266 :{SMALLFONT}{BLACK}顯示 STR_5267 :{SMALLFONT}{BLACK}語言及單位 STR_5268 :{SMALLFONT}{BLACK}音效 -STR_5269 :{SMALLFONT}{BLACK}控制及界面 +STR_5269 :{SMALLFONT}{BLACK}控制及介面 STR_5270 :{SMALLFONT}{BLACK}其他 STR_5271 :{SMALLFONT}{BLACK}Twitch STR_5272 :{SMALLFONT}{BLACK}小型景物 @@ -3815,7 +3815,7 @@ STR_5472 :向右捲動地圖 STR_5473 :循環日與夜 STR_5474 :於橫額中顯示全大寫英文 STR_5475 :{COMMA16}週 -STR_5476 :硬件 +STR_5476 :硬體 STR_5477 :地圖顯示 STR_5478 :控制 STR_5479 :工具列 @@ -3892,7 +3892,7 @@ STR_5549 :年/月/日 STR_5550 :{POP16}{POP16}第{COMMA16}年, {PUSH16}{PUSH16}{MONTH} {PUSH16}{PUSH16}{STRINGID} STR_5551 :年/日/月 STR_5552 :{POP16}{POP16}第{COMMA16}年, {PUSH16}{PUSH16}{PUSH16}{STRINGID} {MONTH} -STR_5553 :當Steam overlay開啟時暫停遊戲 +STR_5553 :當Steam內嵌介面開啟時暫停遊戲 STR_5554 :{SMALLFONT}{BLACK}啟用山丘工具 STR_5555 :顯示來自其他類型軌道的車輛種類 STR_5556 :{SMALLFONT}{BLACK}踢除玩家 @@ -3920,13 +3920,13 @@ STR_5577 :南韓園 (₩) STR_5578 :俄羅斯盧布 (R) STR_5579 :顥示縮放因子: STR_5580 :捷克克朗 (Kc) -STR_5581 :顥示幀數 +STR_5581 :顥示每秒顯示張數 STR_5582 :限制滑鼠游標於視窗中移動 STR_5583 :{COMMA1DP16}ms{POWERNEGATIVEONE} STR_5584 :SI STR_5585 :{SMALLFONT}{BLACK}移除遊樂設施的運行限制, 例如容許鏈條上拉速度高達{VELOCITY} STR_5586 :自動開啟商店及攤販 -STR_5587 :{SMALLFONT}{BLACK}當此設定啟用後, 商店及攤販將會於建造後自動開啟 +STR_5587 :{SMALLFONT}{BLACK}商店及攤販將會於建造後自動開啟 STR_5588 :{SMALLFONT}{BLACK}與其他玩家一起遊玩 STR_5589 :消息設定 STR_5590 :樂園獎項 @@ -4035,10 +4035,10 @@ STR_5726 :{SMALLFONT}{BLACK}設定樂園目前的天氣 STR_5727 :縮放品質 STR_5728 :需要啟用硬體渲染 STR_5729 :{SMALLFONT}{BLACK}需要啟用硬體渲染 -STR_5730 :最鄰近 +STR_5730 :最近鄰居 STR_5731 :線性 STR_5732 :各向異性 -STR_5733 :以整數比例調整最鄰近式縮放 +STR_5733 :使用最近鄰居法渲染整數縮放因子 # tooltip for tab in options window STR_5734 :{SMALLFONT}{BLACK}渲染 STR_5735 :網絡狀況 @@ -4121,6 +4121,52 @@ STR_5811 :{SMALLFONT}{BLACK}勾選後, 你可以選擇高達每列車255車 STR_5812 :顯示多人連線模式的視窗 STR_5813 :{OPENQUOTES}{STRING}{ENDQUOTES} STR_5814 :{WINDOW_COLOUR_1}{OPENQUOTES}{STRING}{ENDQUOTES} +#tooltips +STR_5815 :{SMALLFONT}{BLACK}在遊戲中顯示每秒顯示張數數目 +STR_5816 :{SMALLFONT}{BLACK}設置縮放遊戲的比例.{NEWLINE}於高解析度時遊玩非常有用 +STR_5817 :{SMALLFONT}{BLACK}[需先啟用硬體渲染]{NEWLINE}設定介面縮放種類 +STR_5818 :{SMALLFONT}{BLACK}[需先啟用硬體渲染]{NEWLINE}當縮放遊戲的比例設置成為整數(例如1,2,3等){NEWLINE}將會使用最近鄰居法去縮放介面 +STR_5819 :{SMALLFONT}{BLACK}[需先啟用硬體渲染]{NEWLINE}當Steam遊戲內的內嵌介面開啟時{NEWLINE}暫停遊戲 +STR_5820 :{SMALLFONT}{BLACK}當焦點在全螢幕模式{NEWLINE}失去時最小化遊戲 +STR_5821 :{SMALLFONT}{BLACK}改變建造遊樂設施, 道路, 商店, 景物中{NEWLINE}顯示的建造標記的顏色 +STR_5822 :{SMALLFONT}{BLACK}循環日與夜.{NEWLINE}一個完整的循環需時一個遊戲月 +STR_5823 :{SMALLFONT}{BLACK}在橫額中顥示大階英文 (為夢幻遊樂園1((RCT1)的特色) +STR_5824 :{SMALLFONT}{BLACK}禁用雷暴下的閃電效果 +STR_5825 :{SMALLFONT}{BLACK}限制滑鼠游標於視窗中 +STR_5826 :{SMALLFONT}{BLACK}於額外檢視視窗中使用滑鼠左鍵拖拉 +STR_5827 :{SMALLFONT}{BLACK}設置界面使用的配色主題 +STR_5828 :{SMALLFONT}{BLACK}改變距離及速度的量度單位 +STR_5829 :{SMALLFONT}{BLACK}改變貨幣格式. 