Merge branch 'develop'
50
.github/workflows/ci.yml
vendored
|
@ -111,25 +111,25 @@ jobs:
|
|||
echo "certificate=$certificate"
|
||||
echo "sign=$sign" >> $GITHUB_OUTPUT
|
||||
echo "certificate=$certificate" >> $GITHUB_OUTPUT
|
||||
lint-commit:
|
||||
name: Lint Commit Message
|
||||
if: github.event_name == 'pull_request'
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
fetch-depth: 0
|
||||
- name: Lint Commit Messages
|
||||
uses: wagoid/commitlint-github-action@v5
|
||||
with:
|
||||
configFile: .commitlint.json
|
||||
# lint-commit:
|
||||
# name: Lint Commit Message
|
||||
# if: github.event_name == 'pull_request'
|
||||
# runs-on: ubuntu-latest
|
||||
# env:
|
||||
# GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
|
||||
# steps:
|
||||
# - name: Checkout
|
||||
# uses: actions/checkout@v4
|
||||
# with:
|
||||
# fetch-depth: 0
|
||||
# - name: Lint Commit Messages
|
||||
# uses: wagoid/commitlint-github-action@v5
|
||||
# with:
|
||||
# configFile: .commitlint.json
|
||||
check-code-formatting:
|
||||
name: Check code formatting
|
||||
runs-on: ubuntu-latest
|
||||
container: openrct2/openrct2-build:17-format
|
||||
container: openrct2/openrct2-build:18-format
|
||||
defaults:
|
||||
run:
|
||||
shell: sh
|
||||
|
@ -234,7 +234,7 @@ jobs:
|
|||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: g2-${{ needs.build_variables.outputs.name }}.dat
|
||||
path: bin/data/g2.dat
|
||||
path: bin/data
|
||||
- name: Build artifacts
|
||||
run: |
|
||||
. scripts/setenv -q
|
||||
|
@ -310,7 +310,7 @@ jobs:
|
|||
name: Windows (${{ matrix.platform_name }}) using mingw
|
||||
runs-on: ubuntu-latest
|
||||
needs: [check-code-formatting, build_variables]
|
||||
container: openrct2/openrct2-build:14-mingw
|
||||
container: openrct2/openrct2-build:18-mingw
|
||||
strategy:
|
||||
fail-fast: false
|
||||
matrix:
|
||||
|
@ -453,12 +453,12 @@ jobs:
|
|||
- platform: x86_64
|
||||
distro: Ubuntu
|
||||
release: noble
|
||||
image: openrct2/openrct2-build:16-noble
|
||||
image: openrct2/openrct2-build:18-noble
|
||||
build_flags: -DCMAKE_POSITION_INDEPENDENT_CODE=on -DCMAKE_CXX_FLAGS="-g -gz -fno-var-tracking-assignments"
|
||||
- platform: x86_64
|
||||
distro: Debian
|
||||
release: bookworm
|
||||
image: openrct2/openrct2-build:16-bookworm
|
||||
image: openrct2/openrct2-build:18-bookworm
|
||||
build_flags: -DCMAKE_POSITION_INDEPENDENT_CODE=on -DCMAKE_CXX_FLAGS="-g -gz -fno-var-tracking-assignments" -DWITH_TESTS=off
|
||||
steps:
|
||||
- name: Checkout
|
||||
|
@ -518,16 +518,18 @@ jobs:
|
|||
linux-docker:
|
||||
name: Ubuntu Linux (Docker)
|
||||
needs: [check-code-formatting, build_variables]
|
||||
if: github.repository == 'OpenRCT2/OpenRCT2' && github.ref == 'refs/heads/develop'
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout image
|
||||
if: github.repository == 'OpenRCT2/OpenRCT2' && github.ref == 'refs/heads/develop'
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: OpenRCT2/openrct2-docker
|
||||
- name: Build image
|
||||
if: github.repository == 'OpenRCT2/OpenRCT2' && github.ref == 'refs/heads/develop'
|
||||
run: docker build -t openrct2/openrct2-cli:develop develop/cli
|
||||
- name: Push image
|
||||
if: github.repository == 'OpenRCT2/OpenRCT2' && github.ref == 'refs/heads/develop'
|
||||
env:
|
||||
OPENRCT2_DOCKER_USER: ${{ secrets.OPENRCT2_DOCKER_USER }}
|
||||
OPENRCT2_DOCKER_PASS: ${{ secrets.OPENRCT2_DOCKER_PASS }}
|
||||
|
@ -544,7 +546,7 @@ jobs:
|
|||
name: Ubuntu Linux (noble, debug, [http, network, flac, vorbis OpenGL] disabled) using clang
|
||||
runs-on: ubuntu-latest
|
||||
needs: [check-code-formatting, build_variables]
|
||||
container: openrct2/openrct2-build:16-noble
|
||||
container: openrct2/openrct2-build:18-noble
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
@ -560,7 +562,7 @@ jobs:
|
|||
name: Ubuntu Linux (debug) using clang, coverage enabled
|
||||
runs-on: ubuntu-latest
|
||||
needs: [check-code-formatting, build_variables]
|
||||
container: openrct2/openrct2-build:16-noble
|
||||
container: openrct2/openrct2-build:18-noble
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
@ -601,7 +603,7 @@ jobs:
|
|||
name: Android
|
||||
runs-on: ubuntu-latest
|
||||
needs: [check-code-formatting, build_variables]
|
||||
container: openrct2/openrct2-build:14-android
|
||||
container: openrct2/openrct2-build:18-android
|
||||
steps:
|
||||
- name: Checkout
|
||||
uses: actions/checkout@v4
|
||||
|
|
|
@ -69,9 +69,9 @@ set(TITLE_SEQUENCE_VERSION "0.4.14")
|
|||
set(TITLE_SEQUENCE_URL "https://github.com/OpenRCT2/title-sequences/releases/download/v${TITLE_SEQUENCE_VERSION}/title-sequences.zip")
|
||||
set(TITLE_SEQUENCE_SHA1 "6c04781b959b468e1f65ec2d2f21f5aaa5e5724d")
|
||||
|
||||
set(OBJECTS_VERSION "1.4.11")
|
||||
set(OBJECTS_VERSION "1.4.12")
|
||||
set(OBJECTS_URL "https://github.com/OpenRCT2/objects/releases/download/v${OBJECTS_VERSION}/objects.zip")
|
||||
set(OBJECTS_SHA1 "da04330679de2eff53a94a6505802512bfec6403")
|
||||
set(OBJECTS_SHA1 "d9b745f3b9dacf5c204a43375e4d93dfe3548938")
|
||||
|
||||
set(OPENSFX_VERSION "1.0.5")
|
||||
set(OPENSFX_URL "https://github.com/OpenRCT2/OpenSoundEffects/releases/download/v${OPENSFX_VERSION}/opensound.zip")
|
||||
|
|
|
@ -246,6 +246,7 @@ Appreciation for contributors who have provided substantial work, but are no lon
|
|||
* Mike Harvey (harvito)
|
||||
* Robert Yan (lewyche)
|
||||
* Tom Matalenas (tmatale)
|
||||
* Brendan Heinonen (staticinvocation)
|
||||
|
||||
## Toolchain
|
||||
* (Balletie) - macOS
|
||||
|
@ -292,7 +293,7 @@ Appreciation for contributors who have provided substantial work, but are no lon
|
|||
* Norwegian - Hugo Wallenburg (Goddesen)
|
||||
* Polish - Adrian Wielgosik (adrian17), (lopezloo), Michał Janiszewski (janisozaur)
|
||||
* Portuguese (BR) - (kaudy), (renansimoes), Tulio Paschoalin Leao (tupaschoal)
|
||||
* Russian - (Soosisya)
|
||||
* Russian - (Soosisya), (andOlga)
|
||||
* Spanish - Josué Acevedo (Wirlie), Diego Mateos (dimateos), (frenchiveruti), (mdtrooper), Daniel Trujillo Viedma (gDanix); small fixes: (teapartycthulu)
|
||||
* Swedish - (Jinxit), (mharrys), (Slimeyo), Matte Andersson (Nubbie)
|
||||
* Ukrainian - (CsyeCokTheSolly), (Veydzher), (Saba4ara)
|
||||
|
|
|
@ -100,6 +100,7 @@ STR_0095 :Muntanya russa alpina
|
|||
STR_0096 :Muntanya russa clàssica de fusta
|
||||
STR_0097 :Muntanya russa a peu dret clàssica
|
||||
STR_0098 :Muntanya russa d’impuls LSM
|
||||
STR_0099 :Muntanya russa Tornado clàssica de fusta
|
||||
STR_0607 :Una muntanya russa d’estil antic i d’acer molt intensa on els passatgers van com si estiguessin de peu.
