mirror of
https://github.com/OpenRCT2/OpenRCT2.git
synced 2025-01-23 02:41:58 -05:00
Move rct2_quit to Context
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parent
0d1d4960c1
commit
8bc4e52ae9
7 changed files with 16 additions and 10 deletions
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@ -281,7 +281,7 @@ public:
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{
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switch (e.type) {
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case SDL_QUIT:
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rct2_quit();
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context_quit();
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break;
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case SDL_WINDOWEVENT:
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// HACK: Fix #2158, OpenRCT2 does not draw if it does not think that the window is
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@ -167,6 +167,12 @@ namespace OpenRCT2
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_finished = true;
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}
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void Quit() override
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{
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gSavePromptMode = PM_QUIT;
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window_save_prompt_open();
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}
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bool Initialise() final override
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{
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if (_initialised)
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@ -856,6 +862,11 @@ extern "C"
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return GetContext()->GetUiContext()->ReadBMP(outPixels, outWidth, outHeight, std::string(path));
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}
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void context_quit()
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{
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GetContext()->Quit();
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}
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bool platform_open_common_file_dialog(utf8 * outFilename, file_dialog_desc * desc, size_t outSize)
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{
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try
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@ -98,6 +98,7 @@ namespace OpenRCT2
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virtual bool Initialise() abstract;
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virtual void Open(const std::string &path) abstract;
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virtual void Finish() abstract;
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virtual void Quit() abstract;
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};
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IContext * CreateContext();
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@ -147,6 +148,7 @@ extern "C"
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rct_window * context_open_window(rct_windowclass wc);
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void context_input_handle_keyboard(bool isTitle);
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bool context_read_bmp(void * * outPixels, uint32 * outWidth, uint32 * outHeight, const utf8 * path);
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void context_quit();
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#ifdef __cplusplus
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}
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#endif
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@ -87,12 +87,6 @@ uint8 gSavePromptMode;
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char gRCT2AddressAppPath[MAX_PATH];
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void rct2_quit()
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{
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gSavePromptMode = PM_QUIT;
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window_save_prompt_open();
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}
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/**
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*
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* rct2: 0x00683499
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@ -157,7 +157,6 @@ extern char gRCT2AddressAppPath[];
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sint32 rct2_init_directories();
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const char *get_file_path(sint32 pathId);
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void rct2_quit();
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#ifdef __cplusplus
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}
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@ -98,7 +98,7 @@ static void window_title_exit_mouseup(rct_window *w, rct_widgetindex widgetIndex
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switch (widgetIndex) {
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case WIDX_EXIT:
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rct2_quit();
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context_quit();
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//game_do_command(0, 1, 0, 0, 5, 3, 0);
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break;
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};
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@ -585,7 +585,7 @@ static void window_top_toolbar_dropdown(rct_window *w, rct_widgetindex widgetInd
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game_do_command(0, 1, 0, 0, GAME_COMMAND_LOAD_OR_QUIT, 1, 0);
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break;
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case DDIDX_EXIT_OPENRCT2:
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rct2_quit();
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context_quit();
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break;
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#ifndef DISABLE_TWITCH
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case DDIDX_ENABLE_TWITCH:
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