From 95f2d82a8f0b30783a74e98da1172e4db47e622d Mon Sep 17 00:00:00 2001 From: Hielke Morsink Date: Fri, 12 Nov 2021 22:49:13 +0100 Subject: [PATCH] Fix changelog order and quotation style --- distribution/changelog.txt | 486 ++++++++++++++++++------------------- 1 file changed, 243 insertions(+), 243 deletions(-) diff --git a/distribution/changelog.txt b/distribution/changelog.txt index 090f52f2e2..0ce918d766 100644 --- a/distribution/changelog.txt +++ b/distribution/changelog.txt @@ -11,26 +11,31 @@ - Feature: [#3868] Initial support for using TTF in OpenGL mode (still contains bugs). - Feature: [#7682] Follow ride/guest/staff in main window viewport. - Feature: [#13407] Allow building chain lifts on enclosed dinghy slide pieces when cheats are on. -- Feature: [#15084] [Plugin] Add "vehicle.crash" hook. +- Feature: [#15084] [Plugin] Add ‘vehicle.crash’ hook. - Feature: [#15143] Added a shortcut key for Giant Screenshot. - Feature: [#15164] Highlight elements selected by the Tile Inspector, tracks are currently not supported. -- Feature: [#15165] [Plugin] Add the ability to create entities using "map.createEntity". +- Feature: [#15165] [Plugin] Add the ability to create entities using ‘map.createEntity’. - Feature: [#15194] [Plugin] Add guest properties, ride downtime and park casualty penalty. - Feature: [#15195] Added a bug-report item in file dropdown menu. - Feature: [#15294] New vehicle animation type: flying animal. +- Improved: [#3417] Crash dumps are now placed in their own folder. +- Improved: [#13524] macOS arm64 native (universal) app +- Improved: [#15538] Software rendering can now draw in parallel when Multithreading is enabled. +- Change: [#8601] Revert ToonTower base block fix to re-enable support blocking. +- Change: [#15174] [Plugin] Deprecate the type ‘peep’ and add support to target a specific scripting api version. - Fix: [#10614] Track Designs with missing path(s) do not use alternate pathways. - Fix: [#12981] New vehicles do not appear in vehicle type dropdown. - Fix: [#13465] Creating a scenario based on a won save game results in a scenario that’s instantly won. -- Fix: [#13912] “Dome park” no longer renders dome correctly. +- Fix: [#13912] ‘Dome park’ no longer renders dome correctly. - Fix: [#14316] Closing the Track Designs Manager window causes broken state. - Fix: [#14482, #15258] Rides with invisibility hacks sometimes behave incorrectly. - Fix: [#14649] ImageImporter incorrectly remaps colours outside the RCT2 palette. -- Fix: [#14667] “Extreme Hawaiian Island” has unpurchaseable land tiles (original bug). +- Fix: [#14667] ‘Extreme Hawaiian Island’ has unpurchaseable land tiles (original bug). - Fix: [#14741] Crash when exiting OpenRCT2 on macOS. - Fix: [#15096] Crash when placing entrances in the scenario editor near the map corner. - Fix: [#15136] Exported SV6 files cause vanilla RCT2 to hang. -- Fix: [#15142] ToonTowner's mine roofs were moved into the pirate theme scenery group instead of the mine theme scenery group. -- Fix: [#15148] Track Designs Manager delete confirmation window doesn't display properly. +- Fix: [#15142] ToonTowner’s mine roofs were moved into the pirate theme scenery group instead of the mine theme scenery group. +- Fix: [#15148] Track Designs Manager delete confirmation window doesn’t display properly. - Fix: [#15170] Plugin: incorrect label text alignment. - Fix: [#15177] Crash in lightfx_add_lights_magic_vehicle(). - Fix: [#15184] Crash when hovering over water types in Object Selection. @@ -40,10 +45,10 @@ - Fix: [#15213] Freeze when hovering over Reverse Freefall Coaster in Russian. - Fix: [#15227] Crash on exit after hovering over water types in the Object Selection window. - Fix: [#15255] Tile Inspector shows banner information on walls that do not contain one. -- Fix: [#15257] Chat icon shows in scenario/track editor. Other icons don't disable when deactivated in options menu. +- Fix: [#15257] Chat icon shows in scenario/track editor. Other icons don’t disable when deactivated in options menu. - Fix: [#15289] Unexpected behavior with duplicated banners which also caused desyncs in multiplayer. -- Fix: [#15322] Circus music doesn't play. -- Fix: [#15377] Entrance/exit ghost doesn't work on different stations without touching them first. +- Fix: [#15322] Circus music doesn’t play. +- Fix: [#15377] Entrance/exit ghost doesn’t work on different stations without touching them first. - Fix: [#15451] Guest list name filter remains after group selection. - Fix: [#15466] Crash when opening a dropdown with 0 rows. - Fix: [#15476] Crash when placing/clearing small scenery. @@ -51,7 +56,7 @@ - Fix: [#15490] Tile inspector needlessly updates clearance height when changing surface slopes. - Fix: [#15496] Crash in paint_swinging_inverter_ship_structure(). - Fix: [#15503] Freeze when doing specific coaster merges with block brakes. -- Fix: [#15514] Two different “quit to menu” menu items are available in track designer and track design manager. +- Fix: [#15514] Two different ‘quit to menu’ menu items are available in track designer and track design manager. - Fix: [#15560] Memory leak due to OpenGL Renderer not releasing a texture. - Fix: [#15567] Litter not being counted correctly during Park rating calculation (original bug). - Fix: [#15579] Crash in track_block_get_next(). @@ -60,33 +65,31 @@ - Fix: [#15612] Crash when placing walls beside certain scenery objects. - Fix: [#15851] Incorrect percentage chance of jumping with Katie Smith cheat. - Fix: [#15858] Joanne Barton and Emma Garrell cheat incorrectly not applying effects to self. -- Improved: [#3417] Crash dumps are now placed in their own folder. -- Improved: [#13524] macOS arm64 native (universal) app -- Improved: [#15538] Software rendering can now draw in parallel when Multithreading is enabled. -- Change: [#8601] Revert ToonTower base block fix to re-enable support blocking. -- Change: [#15174] [Plugin] Deprecate the type "peep" and add support to target a specific scripting api version. 0.3.4.1 (2021-07-25) ------------------------------------------------------------------------ +- Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa. - Fix: [#15028] Crash when placing large scenery. - Fix: [#15048] Crash when removing litter with cheats. - Fix: [#15052] Crash when using banner window. - Fix: [#15063] Crash when opening large scenery signs. -- Improved: [#12626] Allow using RCT2 saves to mark RCT Classic (.sea) parks as finished and vice versa. 0.3.4 (2021-07-19) ------------------------------------------------------------------------ - Feature: [#13967] Track List window now displays the path to the design when debugging tools are on. -- Feature: [#14071] “Vandals stopped” statistic for security guards. +- Feature: [#14071] ‘Vandals stopped’ statistic for security guards. - Feature: [#14169] Lighting effects for shops and stalls. - Feature: [#14296] Allow using early scenario completion in multiplayer. - Feature: [#14538] [Plugin] Add property for getting current plugin api version. - Feature: [#14620] [Plugin] Add properties related to guest generation. - Feature: [#14636] [Plugin] Add properties related to climate and weather. - Feature: [#14731] Opaque water (like in RCT1). -- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript's Object interface. +- Improved: [#14511] ‘Unlock operating limits’ cheat now also unlocks all music. +- Improved: [#14712, #14716] Improve startup times. +- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean. +- Change: [#14496] [Plugin] Rename Object to LoadedObject to fix conflicts with Typescript’s Object interface. - Change: [#14536] [Plugin] Rename ListView to ListViewWidget to make it consistent with names of other widgets. -- Change: [#14751] “No construction above tree height” limitation now allows placing high trees. +- Change: [#14751] ‘No construction above tree height’ limitation now allows placing high trees. - Change: [#14841] Redesign the About window, including new button to copy the current version info. - Fix: [#11829] Visual glitches and crashes when using RCT1 assets from mismatched or corrupt CSG1.DAT and CSG1i.DAT files. - Fix: [#12262] Windows can appear off screen with small screens or high scaling. @@ -101,7 +104,7 @@ - Fix: [#14493] [Plugin] isHidden only works for tile elements up to the first element with a base height of over 32. - Fix: [#14587] Confusing message when joining server with mismatched network version. - Fix: [#14604] American-style Steam Trains are not imported correctly from RCT1 saves. -- Fix: [#14638] The “About OpenRCT2” window cannot be themed. +- Fix: [#14638] The ‘About OpenRCT2’ window cannot be themed. - Fix: [#14682] Crash when painting Swinging Ships with invalid subtype. - Fix: [#14707] Crash when window is closed during text input. - Fix: [#14710] Ride/Track Design preview does not show if it costs more money than available. @@ -110,10 +113,7 @@ - Fix: [#14871] Crash when trying to place track when there are no free tile elements. - Fix: [#14880] Unable to close changelog window when its content fails to load. - Fix: [#14945] Incorrect drop height penalty on log flume ride. -- Fix: [#14964] Unable to build in multiplayer as client with "Build while paused" cheat enabled when the host is paused. -- Improved: [#14511] “Unlock operating limits” cheat now also unlocks all music. -- Improved: [#14712, #14716] Improve startup times. -- Improved: [#14982] Add Malgun Gothic and change Nanum Gothic filename for Korean. +- Fix: [#14964] Unable to build in multiplayer as client with ‘Build while paused’ cheat enabled when the host is paused. 