|
||||
STR_0608 :Els cotxes acceleren amb motors síncrons lineals i circulen a gran velocitat per girs i corbes tancades.
|
||||
STR_0512 :Muntanya russa compacta amb una pujada en espiral i caigudes sinuoses suaus.
|
||||
|
@ -185,6 +186,7 @@ STR_0603 :Una muntanya russa de fusta amb una via d’acer, el que permet une
|
|||
STR_0604 :Els passatgers van en fila per una via monorail estreta i passen a gran velocitat per tirabuixons i inversions.
|
||||
STR_0605 :Els passatgers baixen per una via d’acer sinuosa, frenant per a controlar la velocitat.
|
||||
STR_0606 :Una muntanya russa d’estil antic i de fusta, on els cotxes es mouen de pressa amb gran part al descobert, algunes accelerades laterals i dissenyada perquè els passatgers es sentin com si l’atracció estigués fora de control.
|
||||
STR_0609 :Una muntanya russa de fusta d’estil antic amb un recorregut ràpid i dur amb cotxes articulats, molt de temps a l’aire i vies amb moltes corbes.
|
||||
STR_0767 :Visitant {INT32}
|
||||
STR_0768 :Encarregat de neteja {INT32}
|
||||
STR_0769 :Mecànic {INT32}
|
||||
|
@ -3785,4 +3787,4 @@ STR_6706 :{WINDOW_COLOUR_2}Fitxer d’imatge actual: {BLACK}{STRING}
|
|||
STR_6707 :(cap de seleccionat)
|
||||
STR_6708 :Força suau
|
||||
STR_6709 :Escriviu una força suau entre {COMMA16} i {COMMA16}
|
||||
|
||||
STR_6710 :Ordre estable
|
||||
|
|
|
@ -1258,7 +1258,6 @@ STR_1870 :Number of complete rotations
|
|||
STR_1871 :{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{POP16}{COMMA16}
|
||||
STR_1873 :{WINDOW_COLOUR_2}Income: {BLACK}{CURRENCY2DP} per hour
|
||||
STR_1874 :{WINDOW_COLOUR_2}Profit: {BLACK}{CURRENCY2DP} per hour
|
||||
STR_1875 :{BLACK} {SPRITE}{BLACK} {STRINGID}
|
||||
STR_1876 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{251}{19}{00}{00}Inspect Rides
|
||||
STR_1877 :{WINDOW_COLOUR_2}{INLINE_SPRITE}{252}{19}{00}{00}Fix Rides
|
||||
STR_1878 :{WINDOW_COLOUR_2}Inspection:
|
||||
|
@ -3786,3 +3785,5 @@ STR_6707 :(none selected)
|
|||
STR_6708 :Smooth Strength
|
||||
STR_6709 :Enter Smooth Strength between {COMMA16} and {COMMA16}
|
||||
STR_6710 :Stable sort
|
||||
STR_6711 :Filename:
|
||||
STR_6712 :Save
|
||||
|
|
|
@ -100,6 +100,7 @@ STR_0095 :Alpa Onda Fervojo
|
|||
STR_0096 :Klasika Ligna Onda Fervojo
|
||||
STR_0097 :Klasika Staranta Onda Fervojo
|
||||
STR_0098 :Onda Fervojo Lanĉita per Linearaj Sinkronaj Motoroj
|
||||
STR_0099 :Klasika Ligna Kurboplena Onda Fervojo
|
||||
STR_0512 :Onda fervojo kompakta kun helikforma lifto kaj glataj kurboplenaj malleviĝoj.
|
||||
STR_0513 :Onda fervojo kun lopoj, sur kiun la rajdantoj rajdas starante
|
||||
STR_0514 :Trajnoj penditaj sub la trako de la onda fervojo svingiĝas flanken ĉe anguloj
|
||||
|
@ -182,9 +183,10 @@ STR_0602 :Linearaj induktaj motoroj plirapidigas la trajnojn de la onda fervo
|
|||
STR_0603 :Ligna onda fervojo kun ŝtala trako, kiu permesas krutajn malleviĝojn kaj inversigojn.
|
||||
STR_0604 :Rajdantoj rajdas anservice sur mallarĝa monorela trako, dum ili vetkuras tra krutaj inversigoj kaj ŝanĝoj de direkto.
|
||||
STR_0605 :Rajdantoj toboganas malsupren serpentuman ŝtalan trakon, bremsante por regi ilian rapidecon.
|
||||
STR_0606 :Maljuna-stila ligna onda fervojo kun rapida kaj malglata rajdo, kun sufiĉe da ‘en-aeraj periodoj’, kelka flanka graviteco, kaj desegnita sentiĝi ‘nedirektebla’
|
||||
STR_0606 :Malnova-stila ligna onda fervojo kun rapida kaj malglata rajdo, kun sufiĉe da ‘en-aeraj periodoj’, kelka flanka graviteco, kaj desegnita sentiĝi ‘nedirektebla’
|
||||
STR_0607 :Intensa, malnovstila ŝtala onda fervojo kun lopoj, sur kiun la rajdantoj rajdas starante
|
||||
STR_0608 :Linearaj sinkronaj motoroj plirapidigas la trajnojn de la onda fervojo, kiuj tiam trapasas krutajn inversigojn kaj kurbiĝojn
|
||||
STR_0609 :Malnova-stila ligna onda fervojo kun rapida kaj malglata rajdo havante artikajn trajnojn, sufiĉe da ‘en-aeraj periodoj’ kaj kurboplenajn trakojn
|
||||
STR_0767 :Gasto {INT32}
|
||||
STR_0768 :Faktoto {INT32}
|
||||
STR_0769 :Mekanikisto {INT32}
|
||||
|
@ -3780,3 +3782,6 @@ STR_6706 :{WINDOW_COLOUR_2}Nuna bildodosiero: {BLACK}{STRING}
|
|||
STR_6707 :(neniu elektita)
|
||||
STR_6708 :Glata forteco
|
||||
STR_6709 :Entajpu glatan fortecon inter {COMMA16} kaj {COMMA16}
|
||||
STR_6710 :Stabila ordigo
|
||||
STR_6711 :Dosiernomo:
|
||||
STR_6712 :Konservi
|
||||
|
|
|
@ -101,6 +101,8 @@ STR_0094 :Montagnes russes à rail unique
|
|||
STR_0095 :Montagnes russes alpines
|
||||
STR_0096 :Montagnes russes en bois classiques
|
||||
STR_0097 :Montagnes russes debout classiques
|
||||
STR_0098 :Montagnes russes lancées LSM
|
||||
STR_0099 :Montagnes russes tornado en bois
|
||||
STR_0512 :Des voitures individuelles descendent des pentes régulières en virage
|
||||
STR_0513 :Grand huit que les passagers parcourent debout
|
||||
STR_0514 :Des voitures suspendues sous la voie se balancent dans les virages des montagnes russes
|
||||
|
@ -183,8 +185,10 @@ STR_0602 :Train de montagnes russes propulsé hors de la station par des mote
|
|||
STR_0603 :Train de montagnes russes en bois avec des rails en acier, permettant des grandes chutes et des inversions.