貨幣格式皆為裝飾用, 並不包含準確的匯率轉換 +STR_5830 :{SMALLFONT}{BLACK}改變顯示語言 +STR_5831 :{SMALLFONT}{BLACK}改變溫度顯示格式 +STR_5832 :{SMALLFONT}{BLACK}將高度的單位顯示為一個通用單位, 而不使用在"距離及速度"中設置的量度單位 +STR_5833 :{SMALLFONT}{BLACK}改變日期格式 +STR_5834 :{SMALLFONT}{BLACK}選擇OpenRCT2會使用的音效設備 +STR_5835 :{SMALLFONT}{BLACK}當焦點失去時靜音 +STR_5836 :{SMALLFONT}{BLACK}選擇主選單音樂.選擇夢幻遊樂園(RCT1)的主選單音樂{NEWLINE}需要複製夢幻遊樂園(RCT1)文件夾中的'data\css17.dat'到模擬樂園(RCT2)的文件夾, 並重新命名為'data\css50.dat'. +STR_5837 :{SMALLFONT}{BLACK}建立或管理自訂的介面主題 +STR_5838 :{SMALLFONT}{BLACK}在工具列上顯示單獨的財政按鈕 +STR_5839 :{SMALLFONT}{BLACK}在工具列上顯示單獨的研發按鈕 +STR_5840 :{SMALLFONT}{BLACK}在工具列上顯示單獨的密技按鈕 +STR_5841 :{SMALLFONT}{BLACK}在工具列上顯示單獨的最近消息按鈕 toolbar +STR_5842 :{SMALLFONT}{BLACK}以難易度(為模擬樂園(RCT2)的特色){NEWLINE}或出處的遊戲劇情(為夢幻遊樂園1((RCT1)的特色)分類劇情 +STR_5843 :{SMALLFONT}{BLACK}啟用劇情解鎖模式 (為夢幻遊樂園1((RCT1)的特色) +STR_5844 :{SMALLFONT}{BLACK}即使有不同步或錯誤發生,{NEWLINE}保持連線到一個多人連線的伺服器 +STR_5845 :{SMALLFONT}{BLACK}在工具列上新增一個有關除錯工具的按鈕,{NEWLINE}並會啟用開發者命令行的鍵盤快捷鍵 +STR_5846 :{SMALLFONT}{BLACK}設置OpenRCT2自動儲存的時隔 +STR_5847 :{SMALLFONT}{BLACK}選擇主選單動畫. 夢幻遊樂園1((RCT1)或模擬樂園(RCT2)需要導入相關的劇情才能使用 +STR_5848 :{SMALLFONT}{BLACK}建立及管理自訂的主選單動畫 +STR_5849 :{SMALLFONT}{BLACK}自動放置新僱用的員工 +STR_5850 :{SMALLFONT}{BLACK}預設新僱用的清潔工人會修剪草皮{NEWLINE}(為夢幻遊樂園1((RCT1)的特色) +STR_5851 :{SMALLFONT}{BLACK}設置新建設的遊樂設施{NEWLINE}的預設檢查時隔 +STR_5852 :{SMALLFONT}{BLACK}設置將會於Twitch整合功能的Twitch.tv頻道名稱 +STR_5853 :{SMALLFONT}{BLACK}啟用/禁用音效 +STR_5854 :{SMALLFONT}{BLACK}啟用/禁用音樂 +STR_5855 :{SMALLFONT}{BLACK}設置全螢幕, 視窗化,{NEWLINE}或無邊框式的全螢幕顯示模式 +STR_5856 :{SMALLFONT}{BLACK}設置全屏幕模式下的解析度 +STR_5857 :{SMALLFONT}{BLACK}遊戲選項 +STR_5858 :{SMALLFONT}{BLACK}使用顯示卡取代中央處理器渲染. 改善與螢幕擷取軟件的兼容性. 可能會輕微影響效能. +STR_5859 :{SMALLFONT}{BLACK}啟用影格漸變來令遊戲畫面變得更順滑. {NEWLINE}當禁用時, 遊戲會以40 FPS運行. ############# # Scenarios # @@ -4237,6 +4283,333 @@ STR_SCNR :Mega Park STR_PARK :Mega Park STR_DTLS :盡情玩吧! +## Added Attractions + +STR_SCNR :Whispering Cliffs +STR_PARK :Whispering Cliffs +STR_DTLS :Develop the seaside cliffs into a thriving amusement park + + +STR_SCNR :Three Monkeys Park +STR_PARK :Three Monkeys Park +STR_DTLS :Central to this large developing park is a giant triple-track racing/duelling steel coaster + + +STR_SCNR :Canary Mines +STR_PARK :Canary Mines +STR_DTLS :This abandoned mine already has the makings of a tourist attraction with its minature railway and a pair of vertical drop roller coasters + + +STR_SCNR :Barony Bridge +STR_PARK :Barony Bridge +STR_DTLS :An old redundant bridge is yours to develop into an amusement park + + +STR_SCNR :Funtopia +STR_PARK :Funtopia +STR_DTLS :Covering land both sides of a highway, this park has several rides already operating + + +STR_SCNR :Haunted Harbor +STR_PARK :Haunted Harbor +STR_DTLS :The local authority has agreed to sell nearby land cheaply to this small seaside park, on the condition that certain rides are preserved + + +STR_SCNR :Fun Fortress +STR_PARK :Fun Fortress +STR_DTLS :This castle is all yours to turn into a theme park + + +STR_SCNR :Future World +STR_PARK :Future World +STR_DTLS :This futuristic park has plenty of space for new rides on its alien landscape + + +STR_SCNR :Gentle Glen +STR_PARK :Gentle Glen +STR_DTLS :The local population prefer gentle and relaxing rides, so it is your job to expand this park to suit their tastes + + +STR_SCNR :Jolly Jungle +STR_PARK :Jolly Jungle +STR_DTLS :Deep in the jungle lies a large area of land ready to be turned into a theme park + + +STR_SCNR :Hydro Hills +STR_PARK :Hydro Hills +STR_DTLS :A series of stepped lakes form the basis for this new park + + +STR_SCNR :Sprightly Park +STR_PARK :Sprightly Park +STR_DTLS :This elderly park has many historical rides but is badly in debt + + +STR_SCNR :Magic Quarters +STR_PARK :Magic Quarters +STR_DTLS :A large area of land has been cleared and partially themed ready for you to develop into a landscaped theme park + + +STR_SCNR :Fruit Farm +STR_PARK :Fruit Farm +STR_DTLS :A thriving fruit farm has built a railroad to boost its income, your job is to develop it into a full-blown amusement park + + +STR_SCNR :Butterfly Dam +STR_PARK :Butterfly Dam +STR_DTLS :The area around a dam is available for you to develop into an amusement park + + +STR_SCNR :Coaster Canyon +STR_PARK :Coaster Canyon +STR_DTLS :A vast canyon is yours to turn into a theme park + + +STR_SCNR :Thunderstorm Park +STR_PARK :Thunderstorm Park +STR_DTLS :The weather is so wet here that a giant pyramid has been built to allow some rides to be built under cover + + +STR_SCNR :Harmonic Hills +STR_PARK :Harmonic Hills +STR_DTLS :The local authority won't allow you to build above tree height in this park + + +STR_SCNR :Roman Village +STR_PARK :Roman Village +STR_DTLS :Develop this Roman-themed park by adding rides and roller coasters + + +STR_SCNR :Swamp Cove +STR_PARK :Swamp Cove +STR_DTLS :Built partly on a series of small islands, this park already has a pair of large roller coasters as its centerpiece + + +STR_SCNR :Adrenaline Heights +STR_PARK :Adrenaline Heights +STR_DTLS :Build a park to appeal to the high-intensity thrill-seeking local people + + +STR_SCNR :Utopia Park +STR_PARK :Utopia Park +STR_DTLS :An oasis in the middle of the desert provides an unusual opportunity to build an amusement park + + +STR_SCNR :Rotting Heights +STR_PARK :Rotting Heights +STR_DTLS :Overgrown and dilapidated, can you resurrect