0.3.3 (2021-03-13) ------------------------------------------------------------------------ @@ -127,7 +127,7 @@ - Feature: [#13376] Open custom window at specified tab. - Feature: [#13384] [Plugin] Expose all TileElement data. - Feature: [#13398] Add pause button to the Track Designer. -- Feature: [#13436] macOS: use new icon that matches Big Sur's style. +- Feature: [#13436] macOS: use new icon that matches Big Sur’s style. - Feature: [#13495] [Plugin] Add properties for park value, guests and company value. - Feature: [#13509] [Plugin] Add ability to format strings using OpenRCT2 string framework. - Feature: [#13512] [Plugin] Add item separators to list view. @@ -148,53 +148,56 @@ - Feature: [#14171] [Plugin] Add API for drawing graphics for custom widgets. - Feature: [#14171] [Plugin] Add click event to spinners and allow them to be held down. - Feature: [#14252] [Plugin] Add API for vehicle g-forces. -- Change: [#13346] [Plugin] Renamed FootpathScenery to FootpathAddition, fix typos. -- Change: [#13857] Change Rotation Control Toggle to track element number 256 -- Fix: [#4605, #11912] Water palettes are not updated properly when selected in Object Selection. -- Fix: [#7772] Hacked vehicles may incorrectly not mark a vehicle object as in use causing accidental removal when remove_unused_objects is used. -- Fix: [#9631, #10716] Banners drawing glitches when there are more than 32 on the screen at once. -- Fix: [#11438] Freeze when shrinking map size. -- Fix: [#11484] Console output does not properly return to column 0 after line ending. -- Fix: [#12895] Mechanics are called to repair rides that have already been fixed. -- Fix: [#13048] Keyboard mute button interpreted as `C` key. -- Fix: [#13102] Underflow on height chart (Ride measurements). -- Fix: [#13234] Incorrect vehicle mass after using Remove All Guests cheat. -- Fix: [#13236] New ride type appears as new vehicle type in research. -- Fix: [#13257] Rides that are exactly the minimum objective length are not counted. -- Fix: [#13334] Uninitialised variables in CustomTabDesc. -- Fix: [#13342] Rename tabChange to onTabChange in WindowDesc interface. -- Fix: [#13427] Newly created Go-Karts show “Race won by ”. -- Fix: [#13431] [Plugin] UI disabled widgets can still be interacted with. -- Fix: [#13454] Plug-ins do not load on Windows if the user directory contains non-ASCII characters. -- Fix: [#13466] “Build 5 roller coasters” excitement corrupted in Park window. -- Fix: [#13469] Exception thrown from plugin in context.subscribe. -- Fix: [#13477] Plug-in widget tooltips do not work. -- Fix: [#13489] Mechanics continue heading to inspect broken down rides. -- Fix: [#13510] [Plugin] list view scroll resets when items is set. -- Fix: [#13574] Crash when a JSON object does not set `originalId`. -- Fix: [#13832] Players last action position is invalid on opening/closing a ride in multiplayer. -- Fix: [#13937] Pathfinding gets confused when two entrances/exits from the same ride are on top of each other. -- Fix: [#13961] Animation for Guests sliding down Spiral Slide is missing on close zoom levels. -- Fix: [#14012] 'Finish 5 roller coasters' goal is listed incorrectly in scenario selector. -- Fix: [#14095] Holding down [-][+] buttons does not decrease/increase number of circuits. -- Fix: [#14225] Desync when “allow early scenario completion” is enabled. -- Fix: [#14247] Scenarios from RCT1 allow hiring too many staff. - Improved: [#6022] Allow up to 128 ride objects to be selected in track designer. - Improved: [#12917] Changed peep movement so that they stay more spread out over the full width of single tile paths. - Improved: [#13386] A GUI error message is now displayed if the language files are missing. - Improved: [#14193] [Plugin] Add TileElement union type and use it in Tile interface instead of BaseTileElement. - Improved: [#14193] [Plugin] Add exact type field to each TileElement, add type field to WidgetBase. - Improved: [#14193] [Plugin] Change single quotes to double quotes in openrct2.d.ts. +- Change: [#13346] [Plugin] Renamed FootpathScenery to FootpathAddition, fix typos. +- Change: [#13857] Change Rotation Control Toggle to track element number 256 - Removed: [#13423] Built-in explode guests cheat (replaced by plug-in). - Removed: [#14186] Network traffic window (replaced by plug-in). +- Fix: [#4605, #11912] Water palettes are not updated properly when selected in Object Selection. +- Fix: [#7772] Hacked vehicles may incorrectly not mark a vehicle object as in use causing accidental removal when remove_unused_objects is used. +- Fix: [#9631, #10716] Banners drawing glitches when there are more than 32 on the screen at once. +- Fix: [#11438] Freeze when shrinking map size. +- Fix: [#11484] Console output does not properly return to column 0 after line ending. +- Fix: [#12895] Mechanics are called to repair rides that have already been fixed. +- Fix: [#13048] Keyboard mute button interpreted as ‘C’ key. +- Fix: [#13102] Underflow on height chart (Ride measurements). +- Fix: [#13234] Incorrect vehicle mass after using Remove All Guests cheat. +- Fix: [#13236] New ride type appears as new vehicle type in research. +- Fix: [#13257] Rides that are exactly the minimum objective length are not counted. +- Fix: [#13334] Uninitialised variables in CustomTabDesc. +- Fix: [#13342] Rename tabChange to onTabChange in WindowDesc interface. +- Fix: [#13427] Newly created Go-Karts show ‘Race won by ’. +- Fix: [#13431] [Plugin] UI disabled widgets can still be interacted with. +- Fix: [#13454] Plug-ins do not load on Windows if the user directory contains non-ASCII characters. +- Fix: [#13466] ‘Build 5 roller coasters’ excitement corrupted in Park window. +- Fix: [#13469] Exception thrown from plugin in context.subscribe. +- Fix: [#13477] Plug-in widget tooltips do not work. +- Fix: [#13489] Mechanics continue heading to inspect broken down rides. +- Fix: [#13510] [Plugin] list view scroll resets when items is set. +- Fix: [#13574] Crash when a JSON object does not set ‘originalId’. +- Fix: [#13832] Players last action position is invalid on opening/closing a ride in multiplayer. +- Fix: [#13937] Pathfinding gets confused when two entrances/exits from the same ride are on top of each other. +- Fix: [#13961] Animation for Guests sliding down Spiral Slide is missing on close zoom levels. +- Fix: [#14012] ‘Finish 5 roller coasters’ goal is listed incorrectly in scenario selector. +- Fix: [#14095] Holding down [-][+] buttons does not decrease/increase number of circuits. +- Fix: [#14225] Desync when ‘allow early scenario completion’ is enabled. +- Fix: [#14247] Scenarios from RCT1 allow hiring too many staff. 0.3.2 (2020-11-01) ------------------------------------------------------------------------ - Feature: [#12110] Add Hybrid Coaster (Rocky Mountain Construction I-Box) track type. -- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the “New Scenario” dialog. +- Feature: [#12999] .sea (RCT Classic) scenarios are now listed in the ‘New Scenario’ dialog. - Feature: [#13000] objective_options command for console. - Feature: [#13096] Add Esperanto translation. -- Feature: [#13164] Add 'Objective options' to Cheats menu. +- Feature: [#13164] Add ‘Objective options’ to Cheats menu. +- Improved: [#13023] Made add_news_item console command last argument, assoc, optional. +- Improved: [#13098] Improvements to the maze construction window user interface +- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs. - Change: [#9568] Change lift sounds of Reverser Roller Coaster and Compact Inverted Coaster to better fitting ones. - Change: [#13160] The lay-out of the Park Cheats tab has been improved. - Fix: [#1324] Last track piece map selection still visible when placing ride entrance or exit (original bug). @@ -207,7 +210,7 @@ - Fix: [#6086] Cannot install existing track design with another name. - Fix: [#6614, #8623] Colours are distorted when using OpenGL with Intel integrated graphics drivers. - Fix: [#7443] Construction arrows pulse at irregular intervals. -- Fix: [#7518] Water isn't cut down by view clipping tool. +- Fix: [#7518] Water isn’t