|
||||
STR_0604 :Les passagers parcourent une voie à rail unique dans des voitures mono-places, à travers des inversions et des virages serrés
|
||||
STR_0605 :Les passagers dévalent une voie en acier sinueuse, freinant pour contrôler leur vitesse
|
||||
STR_0606 :Une montagne russe en bois au style ancien, rapide et turbulente, avec de nombreux moments en suspension, quelques forces latérales et conçues pour paraître hors de contrôle
|
||||
STR_0606 :Des montagnes russes en bois au style ancien, rapides et turbulentes, avec de nombreux moments en suspension, quelques forces latérales et conçues pour paraître hors de contrôle
|
||||
STR_0607 :Les passagers parcourent debout une montagne russe en acier intense au style ancien, ponctuée d’inversions
|
||||
STR_0608 :Les trains sont propulsés par des moteurs linéaires synchrones et foncent à travers des virages serrés
|
||||
STR_0609 :Des montagnes russes en bois au style ancien, rapides et turbulentes, équipées de trains articulés, avec de nombreux de suspension et un tracé sinueux
|
||||
STR_0767 :Visiteur {INT32}
|
||||
STR_0768 :Agent d’entretien {INT32}
|
||||
STR_0769 :Mécanicien {INT32}
|
||||
|
@ -1917,8 +1921,8 @@ STR_2670 :Défil.
|
|||
STR_2680 :Toutes les recherches effectuées
|
||||
STR_2684 :Un grand groupe de visiteurs arrive
|
||||
STR_2685 :Paramètres de bruit Simplex
|
||||
STR_2686 :Graves :
|
||||
STR_2687 :Aigus :
|
||||
STR_2686 :Altitude min. :
|
||||
STR_2687 :Altitude max. :
|
||||
STR_2688 :Fréquence de base :
|
||||
STR_2689 :Octaves :
|
||||
STR_2690 :Génération de carte
|
||||
|
@ -2611,8 +2615,8 @@ STR_5357 :{BLACK}Tolérance nausée :
|
|||
STR_5358 :{BLACK}Toilettes :
|
||||
STR_5359 :Supprimer visiteurs
|
||||
STR_5360 :Supprimer tous les visiteurs de la carte
|
||||
STR_5361 :Donner à tous les visiteurs :
|
||||
STR_5362 :{BLACK}Définir l’intensité préférée des visiteurs à :
|
||||
STR_5361 :Ajouter à l’inventaire des visiteurs
|
||||
STR_5362 :{BLACK}Intensité d’attraction préférée :
|
||||
STR_5363 :Plus de 1
|
||||
STR_5364 :Moins de 15
|
||||
STR_5365 :{BLACK}Vitesse du personnel :
|
||||
|
@ -2642,7 +2646,7 @@ STR_5457 :Désactiver la limite de support
|
|||
STR_5458 :Pivoter dans le sens horaire
|
||||
STR_5459 :Pivoter dans le sens anti-horaire
|
||||
STR_5460 :Pivoter dans le sens anti-horaire
|
||||
STR_5461 :Paramètre des visiteurs
|
||||
STR_5461 :Définir les paramètres pour tous les visiteurs
|
||||
STR_5462 :{CURRENCY}
|
||||
STR_5463 :But : Amusez-vous !
|
||||
STR_5464 :Général
|
||||
|
@ -3174,9 +3178,9 @@ STR_6041 :{BLACK}Pas de mécanicien à embaucher !
|
|||
STR_6042 :Charger carte de hauteur
|
||||
STR_6043 :Sélectionner carte d’élévation
|
||||
STR_6044 :Lisser carte d’élévation
|
||||
STR_6045 :Force
|
||||
STR_6045 :Force :
|
||||
STR_6046 :Normaliser la carte d’élévation
|
||||
STR_6047 :Lisser les cases
|
||||
STR_6047 :Lisser les bords des cases
|
||||
STR_6048 :Erreur carte d’élévation
|
||||
STR_6049 :Erreur de lecture du PNG
|
||||
STR_6050 :Erreur de lecture du bitmap
|
||||
|
@ -3618,7 +3622,7 @@ STR_6537 :Permettre l’utilisation d’allées normales{NEWLINE}dans les fil
|
|||
STR_6538 :Affiche les allées normales dans le menu déroulant des files d’attente de la fenêtre des allées
|
||||
STR_6539 :Freins serrés
|
||||
STR_6540 :{WINDOW_COLOUR_2}Remerciements particuliers aux entreprises suivantes pour l’autorisation d’utilisation de leur image :
|
||||
STR_6541 :{WINDOW_COLOUR_2}Rocky Mountain Construction Group, Josef Wiegand GmbH & Co. KG
|
||||
STR_6541 :{WINDOW_COLOUR_2}Rocky Mountain Construction Group, Josef Wiegand GmbH & Co. KG, Intamin Amusement Rides Int. Corp. Est.
|
||||
STR_6542 :Contributions
|
||||
STR_6543 :Contributions…
|
||||
STR_6544 :Un emprunt ne peut pas être négatif !