this once-great amusement park? + + +STR_SCNR :Fiasco Forest +STR_PARK :Fiasco Forest +STR_DTLS :Full of badly designed and dangerous rides, you have a very limited budget and time to fix the problems and turn the park around + + +STR_SCNR :Pickle Park +STR_PARK :Pickle Park +STR_DTLS :The local authority will not allow any kind of advertising or promotion, so this park must succeed by reputation only + + +STR_SCNR :Giggle Downs +STR_PARK :Giggle Downs +STR_DTLS :A four lane steeplechase ride is the centerpiece of this expanding park + + +STR_SCNR :Mineral Park +STR_PARK :Mineral Park +STR_DTLS :Turn this abandoned stone quarry into a place to attract thrill-seeking tourists + + +STR_SCNR :Coaster Crazy +STR_PARK :Coaster Crazy +STR_DTLS :You have limited funds but unlimited time to turn this mountainside area into a vast roller coaster park + + +STR_SCNR :Urban Park +STR_PARK :Urban Park +STR_DTLS :A tiny park has done a deal with the nearby town to allow expansion through the town itself + + +STR_SCNR :Geoffrey Gardens +STR_PARK :Geoffrey Gardens +STR_DTLS :A large garden park needs turning into a thriving theme park + + +## Loopy Landscapes + +STR_SCNR :Iceberg Islands +STR_PARK :Iceberg Islands +STR_DTLS :A collection of icebergs make a cold setting for this ambitious theme park + + +STR_SCNR :Volcania +STR_PARK :Volcania +STR_DTLS :A dormant volcano is the setting of this coaster-building challenge + + +STR_SCNR :Arid Heights +STR_PARK :Arid Heights +STR_DTLS :Free of any financial limits, your challenge is to develop this desert park while keeping the guests happy + + +STR_SCNR :Razor Rocks +STR_PARK :Razor Rocks +STR_DTLS :Your task is to build a massive coaster-filled park in amongst Razor Rocks + + +STR_SCNR :Crater Lake +STR_PARK :Crater Lake +STR_DTLS :A large lake in an ancient crater is the setting for this park + + +STR_SCNR :Vertigo Views +STR_PARK :Vertigo Views +STR_DTLS :This large park already has an excellent hyper-coaster, but your task is to massively increase its profit + + +STR_SCNR :Paradise Pier 2 +STR_PARK :Paradise Pier 2 +STR_DTLS :Paradise Pier has expanded its network of walkways over the sea, and your task is to expand the park to use the extra space + + +STR_SCNR :Dragon's Cove +STR_PARK :Dragon's Cove +STR_DTLS :This sea-side cove is the setting for this coaster-building challenge + + +STR_SCNR :Good Knight Park +STR_PARK :Good Knight Park +STR_DTLS :A castle with a pair of roller coasters needs developing into a larger theme park + + +STR_SCNR :Wacky Warren +STR_PARK :Wacky Warren +STR_DTLS :A park which has much of its footpaths and coasters underground + + +STR_SCNR :Grand Glacier +STR_PARK :Grand Glacier +STR_DTLS :A glacier-filled valley is yours to develop into a theme park + + +STR_SCNR :Crazy Craters +STR_PARK :Crazy Craters +STR_DTLS :In a far-off world where money is not needed, you must build an entertainment centre to keep the people happy + + +STR_SCNR :Dusty Desert +STR_PARK :Dusty Desert +STR_DTLS :Five coasters require completion in this desert park + + +STR_SCNR :Woodworm Park +STR_PARK :Woodworm Park +STR_DTLS :This historical park is only allowed to build older-styled rides + + +STR_SCNR :Icarus Park +STR_PARK :Icarus Park +STR_DTLS :Develop this alien park to maximize its profit + + +STR_SCNR :Sunny Swamps +STR_PARK :Sunny Swamps +STR_DTLS :This well-themed amusement park already has several rides, but has plenty of space for expansion + + +STR_SCNR :Frightmare Hills +STR_PARK :Frightmare Hills +STR_DTLS :A scary park with a giant centrepiece coaster + + +STR_SCNR :Thunder Rocks +STR_PARK :Thunder Rocks +STR_DTLS :Two large hunks of rock stick out of the sand, upon which the beginnings of a theme park are constructed + + +STR_SCNR :Octagon Park +STR_PARK :Octagon Park +STR_DTLS :In this large park you must design and build ten large coasters + + +STR_SCNR :Pleasure Island +STR_PARK :Pleasure Island +STR_DTLS :A long thin island makes a challenging setting to build a selection of coasters + + +STR_SCNR :Icicle Worlds +STR_PARK :Icicle Worlds +STR_DTLS :一個冰天雪地的地方需要發展成一個主題樂園 + + +STR_SCNR :Southern Sands +STR_PARK :Southern Sands +STR_DTLS :一個已經有些設計妥善的雲霄飛車現可由你任意擴張 + + +STR_SCNR :Tiny Towers +STR_PARK :Tiny Towers +STR_DTLS :你需要在此細小的樂園中完成建設五座雲霄飛車 + + +STR_SCNR :Nevermore Park +STR_PARK :Nevermore Park +STR_DTLS :一個已經四周都擁有童話般的運輸系統的大型樂園 + + +STR_SCNR :Pacifica +STR_PARK :Pacifica +STR_DTLS :此大型島嶼現可由你任意發展成一個樂園 + + +STR_SCNR :Urban Jungle +STR_PARK :Urban Jungle +STR_DTLS :一座被棄置的摩天大樓是發展主題樂園的難得機會 + + +STR_SCNR :Terror Town +STR_PARK :Terror Town +STR_DTLS :此市區現可由你任意發展成一個樂園 + + +STR_SCNR :Megaworld Park +STR_PARK :Megaworld Park +STR_DTLS :一個已經有很多遊樂設施, 但需要改善的大型樂園 + + +STR_SCNR :Venus Ponds +STR_PARK :Venus Ponds +STR_DTLS :在一個遙遠的行星上的此地需要發展成一個主題樂園 + + +STR_SCNR :Micro Park +STR_PARK :Micro Park +STR_DTLS :嘗試建立一個世界上最小的利潤性樂園 + +## Real Parks from RCT1 +# None of them had details + +STR_SCNR :奧爾頓塔 +STR_PARK :奧爾頓塔 +STR_DTLS : + + +STR_SCNR :Heide-Park +STR_PARK :Heide-Park +STR_DTLS : + + +STR_SCNR :Blackpool Pleasure Beach +STR_PARK :Blackpool Pleasure Beach +STR_DTLS : + +## Misc parks from RCT1 +# Had no details + +STR_SCNR :Fort Anachronism +STR_PARK :Fort Anachronism +STR_DTLS : + ##################### # Rides/attractions # #####################