cut down by view clipping tool. - Fix: [#7748] Tooltips would not timeout for normal UI elements. - Fix: [#8015] RCT2 files are not found when put into the OpenRCT2 folder. - Fix: [#8957] Error title missing when building with insufficient funds @@ -215,14 +218,14 @@ - Fix: [#12368] Desync due to ghost station pieces affecting changing ride settings. - Fix: [#12940] Windows cause issues with snow drawing. - Fix: [#13019] Simulated trains sometimes open construction window when they crash. -- Fix: [#13021] Mowed grass and weeds don't show up in extra zoom levels. +- Fix: [#13021] Mowed grass and weeds don’t show up in extra zoom levels. - Fix: [#13024] Console cursor does not correctly render at current cursor position. -- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when "Show all track pieces" cheat is enabled. -- Fix: [#13044] Rides in RCT1 saves all have "0 customers per hour". +- Fix: [#13029] Not all Junior Roller Coaster pieces are shown when ‘Show all track pieces’ cheat is enabled. +- Fix: [#13044] Rides in RCT1 saves all have ‘0 customers per hour’. - Fix: [#13074] Entrance and exit ghosts for mazes not being removed. - Fix: [#13083] Dialog for renaming conflicting track design crops text out. - Fix: [#13097] Missing direction arrow for stations -- Fix: [#13098] UI buttons for entrance and exit don't toggle according to them being built. +- Fix: [#13098] UI buttons for entrance and exit don’t toggle according to them being built. - Fix: [#13098] Maze can still be constructed while placing entrance and exit (original bug). - Fix: [#13118] Closing construction window resets ride viewport. - Fix: [#13129] Missing error message when waiting for train to leave station on the ride measurements graph. @@ -234,9 +237,6 @@ - Fix: [#13278] Desync caused by ghost tiles changing the ride mode. - Fix: [#13289] Litter and vomit sometimes not loading with RCT1 saved game or scenario - Fix: [#13292] Impossible excitement rating requirements with finish building 5 coasters goal -- Improved: [#13023] Made add_news_item console command last argument, assoc, optional. -- Improved: [#13098] Improvements to the maze construction window user interface -- Improved: [#13125] Selecting the RCT2 files now uses localised dialogs. 0.3.1 (2020-09-27) ------------------------------------------------------------------------ @@ -249,32 +249,32 @@ - Feature: [#12885] Add SmallSceneryElement.quadrant to the plugin API. - Feature: [#12886] Make all scenery placement and remove actions available to the plugin API. - Feature: [#2350, #12922] Add snow, heavy snow and blizzard to weather types. +- Improved: [#12806] Add Esperanto diacritics to the sprite font. +- Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows. +- Improved: [#12890] Add stroke to lowercase ‘L’ to differentiate from capital ‘I’. +- Change: [#12749] The required version of macOS has been lowered to 10.13 (High Sierra). - Fix: [#400] Unable to place some saved tracks flush to the ground (original bug). - Fix: [#5753] Entertainers make themselves happy instead of the guests. - Fix: [#7037] Unable to save tracks starting with a sloped turn or helix. - Fix: [#12691] Ride graph tooltip incorrectly used count instead of number string. - Fix: [#12694] Crash when switching ride types with construction window open. -- Fix: [#12701] Silent NSIS setup flag /S isn't silent, upgrade pop-up appears anyway. +- Fix: [#12701] Silent NSIS setup flag /S isn’t silent, upgrade pop-up appears anyway. - Fix: [#12737] Space Rings draw the same vehicle 4 times. - Fix: [#12756] Scenario Editor crashing the game on macOS. -- Fix: [#12764] Rides don't start aged anymore. +- Fix: [#12764] Rides don’t start aged anymore. - Fix: [#12818] Ride price not ignored in free-rides parks. - Fix: [#12820] Title menu buttons not invalidating properly - Fix: [#12845] Deleting ride with active ad campaign creates incorrect notification. - Fix: [#12857] Incorrect Peep thoughts in imported RCT1 parks. -- Fix: [#12881] Guests' favourite rides are not listed in the guest window. +- Fix: [#12881] Guests’ favourite rides are not listed in the guest window. - Fix: [#12910] Plugin API: getRide sometimes returns null for valid ride IDs. - Fix: [#12912] Plugin: selectedCell of CustomListView is being ignored on creation. - Fix: [#12918] Cannot place vanilla TD6 tracks of the Hypercoaster, Monster Trucks, Classic Mini Roller Coaster, Spinning Wild Mouse and Hyper-Twister types. - Fix: Incomplete loop collision box allowed overlapping track (original bug). -- Improved: [#12806] Add Esperanto diacritics to the sprite font. -- Improved: [#12837] Arabic text is now drawn and shaped correctly on Windows. -- Improved: [#12890] Add stroke to lowercase 'L' to differentiate from capital 'I'. -- Technical: [#12749] The required version of macOS has been lowered to 10.13 (High Sierra). 0.3.0 (2020-08-15) ------------------------------------------------------------------------ -- Feature: [#7648] "Enable all drawable track pieces" now enables more pieces for the Twister, Vertical and Air Powered Vertical coasters. +- Feature: [#7648] ‘Enable all drawable track pieces’ now enables more pieces for the Twister, Vertical and Air Powered Vertical coasters. - Feature: [#9029] Open doors with the tile inspector. - Feature: [#9614] Allow popping balloons and quacking ducks in the title screen. - Feature: [#10572] Cheat to allow building at invalid heights. @@ -286,16 +286,23 @@ - Feature: [#11422] Added a shortcut key for disabling/enabling clearance checks. - Feature: [#11788] Command to extract images from a .DAT file. - Feature: [#11959] Hacked go-kart tracks can now use 2x2 bends, 3x3 bends and S-bends. -- Feature: [#12090] Boosters for the Wooden Roller Coaster (if the "Show all track pieces" cheat is enabled). +- Feature: [#12090] Boosters for the Wooden Roller Coaster (if the ‘Show all track pieces’ cheat is enabled). - Feature: [#12184] .sea (RCT Classic) scenario files can now be imported. - Feature: [#12347] Periodically check for new releases on GitHub, and show a notification on the title screen. -- Feature: [#12347] The 'About OpenRCT2' window now has a link to the OpenRCT2 Discord Server. +- Feature: [#12347] The ‘About OpenRCT2’ window now has a link to the OpenRCT2 Discord Server. - Feature: [#12591] Show authors of an object on the object selection dialog. +- Improved: [#3205] Make handymen less likely to get stuck in ride queues. +- Improved: [#6530] Allow water and land height changes on park borders. +- Improved: [#8110] OpenRCT2 now uses a single directory name for title sequences instead of three. +- Improved: [#11390] Build hash written to screenshot metadata. - Change: [#11209] Warn when user is running OpenRCT2 through Wine. - Change: [#11358] Switch copy and paste button positions in tile inspector. - Change: [#11449] Remove complete circuit requirement from Air Powered Vertical Coaster (for RCT1 parity). -- Change: [#11898] The `openrct-data-path` command-line argument has been renamed to `openrct2-data-path`. +- Change: [#11517] Windows Vista is supported again (libzip regression in the previous release). +- Change: [#11898] The ‘openrct-data-path’ command-line argument has been renamed to ‘openrct2-data-path’. - Change: [#11944] The ride list sort mode is now remembered for the duration of the game. +- Change: The required version of macOS has been increased to 10.14 (Mojave) for plugin support. +- Removed: [#11820] Twitch support (relied on a server that has been down for a few years). - Fix: [#1013] Negative length displayed in Ride window. - Fix: [#1148] Research funding dropdown not shown in finances window. - Fix: [#5451] Guests scream on every descent, no matter how small. @@ -303,7 +310,7 @@ - Fix: [#7006] Submarine Ride is in the wrong research group. - Fix: [#7324] Research window shows vehicle name instead of ride name. - Fix: [#7969, #8175, #12501] When loading a landscape in the Scenario Editor, the inventions list, financial settings and objective settings are reset. -- Fix: [#10549] 'Build the best ride you can' objective missing ride name. +- Fix: [#10549] ‘Build the best ride you can’ objective missing ride name. - Fix: [#10634] Guests are unable to use uphill paths out of toilets. - Fix: [#10751] Saved mazes are incomplete. - Fix: [#10876] When removing a path, its guest entry point is not removed. @@ -316,7 +323,7 @@ - Fix: [#11315] Ride that has never opened is shown as favorite ride of many guests. - Fix: [#11386] Alphabetical sorting is broken. - Fix: [#11405] Building a path through walls does not always remove the walls. -- Fix: [#11450] Rides with unsuitable track can't be opened even with "Enable all drawable track pieces" cheat. +- Fix: [#11450] Rides with unsuitable track can’t be opened even with ‘Enable all drawable track pieces’ cheat. - Fix: [#11455] Object Selection window