|
||||
|
@ -3738,3 +3742,53 @@ STR_6657 :Terrain libre
|
|||
STR_6658 :Définir ce terrain comme n’appartenant pas au parc ni disponible à l’achat
|
||||
STR_6659 :Les visiteurs ignorent les prix
|
||||
STR_6660 :Les visiteurs ignoreront le prix des attractions et des boutiques
|
||||
STR_6661 :Complètement aléatoire
|
||||
STR_6662 :Couleurs aléatoires pour chaque train et véhicule
|
||||
STR_6663 :Triche de date
|
||||
STR_6664 :Afficher les options de triche de date
|
||||
STR_6665 :Triche de nature/météo
|
||||
STR_6666 :Afficher les options de triche de nature et de météo
|
||||
STR_6667 :Faune
|
||||
STR_6668 :Triche d’employés
|
||||
STR_6669 :Afficher les options de triche pour les employés
|
||||
STR_6670 :Comportement des visiteurs
|
||||
STR_6671 :Afficher le « vrai » nom des employés
|
||||
STR_6672 :Alterner entre afficher le « vrai » nom des employés et le numéro d’employé
|
||||
STR_6673 :Translucide
|
||||
STR_6674 :{MONTH}, année {COMMA16}
|
||||
STR_6675 :Noms des visiteurs
|
||||
STR_6676 :Au moins un objet de noms de visiteurs doit être sélectionné
|
||||
STR_6677 :Ajouter des plages au bord de l’eau
|
||||
STR_6678 :Source de la carte d’altitude :
|
||||
STR_6679 :Monde plat
|
||||
STR_6680 :Bruit Simplex
|
||||
STR_6681 :Fichier de carte d’altitude
|
||||
STR_6682 :Générateur de carte - Générateur
|
||||
STR_6683 :Générateur de carte - Terrain
|
||||
STR_6684 :Générateur de carte - Eau
|
||||
STR_6685 :Générateur de carte - Forêts
|
||||
STR_6686 :Proportion d’arbres :
|
||||
STR_6687 :Altitude min. d’arbres :
|
||||
STR_6688 :Altitude max. d’arbres :
|
||||
STR_6689 :{UINT16}%
|
||||
STR_6690 :Altitude minimale
|
||||
STR_6691 :Entrez une altitude minimale comprise entre {COMMA16} et {COMMA16}
|
||||
STR_6692 :Altitude maximale
|
||||
STR_6693 :Entrez une altitude maximale comprise entre {COMMA16} et {COMMA16}
|
||||
STR_6694 :Altitude minimale pour les arbres
|
||||
STR_6695 :Entrez une altitude minimale pour les arbres comprise entre {COMMA16} et {COMMA16}
|
||||
STR_6696 :Altitude maximale pour les arbres
|
||||
STR_6697 :Entrez une altitude maximale pour les arbres comprise entre {COMMA16} et {COMMA16}
|
||||
STR_6698 :Proportion d’arbres
|
||||
STR_6699 :Entrez une proportion d’arbres comprise entre {COMMA16} et {COMMA16}
|
||||
STR_6700 :Fréquence de base Simplex
|
||||
STR_6701 :Entrez une fréquence de base comprise entre {COMMA2DP32} et {COMMA2DP32}
|
||||
STR_6702 :Octaves Simplex
|
||||
STR_6703 :Entrez des octaves comprises entre {COMMA16} et {COMMA16}
|
||||
STR_6704 :{COMMA2DP32}
|
||||
STR_6705 :Parcourir…
|
||||
STR_6706 :{WINDOW_COLOUR_2}Fichier d’image actuel : {BLACK}{STRING}
|
||||
STR_6707 :(aucun sélectionné)
|
||||
STR_6708 :Puissance du lissage
|
||||
STR_6709 :Entrez une puissance du lissage comprise entre {COMMA16} et {COMMA16}
|
||||
STR_6710 :Tri stable
|
||||
|
|
|
@ -32,9 +32,9 @@ STR_0027 :Coches de choque
|
|||
STR_0028 :Barco pirata
|
||||
STR_0029 :Barco basculante invertido
|
||||
STR_0030 :posto de comida
|
||||
STR_0031 :Posición descoñecida (1D)
|
||||
STR_0031 :Posto descoñecido (1D)
|
||||
STR_0032 :Posto de bebidas
|
||||
STR_0033 :Posición descoñecida (1F)
|
||||
STR_0033 :Posto descoñecido (1F)
|
||||
STR_0034 :Tenda
|
||||
STR_0035 :Carrusel
|
||||
STR_0036 :Posición descoñecida (22)
|
||||
|
@ -100,6 +100,7 @@ STR_0095 :Montaña Rusa Alpina
|
|||
STR_0096 :Montaña rusa clásica de madeira
|
||||
STR_0097 :Montaña rusa clásica de pé
|
||||
STR_0098 :Montaña Rusa de Lanzamento LSM
|
||||
STR_0099 :Montaña Rusa de Madeira Clásica de Xiros
|
||||
STR_0512 :Unha pequena montaña rusa de aceiro cunha subida en espiral e coches con asentos en liña.
|
||||
STR_0513 :Unha montaña rusa na que os pasaxeiros permanecen de pé.
|
||||
STR_0514 :Os coches suspendidos baixo os carrís balanceanse lateralmente ao virar en curva.
|
||||
|
@ -185,6 +186,7 @@ STR_0605 :Os pasaxeiros baixan por unha sinuosa vía de aceiro, freando para
|
|||
STR_0606 :Unha montaña rusa de madeira de estilo antigo cun paseo rápido e áspero, con moitas caídas, algunhas forzas G laterais e deseñada para ofrecer unha experiencia "descontrolada".
|
||||
STR_0607 :Unha montaña rusa en espiral de aceiro de estilo vintage intenso con xinetes montando de pé.
|
||||
STR_0608 :Os trens da montaña rusa son acelerados por motores lineais síncronos, percorrendo a gran velocidade curvas pechadas e viraxes pronunciadas
|
||||
STR_0609 :Unha montaña rusa de madeira de estilo antigo con unha viaxe rápida e intensa, que conta con trens articulados, moitos momentos de caída libre e un percorrido con xiros
|
||||
STR_0767 :Visitante {INT32}
|
||||
STR_0768 :Manitas {INT32}
|
||||
STR_0769 :Mecánica {INT32}
|
||||
|
@ -3781,3 +3783,4 @@ STR_6706 :{WINDOW_COLOUR_2}Arquivo de imaxe actual: {BLACK}{STRING}
|
|||
STR_6707 :(Ningún escollido)
|
||||
STR_6708 :Intensidade de suavizado
|
||||
STR_6709 :Introduce a intensidade de suavizado entre {COMMA16} e {COMMA16}
|
||||
STR_6710 :Ordenación estable
|
||||
|
|
|
@ -100,6 +100,7 @@ STR_0095 :알파인 코스터
|
|||
STR_0096 :클래식 우든 롤러코스터
|
||||
STR_0097 :클래식 스탠드 업 롤러코스터
|
||||
STR_0098 :LSM 발진 롤러코스터
|
||||
STR_0099 :클래식 우든 트위스터 롤러코스터
|
||||
STR_0512 :나선형 리프트 힐과 부드럽게 꼬인 낙하를 가진 알찬 구성의 롤러코스터입니다.
|
||||
STR_0513 :일어선 자세로 탑승하는 루핑 롤러코스터입니다.
|
||||
STR_0514 :코너를 돌 때 롤러코스터 트랙 아래에 매달린 차량이 좌우로 흔들리는 열차입니다.
|
||||
|
@ -185,6 +186,7 @@ STR_0605 :탑승객들이 구불구불한 철제 트랙을 따라 썰매 모
|
|||
STR_0606 :빠르고 거친 승차감과 충분한 에어 타임, 약간의 측면 중력이 있으며 '통제되지 않는 느낌'을 느낄 수 있도록 설계된 구식 목재 롤러코스터입니다.
|
||||
STR_0607 :탑승객들이 일어선 자세로 탑승하는, 격렬한 구식 스타일의 철제 루핑 롤러코스터입니다.
|
||||
STR_0608 :선형 동기 모터로 가속되어 급커브와 커브를 빠르게 도는 롤러코스터 열차입니다.
|
||||
STR_0609 :관절식 차량, 충분한 에어 타임, 뒤틀린 트랙을 가지고 있어서 빠르고 거친 탑승감을 제공하는 오래된 스타일의 우든 롤러코스터입니다.
|
||||
STR_0767 :손님 {INT32}
|
||||
STR_0768 :미화원 {INT32}
|
||||
STR_0769 :정비기술자 {INT32}
|
||||
|
@ -3783,3 +3785,4 @@ STR_6706 :{WINDOW_COLOUR_2}현재 이미지 파일: {BLACK}{STRING}
|
|||
STR_6707 :(선택 안 함)
|
||||
STR_6708 :부드러움 강도
|
||||
STR_6709 :부드러움 강도를 {COMMA16}∼{COMMA16} 사이의 값으로 입력하세요
|
||||
STR_6710 :안정된 정렬
|
||||
|
|
|
@ -3781,3 +3781,6 @@ STR_6706 :{WINDOW_COLOUR_2}Geselecteerd bestand: {BLACK}{STRING}
|
|||
STR_6707 :(n.v.t.)
|
||||
STR_6708 :Afrondsterkte
|
||||
STR_6709 :Voer een afrondsterkte in tussen {COMMA16} en {COMMA16}
|
||||
STR_6710 :Stabiel sorteren
|
||||
STR_6711 :Bestandsnaam:
|
||||
STR_6712 :Opslaan
|
||||
|
|
|
@ -3025,7 +3025,7 @@ STR_5896 :Nieudany zapis trasy!
|
|||
STR_5898 :{BLACK}Nie można załadować trasy, plik może być {newline}uszkodzony lub niedostępny!
|
||||
STR_5899 :Włącz/Wyłącz okno debugowania rysowania
|
||||
STR_5900 :Użyj oryginalnego kodu rysowania
|
||||
STR_5901 :Wyświetlaj wysokość segmentów
|
||||
STR_5901 :Wyświetl wysokość segmentów
|
||||
STR_5902 :Pokaż ścianki ograniczające
|
||||
STR_5903 :Pokaż okno debugowania rysowania
|
||||
STR_5904 :Resetuj datę
|
||||
|
@ -3782,3 +3782,6 @@ STR_6706 :{WINDOW_COLOUR_2}Bieżący plik obrazu: {BLACK}{STRING}
|
|||
STR_6707 :(brak)
|
||||
STR_6708 :Siła wygładzania
|
||||
STR_6709 :Wprowadź siłę wygładzania pomiędzy {COMMA16} a {COMMA16}:
|
||||
STR_6710 :Włącz stabilne sortowanie
|
||||
STR_6711 :Nazwa pliku:
|
||||
STR_6712 :Zapisz
|
||||
|
|
|
@ -100,6 +100,7 @@ STR_0095 :Montanha-Russa Alpina
|
|||
STR_0096 :Montanha-Russa de Madeira Clássica
|
||||
STR_0097 :Montanha-Russa em Pé Clássica
|
||||
STR_0098 :Montanha-Russa acelerada por LSM
|
||||
STR_0099 :Montanha-Russa Tornado de Madeira Clássica
|
||||
STR_0512 :Uma montanha russa compacta com subida de elevação em espiral e quedas suaves e retorcidas
|
||||
STR_0513 :Uma montanha russa de looping onde passageiros andam em pé
|
||||
STR_0514 :Trens suspensos abaixo do trilho da montanha-russa balançam para fora nas curvas
|
||||
|
@ -185,6 +186,7 @@ STR_0605 :Passageiros descem de tobogã por um trilho de aço sinuoso, freand
|
|||
STR_0606 :Uma montanha-russa de madeira de estilo mais antigo com um trajeto rápido e duro, com muito ‘tempo no ar’, alguma força G lateral e projetada para um sentimento de ‘perda de controle’
|
||||
STR_0607 :Uma montanha-russa de aço intensa e de estilo antigo onde os passageiros andam em pé
|
||||
STR_0608 :Os trens da montanha-russa são acelerados por motores síncronos lineares, acelerando por curvas e giros estreitos
|
||||
STR_0609 :Uma montanha-russa de madeira de estilo antigo com um trajeto rápido e duro utilizando trens articulados, muito ‘tempo no ar’ e trilhos em espiral
|
||||
STR_0767 :Visitante {INT32}
|
||||
STR_0768 :Faxineiro {INT32}
|
||||
STR_0769 :Mecânico {INT32}
|
||||
|
@ -3780,3 +3782,6 @@ STR_6706 :{WINDOW_COLOUR_2}Arquivo de imagem atual: {BLACK}{STRING}
|
|||
STR_6707 :(nenhum selecionado)
|
||||
STR_6708 :Intensidade da Suavização
|
||||
STR_6709 :Digite a intensidade da suavização entre {COMMA16} e {COMMA16}
|
||||
STR_6710 :Ordenação estável
|
||||
STR_6711 :Nome do arquivo:
|
||||
STR_6712 :Salvar
|
||||
|
|
|
@ -1,3 +1,27 @@
|
|||
0.4.18 (in development)
|
||||
------------------------------------------------------------------------
|
||||
- Improved: [#23200] Add banked sloped turns and many other pieces to the Stand-Up and Classic Stand-Up Roller Coaster.
|
||||
- Improved: [#23260] Add diagonal (block) brakes to LSM Launched Roller Coaster.
|
||||
- Improved: [#23350] Increased the maximum width of the ride graph window.
|
||||
- Improved: [#23404] Folders are now paired with an icon in the load/save window.
|
||||
- Improved: [#23405] Filenames can now be input directly into the file browser (load/save) window.
|
||||
- Improved: [#23431] Opaque water and Corkscrew Roller Coaster boosters now show up if RCT1 isn’t linked.
|
||||
- Improved: [objects#369] Updated Russian translation.
|
||||
- Change: [#23413] The max number of park entrance objects has been raised to 255.
|
||||
- Fix: [#1122] Trains spawned on a cable lift hill will fall down and crash (original bug).
|
||||
- Fix: [#19780] Guest screams loop on long drops.
|
||||
- Fix: [#22742, #22793] In game console does not handle format tokens properly.
|
||||
- Fix: [#23135] Map generator tree placement has noticable patterns.
|
||||
- Fix: [#23286] Currency formatted incorrectly in the in game console.
|
||||
- Fix: [#23348] Console set commands don't print output properly.
|
||||
- Fix: [#23376] Peeps with balloons, hats and umbrellas may leave artifacts on screen.
|
||||
- Fix: [#23496] Newly spawned vehicles are invisible when spawned while the game is paused.
|
||||
- Fix: [#23509] Map generator window reverts to flatland after selecting a heightmap image.
|
||||
- Fix: [objects#359] Fix water colours in Hover Cars preview image.
|
||||
- Fix: [objects#361] Fix water colours in River Styx boats preview image.
|
||||
- Fix: [objects#362] Fix water colours in Neptune Ride preview image.
|
||||
- Fix: [objects#363] Fix water colours in Harpies Trains preview image.
|
||||
|
||||
0.4.17 (2024-12-08)
|
||||
------------------------------------------------------------------------
|
||||
- Feature: [#23166] Add Galician translation.