cuts off scenery names. - Fix: [#11623] Erratic zoom behavior when pointing outside of the map. - Fix: [#11640] Objects with a blank description in one language do not fall back to other languages anymore. @@ -330,45 +337,40 @@ - Fix: [#12071] Crash in Guest List when a guest dies. - Fix: [#12093] Staff window tab animation was no longer updating. - Fix: [#12123] Long server descriptions are not cut off properly. -- Fix: [#12211] Map Generator shows incorrect map sizes (e.g. "150 x 0"). -- Fix: [#12221] Map Generation tool doesn't place any trees. +- Fix: [#12211] Map Generator shows incorrect map sizes (e.g. ‘150 x 0’). +- Fix: [#12221] Map Generation tool doesn’t place any trees. - Fix: [#12285] On-ride photo profit assumes every guest buys one. - Fix: [#12297] OpenGL renderer causing artifacts. - Fix: [#12308] Cannot use cheats in editor modes. - Fix: [#12312] Softlock when loading save file via command line fails. -- Fix: [#12486] `set-rct2` has a broken g1.dat check. +- Fix: [#12486] ‘set-rct2’ has a broken g1.dat check. - Fix: [#12498] Circus construction ghost does not rotate (original bug). - Fix: [#12505] Stores selling multiple items can only have the first product advertised. - Fix: [#12506] Cannot advertise food if there are no rides in the park. - Fix: [#12533] Track designs list does not use natural sorting. -- Fix: [#12611] 'Monthly Income from ride tickets' in Scenario Editor is removed when park is not free entry. -- Fix: 'j' character has broken kerning (original bug). +- Fix: [#12611] ‘Monthly Income from ride tickets’ in Scenario Editor is removed when park is not free entry. +- Fix: ‘j’ character has broken kerning (original bug). - Fix: RCT1 scenarios have more items in the object list than are present in the park or the research list. -- Fix: Brakes keep working during "Brakes failure". +- Fix: Brakes keep working during ‘Brakes failure’. - Fix: Guests maze pathfinding prefers a specific direction (original bug). -- Improved: [#6530] Allow water and land height changes on park borders. -- Improved: [#11390] Build hash written to screenshot metadata. -- Improved: [#3205] Make handymen less likely to get stuck in ride queues. -- Technical: [#8110] OpenRCT2 now uses a single directory name for title sequences instead of three. -- Technical: [#11517] Windows Vista is supported again (libzip regression in the previous release). -- Technical: The required version of macOS has been increased to 10.14 (Mojave) for plugin support. -- Removed: [#11820] Twitch support (relied on a server that has been down for a few years). 0.2.6 (2020-04-17) ------------------------------------------------------------------------ - Feature: [#10925] Show hovered values on finance charts. - Feature: [#11013] Ctrl+C copies input dialog text to clipboard. - Feature: [#11218] load_park command for console -- Feature: [#11272] Option for toggling notifications for 'Ride casualties' and 'Stuck or stalled vehicles'. +- Feature: [#11272] Option for toggling notifications for ‘Ride casualties’ and ‘Stuck or stalled vehicles’. - Feature: [#11281] add_news_item command for console - Feature: [#11300] Add powered launch and reverse incline launched shuttle mode to the Stand-Up Roller Coaster (for RCT1 parity). +- Improved: [#6024] The close button in the object selection now advances to the next step. +- Improved: [#11157] Slimmer virtual floor lines. - Fix: [#475] Water sides drawn incorrectly (original bug). - Fix: [#6123, #7907, #9472, #11028] Cannot build some track designs with 4 stations (original bug). - Fix: [#6238] Invalid tile elem iteration in Guest::UpdateUsingBin - Fix: [#7094] Back wall edge texture in water missing. - Fix: [#9719] Hacked walls in RCT1 saves are imported incorrectly. - Fix: [#10372, #10509, #10806] Lift base sections incorrectly exporting, causing various lift related bugs. -- Fix: [#10928] File browser's date column is too narrow. +- Fix: [#10928] File browser’s date column is too narrow. - Fix: [#10951, #11160] Attempting to place park entrances creates ghost entrances in random locations. - Fix: [#11005] Company value overflows. - Fix: [#11027] Third color on walls becomes black when saving. @@ -382,8 +384,6 @@ - Fix: [#11258] Properly remove format codes from imported strings. - Fix: [#11286] Fix banner tooltip colour. - Fix: Small red gardens in RCT1 saves are imported in the wrong colour. -- Improved: [#6024] The close button in the object selection now advances to the next step. -- Improved: [#11157] Slimmer virtual floor lines. 0.2.5 (2020-03-24) ------------------------------------------------------------------------ @@ -395,19 +395,24 @@ - Feature: [#10189] Make Track Designs work in multiplayer. - Feature: [#10357] Added window for scenery scatter tool, allowing for area and density selection. - Feature: [#10637] Console command to remove all floating objects. +- Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water. +- Improved: [#10858] Added horizontal grid lines to finance charts. +- Improved: [#10884] Added y-axes and labels to park window charts. +- Improved: [#10970] Introduced optional light effects for vehicles at night. - Change: [#1164] Use available translations for shortcut key bindings. - Change: [#10997] Speed is automatically reset to normal upon scenario completion. +- Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead). - Fix: [#2485] Hide Vertical Faces not applied to the edges of water. - Fix: [#5249] No collision detection when building ride entrance at heights > 85.5m. -- Fix: [#6766] Changelog window doesn't open on some platforms. -- Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle's colour. +- Fix: [#6766] Changelog window doesn’t open on some platforms. +- Fix: [#7784] Vehicle tab takes 1st car colour instead of tab_vehicle’s colour. - Fix: [#7854] Cannot build a custom spiral roller coaster design. - Fix: [#7854] Empty entries in spiral roller coaster designs list. - Fix: [#8151] Game freezes upon demolishing mazes at odd heights. - Fix: [#8875] RCT1 competition scenarios are classified incorrectly. -- Fix: [#10176] Mistake in the sprite for the land tool's 6x6 grid. +- Fix: [#10176] Mistake in the sprite for the land tool’s 6x6 grid. - Fix: [#10196] Doors unable to be placed at end of track corners. -- Fix: [#10228] Can't import RCT1 Deluxe from Steam. +- Fix: [#10228] Can’t import RCT1 Deluxe from Steam. - Fix: [#10313] Path furniture can be placed on level crossings. - Fix: [#10325] Crash when banners have no text. - Fix: [#10376] No ratings generated when a shop and track intersect. @@ -425,23 +430,21 @@ - Fix: [#10752] Mute button state not correctly set at startup. - Fix: [#10822] Can place too many peep spawns. - Fix: [#10898] Banner text has an offset in tile inspector window. -- Fix: [#10904] RCT1/LL-scenarios with red water won't open. +- Fix: [#10904] RCT1/LL-scenarios with red water won’t open. - Fix: [#10941] The Clear Scenery tool gives refunds for ghost elements. - Fix: [#10963] Light effects are drawn off-centre in some rotations. - Fix: [#10993] Bottom toolbar not refreshing when a guest leaves the park. - Fix: [#11001] Rides list does not use natural sorting. - Fix: [objects#54] Stage Coach cars are not considered covered by the game. - Fix: [objects#56] Handymen cut grass incorrectly. -- Improved: [#682] The staff patrol area is now drawn on the water, instead of on the surface under water. -- Improved: [#10858] Added horizontal grid lines to finance charts. -- Improved: [#10884] Added y-axes and labels to park window charts. -- Improved: [#10970] Introduced optional light effects for vehicles at night. -- Removed: [#6898] LOADMM and LOADRCT1 title sequence commands (use LOADSC instead). 