|
||||
|
|
|
@ -7,6 +7,8 @@
|
|||
<summary>Amusement park simulation</summary>
|
||||
<summary xml:lang="ca">Simulador de parcs d’atraccions</summary>
|
||||
<summary xml:lang="de">Freizeitparksimulation</summary>
|
||||
<summary xml:lang="eo">Amuzparko-simulado</summary>
|
||||
<summary xml:lang="fr">Simulateur de parcs d’attractions</summary>
|
||||
<summary xml:lang="gl">Simulador de parques de atraccións</summary>
|
||||
<summary xml:lang="ko">놀이공원 시뮬레이션</summary>
|
||||
<summary xml:lang="pl">Symulator parku rozrywki</summary>
|
||||
|
@ -14,6 +16,8 @@
|
|||
<developer_name>The OpenRCT2 Team</developer_name>
|
||||
<developer_name xml:lang="ca">Equip de l’OpenRCT2</developer_name>
|
||||
<developer_name xml:lang="de">Das OpenRCT2-Team</developer_name>
|
||||
<developer_name xml:lang="eo">La OpenRCT2-Teamo</developer_name>
|
||||
<developer_name xml:lang="fr">L’équipe d’OpenRCT2</developer_name>
|
||||
<developer_name xml:lang="gl">O equipo OpenRCT2</developer_name>
|
||||
<developer_name xml:lang="ko">OpenRCT2 팀</developer_name>
|
||||
<developer_name xml:lang="pl">Zespół OpenRCT2</developer_name>
|
||||
|
@ -32,10 +36,10 @@
|
|||
<p xml:lang="ca">
|
||||
L’OpenRCT2 és una reimplementació de codi obert del RollerCoaster Tycoon 2 (RCT2).
|
||||
El joc consisteix en construir i mantenir un parc d’atraccions i gestionar-ne també
|
||||
les paradetes i instal·lacions. El jugador ha d’obtenir beneficis i mantenir una bona
|
||||
reputació del seu parc i alhora fer que els seus visitants siguin feliços. L’OpenRCT2
|
||||
permet jugar en escenaris o en mode lliure. Als escenaris, el jugador ha de completar
|
||||
alguns objectius en un determinat període de temps, mentre que al mode lliure pot
|
||||
les paradetes i instal·lacions. El jugador ha d’obtenir beneficis, mantenir la bona
|
||||
reputació del parc i alhora fer que els seus visitants siguin feliços. L’OpenRCT2
|
||||
permet jugar escenaris o jugar en mode lliure. Als escenaris, el jugador ha de completar
|
||||
uns objectius en un determinat període de temps, mentre que al mode lliure pot
|
||||
construir amb més flexibilitat, fins i tot sense restriccions.
|
||||
</p>
|
||||
<p xml:lang="de">
|
||||
|
@ -48,6 +52,24 @@
|
|||
erfüllen. In der Sandbox kann der Spieler einen flexibleren Park bauen – falls
|
||||
gewünscht ohne Einschränkungen.
|
||||
</p>
|
||||
<p xml:lang="eo">
|
||||
La ludado temas pri konstruado kaj prizorgado de amuzparko enhavanta
|
||||
atrakcioj, butikoj kaj servoj. La ludanto devas provi fari profiton kaj konservi
|
||||
bonan parkreputacion dum konservante feliĉajn gastojn. OpenRCT2 ebligas kaj
|
||||
scenaran kaj provejan ludadon. Scenaroj postulas la ludanton kompletigi certan
|
||||
celon en fiksita tempolimo dum provejo permesas al la ludanto konstrui pli
|
||||
flekseblan parkon kun laŭvole neniuj restriktoj aŭ financo.
|
||||
</p>
|
||||
<p xml:lang="fr">
|
||||
OpenRCT2 est une réimplémentation open-source de RollerCoaster Tycoon 2 (RCT2).
|
||||
Le jeu vous place à la tête de la construction et de la gestion d’un parc de loisirs,
|
||||
de ses attractions, boutiques et installations. Vous devez générer du profit et
|
||||
accroître votre réputation tout en veillant au bonheur de vos visiteurs. OpenRCT2
|
||||
contient des scénarios ainsi qu’un mode de jeu libre. Les scénarios vous demanderont
|
||||
de remplir des objectifs en un temps donné tandis que le mode bac à sable vous permet
|
||||
de construire un parc plus librement, en désactivant optionnellement les restrictions
|
||||
et la gestion fincancière.
|
||||
</p>
|
||||
<p xml:lang="gl">
|
||||
OpenRCT2 é unha reimplementación de código aberto de RollerCoaster Tycoon 2 (RCT2).
|
||||
O xogo centrase na construción e mantemento dun parque de atraccións que conten
|
||||
|
@ -90,11 +112,17 @@
|
|||
OpenRCT2 features many changes compared to the original RollerCoaster Tycoon 2 game. A few of them are listed here.
|
||||
</p>
|
||||
<p xml:lang="ca">
|
||||
L’OpenRCT2 té molts canvis respecte al joc RollerCoaster Tycoon 2 original, com ara:
|
||||
L’OpenRCT2 té alguns canvis respecte al joc RollerCoaster Tycoon 2 original, com ara:
|
||||
</p>
|
||||
<p xml:lang="de">
|
||||
OpenRCT2 hat viele Änderungen im Verleich mit dem Originalspiel RollerCoaster Tycoon 2. Hier sind einige von ihnen aufgelistet.
|
||||
</p>
|
||||
<p xml:lang="eo">
|
||||
OpenRCT2 enhavas multajn ŝanĝojn kompare kun la originala RollerCoaster Tycoon 2 ludo. Kelkaj el ili estas listigitaj ĉi tie.
|
||||
</p>
|
||||
<p xml:lang="fr">
|
||||
OpenRCT2 contient de nombreux changements par rapport au jeu RollerCoaster Tycoon 2 original, par exemple :
|
||||
</p>
|
||||
<p xml:lang="gl">
|
||||
OpenRCT2 presenta moitos cambios en comparación co xogo orixinal de RollerCoaster Tycoon 2. Algúns deles son:
|
||||
</p>
|
||||
|
@ -112,14 +140,18 @@
|
|||
<li>User Interface theming.</li>
|
||||
<li xml:lang="ca">Temes per a la interfície gràfica</li>
|
||||
<li xml:lang="de">Thematische User-Interface-Anpassung.</li>
|
||||
<li xml:lang="eo">Etosoj de uzantinterfaco.</li>
|
||||
<li xml:lang="fr">Interface utilisateur personnalisable</li>
|
||||
<li xml:lang="gl">Personalización da interface de usuario.</li>
|
||||
<li xml:lang="ko">유저 인터페이스 커스터마이징</li>
|
||||
<li xml:lang="pl">Edycja motywów interfejsu użytkownika</li>
|
||||
<li xml:lang="pt">Customização por temas da interface de usuário.</li>
|
||||
|
||||
<li>Fast-forwarding gameplay.</li>
|
||||
<li xml:lang="ca">Diferents velocitats de joc disponibles durant la partida</li>
|
||||
<li xml:lang="ca">Diferents velocitats de joc</li>
|
||||
<li xml:lang="de">Spielsimulation beschleunigen.</li>
|
||||
<li xml:lang="eo">Rapidpluigo de ludado.</li>
|
||||
<li xml:lang="fr">Jeu en avance rapide</li>
|
||||
<li xml:lang="gl">Avance rápido no xogo.</li>
|
||||
<li xml:lang="ko">게임 속도 조절</li>
|
||||
<li xml:lang="pl">Przyspieszanie rozgrywki</li>
|
||||
|
@ -128,14 +160,18 @@
|
|||
<li>Multiplayer support.</li>
|
||||
<li xml:lang="ca">Suport multijugador</li>
|
||||
<li xml:lang="de">Mehrspielerunterstützung.</li>
|
||||
<li xml:lang="eo">Plurludanta subteno.</li>
|
||||
<li xml:lang="fr">Support du multijoueur</li>
|
||||
<li xml:lang="gl">Soporte multixogador.</li>
|
||||
<li xml:lang="ko">멀티플레이 지원</li>
|
||||
<li xml:lang="pl">Tryb wieloosobowy</li>
|
||||
<li xml:lang="pt">Suporte multijogador.</li>
|
||||
|
||||
<li>Multilingual. Improved translations.</li>
|
||||
<li xml:lang="ca">Traduït a diversos idiomes i amb traduccions millorades</li>
|
||||
<li xml:lang="ca">Traduccions a diversos idiomes i correccions de les traduccions originals</li>
|
||||
<li xml:lang="de">Mehrsprachig. Verbesserte Übersetzungen.</li>
|
||||
<li xml:lang="eo">Plurlingva. Plibonigitaj tradukoj.</li>
|
||||
<li xml:lang="fr">Multilingue, traductions améliorées</li>
|
||||
<li xml:lang="gl">Traducido a varias linguas e con traducións melloradas.</li>
|
||||
<li xml:lang="ko">다국어 지원 및 번역 개선</li>
|
||||
<li xml:lang="pl">Wielojęzyczność i ulepszone tłumaczenia</li>
|
||||
|
@ -144,6 +180,8 @@
|
|||
<li>OpenGL hardware rendering.</li>
|
||||
<li xml:lang="ca">Renderització OpenGL per maquinari</li>
|
||||
<li xml:lang="de">OpenGL-Hardwarerendering.</li>
|
||||
<li xml:lang="eo">Aparatara bildigo de OpenGL.</li>
|
||||
<li xml:lang="fr">Rendu matériel OpenGL</li>
|
||||
<li xml:lang="gl">Renderizado OpenGL por soporte fisico.</li>
|
||||
<li xml:lang="ko">OpenGL 하드웨어 렌더링</li>
|
||||
<li xml:lang="pl">Obsługa renderowania OpenGL</li>
|
||||
|
@ -152,6 +190,8 @@
|
|||
<li>Various fixes and improvements for bugs in the original game.</li>
|
||||
<li xml:lang="ca">Correccions i millores dels errors del joc original</li>
|
||||
<li xml:lang="de">Diverse Fehlerkorrekturen und Verbesserungen für Fehler im Originalspiel.</li>
|
||||
<li xml:lang="eo">Diversaj riparoj kaj plibonigoj por cimoj en la originala ludo.</li>
|
||||
<li xml:lang="fr">Corrections de bugs et améliorations du jeu original</li>
|
||||
<li xml:lang="gl">Correccións e melloras de erros do xogo orixinal.</li>
|
||||
<li xml:lang="ko">오리지널 게임에 있던 다양한 버그 수정 및 개선</li>
|
||||
<li xml:lang="pl">Poprawki błędów i usprawnienia względem oryginalnej gry</li>
|
||||
|
@ -160,6 +200,8 @@
|
|||
<li>Native support for Linux and macOS.</li>
|
||||
<li xml:lang="ca">Suport natiu per a Linux i macOS</li>
|
||||
<li xml:lang="de">Native Unterstützung für Linux und macOS.</li>
|
||||
<li xml:lang="eo">Operaciuma subteno por Linux kaj macOS.</li>
|
||||
<li xml:lang="fr">Support natif de Linux et de macOS</li>
|
||||
<li xml:lang="gl">Soporte nativo para Linux e macOS.</li>
|
||||
<li xml:lang="ko">Linux 및 macOS 자체 지원</li>
|
||||
<li xml:lang="pl">Natywna obsługa systemów Linux i macOS</li>
|
||||
|
@ -168,6 +210,8 @@
|
|||
<li>Added hacks and cheats.</li>
|
||||
<li xml:lang="ca">Es poden fer trucs i trampes</li>
|
||||
<li xml:lang="de">Eingebaute Hacks und Cheats.</li>
|
||||
<li xml:lang="eo">Aldonis kodumojn kaj trompojn.</li>
|
||||
<li xml:lang="fr">Ajout d’outils de modification et de triche</li>
|
||||
<li xml:lang="gl">Engadidos trucos e trampas</li>
|
||||
<li xml:lang="ko">치트 기능 지원</li>
|
||||
<li xml:lang="pl">Kody i hacki</li>
|
||||
|
@ -176,6 +220,8 @@
|
|||
<li>Auto-saving and giant screenshots.</li>
|
||||
<li xml:lang="ca">Desades automàtiques i captures de pantalla gegants</li>
|
||||
<li xml:lang="de">Automatisches Speichern und gigantische Screenshots.</li>
|
||||
<li xml:lang="eo">Aŭtokonservado kaj gigantaj ekrankopioj.</li>
|
||||
<li xml:lang="fr">Sauvegarde automatique et captures d’écran géantes</li>
|
||||
<li xml:lang="gl">Gardado automático e capturas de pantalla xigantes.</li>
|
||||
<li xml:lang="ko">자동 저장 및 대형 스크린 샷</li>
|
||||
<li xml:lang="pl">Autozapis i możliwość robienia ogromnych zrzutów ekranu</li>
|
||||
|
@ -191,6 +237,12 @@
|
|||
<p xml:lang="de">
|
||||
Die Originaldateien von RollerCoaster Tycoon 2 oder RollerCoaster Tycoon Classic werden benötigt, um OpenRCT2 zu spielen.
|
||||
</p>
|
||||
<p xml:lang="eo">
|
||||
Originalaj RollerCoaster Tycoon 2 aŭ RollerCoaster Tycoon Classic ludodosieroj estas bezonataj por ludi OpenRCT2.
|
||||
</p>
|
||||
<p xml:lang="fr">
|
||||
Les fichiers des jeux RollerCoaster Tycoon 2 ou RollerCoaster Tycoon Classic originaux sont requis pour jouer à OpenRCT2.
|
||||
</p>
|
||||
<p xml:lang="gl">
|
||||
Os ficheiros do xogo RollerCoaster Tycoon 2 ou RollerCoaster Tycoon Classic son necesarios para xogar a OpenRCT2.