0.2.4 (2019-10-28) ------------------------------------------------------------------------ - Feature: [#9285] Remember current group in scenario list window. - Feature: [#9918] Increase image list capacity by about 100k units. +- Improved: [#9466] Add the rain weather effect to the OpenGL renderer. +- Improved: [#9987] Minimum load rounding. +- Improved: [#10125] Better support for high DPI screens. - Change: [#1349] Increase the number of ride music played simultaneously from 2 to 32. - Fix: [#4927] Giant screenshot cut off at bottom and top. - Fix: [#7572] Queue paths connect to regular paths through fences. @@ -452,11 +455,11 @@ - Fix: [#9179] Crash when modifying a ride occasionally. - Fix: [#9533] Door sounds not playing. - Fix: [#9574] Text overflow in scenario objective window when using CJK languages. -- Fix: [#9603] Don't render audio when master volume is turned off. +- Fix: [#9603] Don’t render audio when master volume is turned off. - Fix: [#9625] Show correct cost in scenery selection. - Fix: [#9669] The tile inspector shortcut key does not work with debugging tools disabled. - Fix: [#9675] Guest entry point limit can be bypassed in scenario editor. -- Fix: [#9683] Cannot raise water level if part of the tool's area of effect is off of the map. +- Fix: [#9683] Cannot raise water level if part of the tool’s area of effect is off of the map. - Fix: [#9684] Entering custom size for water/land tool allows confirmation with main enter key, but not numpad enter key. - Fix: [#9690] The keyboard shortcut for rotating the game view can be set to Enter or KP Enter, but not both. - Fix: [#9717] Scroll bars do not render correctly when using OpenGL renderer. @@ -465,7 +468,7 @@ - Fix: [#9926] Africa - Oasis park has wrong peep spawn (original bug). - Fix: [#9953] Crash when hacked rides attempt to find the closest mechanic. - Fix: [#9955] Resizing map in while pause mode does not work and may result in freezes. -- Fix: [#9957] When using 'no money' cheat, guests complain of running out of cash. +- Fix: [#9957] When using ‘no money’ cheat, guests complain of running out of cash. - Fix: [#9970] Wait for quarter load fails. - Fix: [#9994] Game action tick collision during server connect and map load. - Fix: [#10017] Ghost elements influencing ride excitement. @@ -474,9 +477,6 @@ - Fix: [#10149] Desync in headless mode with rides that create smoke particles. - Fix: [#10249] Desync because of ride crashes and simulation mode. - Fix: [#10256] Desync because of advancing ahead of server ticks during map change. -- Improved: [#9466] Add the rain weather effect to the OpenGL renderer. -- Improved: [#9987] Minimum load rounding. -- Improved: [#10125] Better support for high DPI screens. 0.2.3 (2019-07-10) ------------------------------------------------------------------------ @@ -497,6 +497,8 @@ - Change: [#8427] Ghost elements now show up as white on the mini-map. - Change: [#8688] Move common actions from debug menu into cheats menu. - Change: [#9428] Increase maximum height of the Hypercoaster to RCT1 limits. +- Improved: [#6116] Expose colour scheme for track elements in the tile inspector. +- Improved: Allow the use of numpad enter key for console and chat. - Fix: [#2294] Clients crashing the server with invalid object selection. - Fix: [#4568, #5896] Incorrect fences removed when building a tracked ride through - Fix: [#5103] OpenGL: ride track preview not rendered. @@ -506,16 +508,16 @@ - Fix: [#5905] Urban Park merry-go-round has entrance and exit swapped (original bug). - Fix: [#6006] Objects higher than 6 metres are considered trees (original bug). - Fix: [#7039] Map window not rendering properly when using OpenGL. -- Fix: [#7045] Theme window's colour pickers not drawn properly on OpenGL. -- Fix: [#7323] Tunnel entrances not rendering in 'highlight path issues' mode if they have benches inside. +- Fix: [#7045] Theme window’s colour pickers not drawn properly on OpenGL. +- Fix: [#7323] Tunnel entrances not rendering in ‘highlight path issues’ mode if they have benches inside. - Fix: [#7729] Money Input Prompt breaks on certain values. - Fix: [#7884] Unfinished preserved rides can be demolished with quick demolish. - Fix: [#7913] RCT1/RCT2 title sequence timing is off. - Fix: [#7700, #8079, #8969] Crash when unloading buggy custom rides. -- Fix: [#7829] Rotated information kiosk can cause 'unreachable' messages. +- Fix: [#7829] Rotated information kiosk can cause ‘unreachable’ messages. - Fix: [#7878] Scroll shortcut keys ignore SHIFT/CTRL/ALT modifiers. - Fix: [#8064] Ride construction errors shown as (undefined string) -- Fix: [#8219] Faulty folder recreation in "save" folder. +- Fix: [#8219] Faulty folder recreation in ‘save’ folder. - Fix: [#8480, #8535] Crash when mirroring track design. - Fix: [#8507] Incorrect change in vehicle rolling direction. - Fix: [#8537] Imported RCT1 rides/shops are all numbered 1. @@ -542,12 +544,10 @@ - Fix: [#9324] Crash trying to remove invalid footpath scenery. - Fix: [#9402] Ad campaigns disappear when you save and load the game. - Fix: [#9411] Ad campaigns end too soon. -- Fix: [#9476] Running `simulate` command on park yields `Completed: (null)`. +- Fix: [#9476] Running ‘simulate’ command on park yields ‘Completed: (null)’. - Fix: [#9520] Time Twister object artdec29 conversion problem. -- Fix: Guests eating popcorn are drawn as if they're eating pizza. +- Fix: Guests eating popcorn are drawn as if they’re eating pizza. - Fix: The arbitrary ride type and vehicle dropdown lists are ordered case-sensitively. -- Improved: [#6116] Expose colour scheme for track elements in the tile inspector. -- Improved: Allow the use of numpad enter key for console and chat. 0.2.2 (2019-03-13) ------------------------------------------------------------------------ @@ -558,10 +558,10 @@ - Feature: [#7980] Allow data path for RCT1 to be specified by a command line argument. - Feature: [#8073] Auto-upload minidumps to backtrace.io (optional, MSVC/Windows only) - Feature: [#8078] Add save_park command to in-game console. -- Feature: [#8080] New console variable "current_rotation" to get or set view rotation. +- Feature: [#8080] New console variable ‘current_rotation’ to get or set view rotation. - Feature: [#8098] Glyph for Russian rouble sign. - Feature: [#8099] Add Powered Launch mode to Inverted RC (for RCT1 parity). -- Feature: [#8190] Allow building footpaths on 'corner down' terrain. +- Feature: [#8190] Allow building footpaths on ‘corner down’ terrain. - Feature: [#8191] Allow building on-ride photos and water S-bends on the Water Coaster. - Feature: [#8259] Add say command to in-game console. - Feature: [#8374] Add replay system. @@ -573,24 +573,33 @@ - Feature: [#8670] Add ability to download missing objects when loading a park. - Change: [#7961] Add new object types: station, terrain surface, and terrain edge. - Change: [#8222] The climate setting has been moved from objective options to scenario options. -- Change: [#8718] Allow TARMAC object to be removed when running the `remove_unused_objects` command. +- Change: [#8718] Allow TARMAC object to be removed when running the ‘remove_unused_objects’ command. - Change: [#8718] No longer require the generic scenery groups and tarmac footpath to be checked when creating a scenario. - Change: [#8734] Disable kick button in multiplayer window when unable to use it. +- Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only). +- Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window’s graph tab. +- Improved: [#7930] Automatically create folders for custom content. +- Improved: [#7980] Show the full path of the scenario in the scenario select window. +- Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector. +- Improved: [#8107] Support Discord release of RCT2. +- Improved: [#8491] Highlight entrance and exit with different colours in track design previews. +- Improved: Almost completely new Hungarian translation. +- Removed: [#7929] Support for scenario text objects. - Fix: [#3832] Changing the colour scheme of track pieces does not work in multiplayer. - Fix: [#4094] Coasters with long flat-to-steep pieces offer them in diagonal mode (original bug). - Fix: [#5684] Player list can desync between clients and server and can crash. - Fix: [#6191] OpenRCT2 fails to run when the path has an emoji in it. - Fix: [#7439] Placement messages have mixed strings -- Fix: [#7473] Disabling sound effects also disables "Disable audio on focus loss". +- Fix: [#7473] Disabling sound effects also disables ‘Disable audio on focus loss’. - Fix: [#7476] Trying to Change Park Name During MP Session Instantly Crashes Host Game. - Fix: [#7536] Android builds fail to start. - Fix: [#7689] Deleting 0-tile maze gives a MONEY32_UNDEFINED (negative) refund. - Fix: [#7828] Copied entrances and exits stay when demolishing ride. -- Fix: [#7945] Client IP address is logged as `(null)` in server logs. +- Fix: [#7945] Client IP address is logged as ‘(null)’ in server logs. - Fix: [#7952] Performance drop caused by code refactor. - Fix: [#7954] Key validation fails on Windows due to non-ASCII user / player name. - Fix: [#7975] Inspection flag not cleared for rides which are set to never be inspected (original bug). -- Fix: [#7985] Giant Screenshot ignores 'Map rendering' settings. +- Fix: [#7985] Giant Screenshot ignores ‘Map rendering’ settings. - Fix: [#7987] Broken track designs increase money by MONEY32_UNDEFINED. - Fix: [#7991] Scenery and footpaths on Construction Rights tiles can be deleted using Clear Scenery. - Fix: [#8034] Vanilla sprites are broken when making screenshots from command line. @@ -600,7 +609,7 @@ - Fix: [#8101] Title sequences window flashes after opening. - Fix: [#8120] Crash trying to place peep spawn outside of map. - Fix: [#8121] Crash Renaming park with server logging enabled. -- Fix: [#8139] Buying land costs money when the game is in "no money" mode. +- Fix: [#8139] Buying land costs money when the game is in ‘no money’ mode. - Fix: [#8141] Attempting to build entrance/exit on station 2 does not work. - Fix: [#8142] Reliability of mazes and crooked houses can go below 100%. - Fix: [#8187] Cannot set land ownership over ride entrances or exits in sandbox mode. @@ -615,7 +624,7 @@ - Fix: [#8433] Crash if master server response is not valid JSON. - Fix: [#8434] Crash if curl_easy_init fails. - Fix: [#8443] Crash when selecting the current vehicle for ride that has none available. -- Fix: [#8456] Junior booster track piece doesn't connect properly. +- Fix: [#8456] Junior booster track piece doesn’t connect properly. - Fix: [#8464] Crash on game shutdown. - Fix: [#8469] Crash modifying colour on hacked rides. - Fix: [#8508] Underground roto-drop is not going up. @@ -633,15 +642,6 @@ - Fix: [#8804] Raising water shows money effect at the bottom rather than new height. - Fix: [#8811] Some fields in the sv6 save file not being copied correctly. - Fix: [#8824] Invalid read in footpath_chain_ride_queue. -- Improved: [#2940] Allow mouse-dragging to set patrol area (Singleplayer only). -- Improved: [#7730] Draw extreme vertical and lateral Gs red in the ride window's graph tab. -- Improved: [#7930] Automatically create folders for custom content. -- Improved: [#7980] Show the full path of the scenario in the scenario select window. -- Improved: [#7993] Allow assigning a keyboard shortcut for opening the tile inspector. -- Improved: [#8107] Support Discord release of RCT2. -- Improved: [#8491] Highlight entrance and exit with different colours in track design previews. -- Improved: Almost completely new Hungarian translation. -- Removed: [#7929] Support for scenario text objects. 0.2.1 (2018-08-26) ------------------------------------------------------------------------ @@ -656,6 +656,8 @@ - Feature: [#7868] Placing scenery while holding shift now scales appropriately with zoom levels. - Feature: [#7882] Auto-detect Steam and GOG installations of RCT1. - Feature: [#7885] Turkish translation. +- Improved: [#7899] Timestamps in the load/save screen are now displayed using local timezone instead of GMT. +- Improved: [#7918] Better RCT2 detection if both disc and GOG/Steam versions are installed. - Fix: [#3177] Wrong keys displayed in shortcut menu. - Fix: [#4039] No sprite font glyph for German opening quotation mark. - Fix: [#5548] platform_get_locale_date_format is not implemented for Linux. @@ -667,9 +669,9 @@ - Fix: [#7643] No Money scenarios with funding set to zero. - Fix: [#7653] Finances money spinner is too narrow for big loans. - Fix: [#7673] Vehicle names are cut off in invention list. -- Fix: [#7674] Rides show up as random numbers in guest's ride list. +- Fix: [#7674] Rides show up as random numbers in guest’s ride list. - Fix: [#7678] Crash when loading or starting a new game while having object selection window open. -- Fix: [#7683] 'Arbitrary ride type' dropdown state is shared between windows. +- Fix: [#7683] ‘Arbitrary ride type’ dropdown state is shared between windows. - Fix: [#7697] Some scenery groups in RCT1 saves are never invented. - Fix: [#7711] Inverted Hairpin Coaster allows building invisible banked pieces. - Fix: [#7734] Title sequence not included in macOS builds as of 0.2.0 release. @@ -683,14 +685,12 @@ - Fix: [#7804] Russian ride descriptions are cut off. - Fix: [#7872] CJK tooltips are often cut off. - Fix: [#7895] Import of Mega Park and the RCT1 title music do not work on some RCT1 sources. -- Improved: [#7899] Timestamps in the load/save screen are now displayed using local timezone instead of GMT. -- Improved: [#7918] Better RCT2 detection if both disc and GOG/Steam versions are installed. 0.2.0 (2018-06-10) ------------------------------------------------------------------------ - Feature: [#1417] Allow saving track designs for flat rides. - Feature: [#1675] Auto-rotate shops to face footpaths. -- Feature: [#3473] Add button in ride window's maintainance tab to refurbish the ride. +- Feature: [#3473] Add button in ride window’s maintainance tab to refurbish the ride. - Feature: [#4143] New horizontal +/- spinner widgets to make adjusting values easier. - Feature: [#6510] Ability to select edges or a row of tiles by holding down Ctrl using the land tool. - Feature: [#7187] Option for early scenario completion. @@ -700,9 +700,25 @@ - Feature: [#7332] Keyboard shortcuts for view path issues and cutaway view. - Feature: [#7348] Add large half loops to the Vertical Drop Roller Coaster. - Feature: [#7459] Allow opening and closing of parks that use no money. +- Improved: [#2989] Multiplayer window now changes title when tab changes. +- Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair. +- Improved: [#5832] Resize tile inspector automatically when selecting a tile element. +- Improved: [#6221] The scenario editor’s invention list is now resizeable. +- Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed. +- Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an ‘off edge map’ error. +- Improved: [#7435] Object indexing now supports multi-threading. +- Improved: [#7510] Add horizontal clipping to cut-away view options. +- Improved: [#7531] ‘Save track design’ dropdown now stays open. +- Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile. +- Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers. +- Improved: [#7567] Improve the performance of loading parks and the title sequence. +- Improved: [#7577] Allow fine-tuning the virtual floor style. +- Improved: [#7608] The vehicle selection dropdown is now sorted orthographically. +- Improved: [#7613] Resizing the staff window now resizes the name and action columns too. +- Improved: [#7627] Allow scrolling up and down on spinners to change their values. - Fix: [#2053] When clearance checks are disabled, a track piece ghost can remove non-ghost track pieces. - Fix: [#2611] Some objects show (undefined string) instead of a description in Korean. -- Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don't get their extension. +- Fix: [#3596] Saving parks, landscapes and tracks with a period in the filenames don’t get their extension. - Fix: [#5210] Default system dialog not accessible from saving landscape window. - Fix: [#6134] Scenarios incorrectly categorised when using Polish version of RCT2. - Fix: [#6141] CSS50.dat is never loaded. @@ -711,13 +727,13 @@ - Fix: [#7176] Mechanics sometimes fall down from rides. - Fix: [#7303] Visual glitch with virtual floor near map edges. - Fix: [#7313] Loading an invalid path with OpenRCT2 produces results different than expected. -- Fix: [#7327] Abstract scenery and stations don't get fully See-Through when hiding them (original bug). +- Fix: [#7327] Abstract scenery and stations don’t get fully See-Through when hiding them (original bug). - Fix: [#7331] Invention list in scenario editor crashes upon removing previously-enabled ride/stall entries. - Fix: [#7341] Staff may auto-spawn on guests walking outside of paths. - Fix: [#7354] Cut-away view does not draw tile elements that have been moved down on the list. - Fix: [#7358] Peeps and staff entering rides still have the slope speed penalty set. - Fix: [#7382] Opening the mini-map reverts the size of the land tool to 1x1, regardless of what was selected before. -- Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that's underneath a ride entrance. +- Fix: [#7402] Edges of neigbouring footpaths stay connected after removing a path that’s underneath a ride entrance. - Fix: [#7405] Rides can be covered by placing scenery underneath them. - Fix: [#7418] Staff walk off paths with a connection but no adjacent path. - Fix: [#7434] Diagonal ride segments cannot be deleted if they are isolated. @@ -727,22 +743,6 @@ - Fix: [#7528] In park entrance pricing tab, switching tabs happens on mouse-down instead of mouse-up - Fix: [#7544] Starting a headless server with no arguments causes the game to freeze. - Fix: [#7571] Hovering a ride design over scenery or tracks will give tons of money. -- Improved: [#2989] Multiplayer window now changes title when tab changes. -- Improved: [#5339] Change eyedropper icon to actual eyedropper and change cursor to crosshair. -- Improved: [#5832] Resize tile inspector automatically when selecting a tile element. -- Improved: [#6221] The scenario editor's invention list is now resizeable. -- Improved: [#7069] The arbitrary ride type selection dropdown is now sorted orthographically, and has its spinners removed. -- Improved: [#7302] Raising land near the map edge makes the affected area smaller instead of showing an 'off edge map' error. -- Improved: [#7435] Object indexing now supports multi-threading. -- Improved: [#7510] Add horizontal clipping to cut-away view options. -- Improved: [#7531] "Save track design" dropdown now stays open. -- Improved: [#7548] Ctrl-clicking with the tile inspector open now directly selects an element and its tile. -- Improved: [#7555] Allow setting the Twitch API URL, allowing custom API servers. -- Improved: [#7567] Improve the performance of loading parks and the title sequence. -- Improved: [#7577] Allow fine-tuning the virtual floor style. -- Improved: [#7608] The vehicle selection dropdown is now sorted orthographically. -- Improved: [#7613] Resizing the staff window now resizes the name and action columns too. -- Improved: [#7627] Allow scrolling up and down on spinners to change their values. 