|
||||
</p>
|
||||
|
@ -208,7 +260,10 @@
|
|||
<screenshot type="default">
|
||||
<image>https://camo.githubusercontent.com/f513bc551e2c9e04e292724113ea4789726d23921d286f21dad39a6e955b5a56/68747470733a2f2f692e696d6775722e636f6d2f6537434b3553632e706e67</image>
|
||||
<caption>Amusement park featuring an inverted roller coaster, a river rapids ride and custom scenery</caption>
|
||||
<caption xml:lang="ca">Parc d’atraccions amb una muntanya russa invertida, ràpids amb bots inflables i decoracions temàtiques.</caption>
|
||||
<caption xml:lang="de">Freizeitpark mit einer umgekehrten Achterbahn, einer Stromschnellenattraktion und einer eigens errichteten Szenerie</caption>
|
||||
<caption xml:lang="eo">Amuzparko havante inversan ondan fervojon, rapidfluo-rajdon kaj propran pejzaĝon</caption>
|
||||
<caption xml:lang="fr">Parc d’attraction comprenant des montagnes russes inversées, des rapides de la rivière ainsi que du décor personnalisé</caption>
|
||||
<caption xml:lang="gl">Parque de atraccións con montañas rusas invertidas, un percorrido de rápidos e escenarios personalizados.</caption>
|
||||
<caption xml:lang="ko">인버티드 롤러코스터를 구현한 놀이공원과 리버 래피드 기구 및 커스텀 풍경 오브젝트</caption>
|
||||
<caption xml:lang="pl">Park rozrywki z odwróconą kolejką górską, spływem rwącą rzeką i niestandardową scenerią</caption>
|
||||
|
|
2
distribution/openrct2.d.ts
vendored
|
@ -1,5 +1,5 @@
|
|||
/*****************************************************************************
|
||||
* Copyright (c) 2014-2024 OpenRCT2 developers
|
||||
* Copyright (c) 2014-2025 OpenRCT2 developers
|
||||
*
|
||||
* For a complete list of all authors, please refer to contributors.md
|
||||
* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
|
||||
|
|
|
@ -45,8 +45,8 @@
|
|||
<LibsSha1 Condition="'$(Platform)'=='Win32'">9984c1e317dcfb3aaf8e17f1db2ebb0f771e2373</LibsSha1>
|
||||
<TitleSequencesUrl>https://github.com/OpenRCT2/title-sequences/releases/download/v0.4.14/title-sequences.zip</TitleSequencesUrl>
|
||||
<TitleSequencesSha1>6c04781b959b468e1f65ec2d2f21f5aaa5e5724d</TitleSequencesSha1>
|
||||
<ObjectsUrl>https://github.com/OpenRCT2/objects/releases/download/v1.4.11/objects.zip</ObjectsUrl>
|
||||
<ObjectsSha1>da04330679de2eff53a94a6505802512bfec6403</ObjectsSha1>
|
||||
<ObjectsUrl>https://github.com/OpenRCT2/objects/releases/download/v1.4.12/objects.zip</ObjectsUrl>
|
||||
<ObjectsSha1>d9b745f3b9dacf5c204a43375e4d93dfe3548938</ObjectsSha1>
|
||||
<OpenSFXUrl>https://github.com/OpenRCT2/OpenSoundEffects/releases/download/v1.0.5/opensound.zip</OpenSFXUrl>
|
||||
<OpenSFXSha1>b1b1f1b241d2cbff63a1889c4dc5a09bdf769bfb</OpenSFXSha1>
|
||||
<OpenMSXUrl>https://github.com/OpenRCT2/OpenMusic/releases/download/v1.6/openmusic.zip</OpenMSXUrl>
|
||||
|
|
|
@ -243,7 +243,7 @@ You can translate the game into other languages by editing the language files in
|
|||
You can help create new graphics for the game by visiting the [OpenGraphics project](https://github.com/OpenRCT2/OpenGraphics). 3D modellers needed!
|
||||
|
||||
## 4.5 Audio
|
||||
You can help create the music and sound effects for the game. Check out the OpenMusic repository and drop by our [#open-sound-and-music channel on Discord](https://discord.gg/9y8WbcX) to find out more.
|
||||
You can help create the music and sound effects for the game. Check out the [OpenMusic](https://github.com/OpenRCT2/OpenMusic) repository and drop by our [#open-sound-and-music channel on Discord](https://discord.gg/9y8WbcX) to find out more.
|
||||
|
||||
## 4.6 Scenarios
|
||||
We would also like to distribute additional scenarios with the game, when the time comes. For that, we need talented scenario makers! Check out the [OpenScenarios repository](https://github.com/PFCKrutonium/OpenRCT2-OpenScenarios).
|
||||
|
|
|
@ -45,7 +45,7 @@ BEGIN
|
|||
VALUE "CompanyName", "OpenRCT2 Team"
|
||||
VALUE "FileDescription", "Main executable for OpenRCT2"
|
||||
VALUE "FileVersion", OPENRCT2_PRODUCT_VERSION
|
||||
VALUE "LegalCopyright", "Copyright (c) 2014-2024 OpenRCT2 developers"
|
||||
VALUE "LegalCopyright", "Copyright (c) 2014-2025 OpenRCT2 developers"
|
||||
VALUE "ProductName", "OpenRCT2"
|
||||
VALUE "ProductVersion", OPENRCT2_PRODUCT_VERSION
|
||||
END
|
||||
|
|
BIN
resources/g2/icons/folder.png
Normal file
After Width: | Height: | Size: 654 B |
BIN
resources/g2/surface/opaque_water_overlay_1.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/surface/opaque_water_overlay_2.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/surface/opaque_water_overlay_3.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/surface/opaque_water_overlay_4.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/surface/opaque_water_overlay_5.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/corkscrew/booster_ne_sw_1.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
resources/g2/track/corkscrew/booster_ne_sw_2.png
Normal file
After Width: | Height: | Size: 365 B |
BIN
resources/g2/track/corkscrew/booster_nw_se_1.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
resources/g2/track/corkscrew/booster_nw_se_2.png
Normal file
After Width: | Height: | Size: 1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_1_1.png
Normal file
After Width: | Height: | Size: 1 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_1_2.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_1_3.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_1_4.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_2_1.png
Normal file
After Width: | Height: | Size: 946 B |
BIN
resources/g2/track/standup/barrel_roll_left_2_2.png
Normal file
After Width: | Height: | Size: 1,021 B |
BIN
resources/g2/track/standup/barrel_roll_left_2_3.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_2_4.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_3_1.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_3_2.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_3_3.png
Normal file
After Width: | Height: | Size: 937 B |
BIN
resources/g2/track/standup/barrel_roll_left_3_4.png
Normal file
After Width: | Height: | Size: 917 B |
BIN
resources/g2/track/standup/barrel_roll_left_3_5.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_4_1.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_4_2.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_left_4_3.png
Normal file
After Width: | Height: | Size: 917 B |
BIN
resources/g2/track/standup/barrel_roll_left_4_4.png
Normal file
After Width: | Height: | Size: 944 B |
BIN
resources/g2/track/standup/barrel_roll_left_4_5.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_1_1.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_1_2.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_1_3.png
Normal file
After Width: | Height: | Size: 926 B |
BIN
resources/g2/track/standup/barrel_roll_right_1_4.png
Normal file
After Width: | Height: | Size: 945 B |
BIN
resources/g2/track/standup/barrel_roll_right_1_5.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_2_1.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_2_2.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_2_3.png
Normal file
After Width: | Height: | Size: 925 B |
BIN
resources/g2/track/standup/barrel_roll_right_2_4.png
Normal file
After Width: | Height: | Size: 913 B |
BIN
resources/g2/track/standup/barrel_roll_right_2_5.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_3_1.png
Normal file
After Width: | Height: | Size: 951 B |
BIN
resources/g2/track/standup/barrel_roll_right_3_2.png
Normal file
After Width: | Height: | Size: 1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_3_3.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_3_4.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_4_1.png
Normal file
After Width: | Height: | Size: 1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_4_2.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_4_3.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/barrel_roll_right_4_4.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_left_bank_1.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_left_bank_2_1.png
Normal file
After Width: | Height: | Size: 931 B |
BIN
resources/g2/track/standup/flat_to_gentle_up_left_bank_2_2.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_left_bank_3.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_left_bank_4.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 980 B |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.3 KiB |
After Width: | Height: | Size: 1.3 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_right_bank_1.png
Normal file
After Width: | Height: | Size: 1.3 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_right_bank_2.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_right_bank_3_1.png
Normal file
After Width: | Height: | Size: 951 B |
BIN
resources/g2/track/standup/flat_to_gentle_up_right_bank_3_2.png
Normal file
After Width: | Height: | Size: 1.1 KiB |
BIN
resources/g2/track/standup/flat_to_gentle_up_right_bank_4.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.2 KiB |
After Width: | Height: | Size: 1.1 KiB |
After Width: | Height: | Size: 979 B |