0.1.2 (2018-03-18) ------------------------------------------------------------------------ @@ -770,7 +770,7 @@ - Feature: [#6353] Show custom RCT1 scenarios in New Scenario window. - Feature: [#6411] Add command to remove the park fence. - Feature: [#6414] Raise maximum launch speed of the Corkscrew RC back to 96 km/h (for RCT1 parity). -- Feature: [#6433] Turn 'unlock all prices' into a regular (non-cheat, persistent) option. +- Feature: [#6433] Turn ‘unlock all prices’ into a regular (non-cheat, persistent) option. - Feature: [#6516] Ability to search by filename in the object selection window. - Feature: [#6530] Land rights tool no longer blocks when a tile is not for purchase. - Feature: [#6568] Add smooth nearest neighbour scaling. @@ -786,10 +786,22 @@ - Feature: Vehicles with matching capabilities are now always switchable. - Feature: Add search box to track design window. - Feature: Add load scenario command to title sequences. +- Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost. +- Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost. +- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode. +- Improved: [#6218] Speed up game start up time by saving scenario index to file. +- Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost. +- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF. +- Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations. +- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled. +- Improved: Major translation updates for Japanese and Polish. +- Improved: Added 24x24, 48x48, and 96x96 icon resolutions. +- Change: [#6384] On macOS, address ‘NSFileHandlingPanel’ deprecation by using ‘NSModalResponse’ instead. +- Removed: [#6772] RCT2 interop removed. - Fix: [#816] In the map window, there are more peeps flickering than there are selected (original bug). - Fix: [#996, #2589, #2875] Viewport scrolling no longer shakes or gets stuck. - Fix: [#1185] Close button colour of prompt windows does not match. -- Fix: [#1833, #4937, #6138] 'Too low!' warning when building rides and shops on the lowest land level (original bug). +- Fix: [#1833, #4937, #6138] ‘Too low!’ warning when building rides and shops on the lowest land level (original bug). - Fix: [#2254] Edge scrolling horizontally now has the same speed as vertical edge scrolling. - Fix: [#2607] Rain rendered incorrectly in additional viewport. - Fix: [#3171] Guests entering from the corner of the tile in Amity Airfield (original bug). @@ -805,10 +817,10 @@ - Fix: [#5417] Hacked Crooked House tracked rides do not dispatch vehicles. - Fix: [#5445] Patrol area not imported from RCT1 saves and scenarios. - Fix: [#5585] Inconsistent zooming with mouse wheel. -- Fix: [#5609] Vehicle switching may cause '0 cars per train' to be set. +- Fix: [#5609] Vehicle switching may cause ‘0 cars per train’ to be set. - Fix: [#5636] Pausing the game shows mute button as active. - Fix: [#5741] Land rights indicators disappear when switching views. -- Fix: [#5761] Mini coaster doesn't appear despite being selected. +- Fix: [#5761] Mini coaster doesn’t appear despite being selected. - Fix: [#5788] Empty scenario names cause invisible entries in scenario list. - Fix: [#5809] Support Steam RCT1 file layout when loading CSG images. - Fix: [#5838] Crash when saving very large track designs. @@ -821,7 +833,7 @@ - Fix: [#6133] Construction rights not shown after selecting buy mode. - Fix: [#6188] Viewports not being clipped properly when zoomed out in OpenGL mode. - Fix: [#6193] All rings in Space Rings use the same secondary colour. -- Fix: [#6196, #6223] Guest's energy underflows and never decreases. +- Fix: [#6196, #6223] Guest’s energy underflows and never decreases. - Fix: [#6198] You cannot cancel RCT1 directory selection. - Fix: [#6199] Inverted Hairpin Coaster vehicle tab is not centred. - Fix: [#6202] Guests can break occupied benches (original bug). @@ -841,10 +853,10 @@ - Fix: [#6413] Maze previews only showing scenery. - Fix: [#6423] Importing parks containing names with Polish characters. - Fix: [#6423] Polish characters now correctly drawn when using the sprite font. -- Fix: [#6445] Guests' favourite ride improperly set when importing from RCT1 or AA. +- Fix: [#6445] Guests’ favourite ride improperly set when importing from RCT1 or AA. - Fix: [#6452] Scenario text cut off when switching between 32 and 64-bit builds. - Fix: [#6460] Crash when reading corrupt object files. -- Fix: [#6481] Can't take screenshots of parks with colons in the name. +- Fix: [#6481] Can’t take screenshots of parks with colons in the name. - Fix: [#6500] Failure to load resources when config file is missing. - Fix: [#6547] The server log is not logged if the server name contains CJK. - Fix: [#6593] Cannot hire entertainers when default scenery groups are not selected (original bug). @@ -872,18 +884,6 @@ - Fix: Remove consecutive thoughts about a ride being demolished. - Fix: Water raft vehicles stop spinning when going up slopes. - Fix: Incorrect spin is applied to coasters on S-bends and other turns. -- Improved: [#5962] Use AVX2 instruction set where supported, resulting in a performance boost. -- Improved: [#5964] Use SSE 4.1 instruction set where supported, resulting in a performance boost. -- Improved: [#6186] Transparent menu items now draw properly in OpenGL mode. -- Improved: [#6218] Speed up game start up time by saving scenario index to file. -- Improved: [#6242] Prevent scenery aging and grass growth causing tile invalidation unless necessary - slight performance boost. -- Improved: [#6423] Polish is now rendered using the sprite font, rather than TTF. -- Improved: [#6746] Draw friction wheels instead of chain lift on Looping Roller Coaster stations. -- Improved: Load/save window now refreshes list if native file dialog is closed/cancelled. -- Improved: Major translation updates for Japanese and Polish. -- Improved: Added 24x24, 48x48, and 96x96 icon resolutions. -- Technical: [#6384] On macOS, address NSFileHandlingPanel deprecation by using NSModalResponse instead. -- Technical: [#6772] RCT2 interop removed. 0.1.1 (2017-08-09) ------------------------------------------------------------------------ @@ -892,6 +892,16 @@ - Feature: [#5877] Allow up to 16 stations to be synchronised. - Feature: [#5970] The Bobsleigh Roller Coaster now supports on-ride photos. - Feature: [#5991] Allow all tracked rides that can be tested without guests to the Track Designer. +- Improved: [#2223] Change mountain tool to ignore higher surrounding tiles. +- Improved: [#4301] Leading and trailing whitespace in player name is now removed. +- Improved: [#5859] OpenGL rendering performance. +- Improved: [#5863] Switching drawing engines no longer requires the application to restart. +- Improved: [#6003] Doors placed on tracks will now work with all vehicles. +- Improved: [#6037] Autosaves are now stored in a subfolder. +- Improved: The land tool buttons can now be held down to increase/decrease size. +- Improved: Dropdowns longer than 32 items overflow into columns. +- Improved: Ride Type option in ride window is now a dropdown. +- Improved: ‘About OpenRCT2’ window redesigned, now contains OpenRCT2 info and access to changelog. - Fix: [#2127, #2229, #5586] Mountain tool cost calculation. - Fix: [#3589] Crash due to invalid footpathEntry in path_paint. - Fix: [#3852] Constructing path not clearing scenery on server. @@ -906,27 +916,17 @@ - Fix: [#5880] Leaving bumper cars without building causes assertion. - Fix: [#5890] Fix zoomed OpenGL rendering of special sprites with primary and secondary colours. - Fix: [#5912] Negative queue when moving entrance in paused state. -- Fix: [#5920] Placing guest spawn doesn't do anything every 3rd click. -- Fix: [#5939] Crash when importing 'Six Flags Santa Fe'. +- Fix: [#5920] Placing guest spawn doesn’t do anything every 3rd click. +- Fix: [#5939] Crash when importing ‘Six Flags Santa Fe’. - Fix: [#5977] Custom music files not showing up in music list. -- Fix: [#5981] Ride list doesn't update after using quick demolish. +- Fix: [#5981] Ride list doesn’t update after using quick demolish. - Fix: [#5984] Allow socket binding to same port after crash. - Fix: [#5998] Staff not getting paid / no loan interest. -- Fix: [#6026] 'Select ride to advertise' dropdown does not display all items. +- Fix: [#6026] ‘Select ride to advertise’ dropdown does not display all items. - Fix: [#6052] Unable to place entrance/exit on certain ride types. - Fix: [#6071] Quick demolish can delete protected ride. - Fix: [#6111] Mute button always visible in editor. - Fix: [#6113] Track preview shows incorrect highest drop height. -- Improved: [#2223] Change mountain tool to ignore higher surrounding tiles. -- Improved: [#4301] Leading and trailing whitespace in player name is now removed. -- Improved: [#5859] OpenGL rendering performance. -- Improved: [#5863] Switching drawing engines no longer requires the application to restart. -- Improved: [#6003] Doors placed on tracks will now work with all vehicles. -- Improved: [#6037] Autosaves are now stored in a subfolder. -- Improved: The land tool buttons can now be held down to increase/decrease size. -- Improved: Dropdowns longer than 32 items overflow into columns. -- Improved: Ride Type option in ride window is now a dropdown. -- Improved: "About OpenRCT2" window redesigned, now contains OpenRCT2 info and access to changelog. 0.1.0 (2017-07-12) ------------------------------------------------------------------------ @@ -934,22 +934,26 @@ - Feature: [#5056] Add cheat to own all land. - Feature: [#5133] Add option to display guest expenditure (as seen in RCTC). - Feature: [#5196] Add cheat to disable ride ageing. +- Feature: [#5458] Begin offering headless build with reduced compile- and run-time dependencies. - Feature: [#5504] Group vehicles into ride groups. -- Feature: [#5576] Add a persistent 'display real names of guests' setting. +- Feature: [#5576] Add a persistent ‘display real names of guests’ setting. - Feature: [#5611] Add support for Android. - Feature: [#5706] Add support for OpenBSD. - Feature: OpenRCT2 now starts up on the display it was last shown on. - Feature: Park entrance fee can now be set to amounts up to £200. +- Improved: [#5047] Add ride ratings tests. - Improved: Construction rights can now be placed on park entrances. - Improved: Mouse can now be dragged to select scenery when saving track designs. +- Improved: Fix many desync sources. +- Change: [#5755] Title sequence wait periods use milliseconds. - Fix: [#259] Money making glitch involving swamps (original bug). - Fix: [#441] Construction rights over entrance path erased (original bug). - Fix: [#578] Ride ghosts show up in ride list during construction (original bug). -- Fix: [#597] 'Finish 5 roller coasters' goal not properly checked (original bug). +- Fix: [#597] ‘Finish 5 roller coasters’ goal not properly checked (original bug). - Fix: [#667] Incorrect banner limit calculation (original bug). - Fix: [#739] Crocodile Ride (Log Flume) never allows more than five boats (original bug). -- Fix: [#837] Can't move windows on title screen to where the toolbar would be (original bug). -- Fix: [#1705] Time Twister's Medieval entrance has incorrect scrolling (original bug). +- Fix: [#837] Can’t move windows on title screen to where the toolbar would be (original bug). +- Fix: [#1705] Time Twister’s Medieval entrance has incorrect scrolling (original bug). - Fix: [#3178, #5456] Paths with non-ASCII characters not handled properly on macOS. - Fix: [#3346] Crash when extra long train breaks down at the back. - Fix: [#3479] Building in pause mode creates too many floating numbers, crashing the game. @@ -963,15 +967,11 @@ - Fix: [#5253] RCT1 park value conversion factor too high. - Fix: [#5400] New Ride window does not focus properly on newly invented ride. - Fix: [#5489] Sprite index crash for car view on car ride. -- Fix: [#5730] Unable to uncheck 'No money' in the Scenario Editor. +- Fix: [#5730] Unable to uncheck ‘No money’ in the Scenario Editor. - Fix: [#5750] Game freezes when ride queue linked list is corrupted. - Fix: [#5819] Vertical multi-dimension coaster tunnels drawn incorrectly. - Fix: Non-invented vehicles can be used via track designs in select-by-track-type mode. - Fix: Track components added by OpenRCT2 are now usable in older scenarios. -- Technical: [#5047] Add ride ratings tests. -- Technical: [#5458] Begin offering headless build with reduced compile- and run-time dependencies. -- Technical: [#5755] Title sequence wait periods use milliseconds. -- Technical: Fix many desync sources. 0.0.7 (2017-05-03) ------------------------------------------------------------------------ @@ -983,17 +983,19 @@ - Feature: [#5415] Add mute toolbar button (as seen in RCT1 and Locomotion). - Improved: [#3288] Added server description and greeting textboxes to the start server menu. - Improved: [#3502] Track previews display at higher zoom level for large layouts. -- Improved: [#5055] Implement 'quick demolish' for rides. +- Improved: [#5055] Implement ‘quick demolish’ for rides. - Improved: [#5137] Removing all guests no longer closes the rides and removes the vehicles. - Improved: [#5163] Minor tile inspector improvements and fixes. - Improved: [#5222] Add Catalan language. - Improved: [#5254] Scenario option changes are now synchronised over multiplayer. - Improved: [#5351] Giga Coaster and Steel Twister RC boosters now use the correct sprites. -- Improved: Looping RC and Corkscrew RC now use booster sprites from RCT1's CSG1.DAT if available. +- Improved: Looping RC and Corkscrew RC now use booster sprites from RCT1’s CSG1.DAT if available. - Improved: Scenario options are now synced in multiplayer. - Improved: Remove duplicate ride penalty for closed rides. - Improved: Make shortcut keys window larger and resizable. +- Improved: INI configuration file now case-insensitive. - Removed: known_issues.txt no longer used, check issue tracker on GitHub. +- Removed: version build from msbuild & NSIS. - Fix: [#1992] Felicity Anderson Cheat can crash the game, as well as blocking queues. - Fix: [#4493] Provide tooltip for disabled price field. - Fix: [#4689] Object selection tabs sometimes flicker. @@ -1005,35 +1007,33 @@ - Fix: [#5140] Headless server should save default users.json. - Fix: [#5150] --openrct-data-path sets user data path instead of OpenRCT2 data path. - Fix: [#5169] Parks containing packed objects fail to open. -- Fix: [#5188] Clicking on a Magic Carpet doesn't open the ride window. -- Fix: [#5199] "Force a breakdown" debugging tool isn't hidden in multiplayer. +- Fix: [#5188] Clicking on a Magic Carpet doesn’t open the ride window. +- Fix: [#5199] ‘Force a breakdown’ debugging tool isn’t hidden in multiplayer. - Fix: [#5218] Scale RCT1 park value objectives. -- Fix: [#5219] Game crashes when opening 'misc' tab in options. +- Fix: [#5219] Game crashes when opening ‘misc’ tab in options. - Fix: [#5238] RCT1 import: Rides are initially free when placing them. - Fix: [#5252] Correct typo in Conger Eel Coaster description. - Fix: [#5265] Queue line TVs not detected properly. -- Fix: [#5271] Keyboard shortcuts window isn't large enough (for some languages). -- Fix: [#5284] Mechanic is called to fix a ride that's outside his patrol area. +- Fix: [#5271] Keyboard shortcuts window isn’t large enough (for some languages). +- Fix: [#5284] Mechanic is called to fix a ride that’s outside his patrol area. - Fix: [#5285] Intro always plays even if play_intro = false. - Fix: [#5299] Scenario editor crash when placing peep spawn. - Fix: [#5318] Using the bulldozer tool on under-construction paths results in unlimited free money. - Fix: [#5325] Game crashes if encountering an invalid ride type during research. - Fix: [#5345] Correct typos in descriptions for Top Spin and Splash Boats. - Fix: [#5350] Steel Twister RC and Giga Coaster boosters are underpowered, Junior Roller Coaster boosters overpowered compared to RCTC. -- Fix: [#5357] "Assertion failed!" after guest with name 'Emma Garrell' exits/enters ride. +- Fix: [#5357] ‘Assertion failed!’ after guest with name ‘Emma Garrell’ exits/enters ride. - Fix: Walls do not import from RCT1 correctly in pause mode. - Fix: Extraneous window tabs show up on MacOS 10.12. - Fix: Potential for integer overflow in ride length. - Fix: Vehicles erroneously removed when removing all guests. -- Technical: INI configuration file now case-insensitive. -- Technical: Remove version build from msbuild & NSIS. 0.0.6 (2017-01-29) ------------------------------------------------------------------------ - Feature: [#3355] Allow loading of parks from URLs. - Feature: [#4673] Add paint Z clipping. -- Feature: [#4901] Allow entertainers' costume changes even in absence of required scenery. +- Feature: [#4901] Allow entertainers’ costume changes even in absence of required scenery. - Feature: [#4916] FreeBSD support. - Feature: [#4963] Add boosters (from RCT1 and RCTC). - Feature: [#5113] Entertainers are now hired with a random costume. @@ -1060,7 +1060,7 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer required. - Feature: Ability to disable rendering of weather effects and gloom. -- Feature: New view option: "See-Through Paths". +- Feature: New view option: ‘See-Through Paths’. - Feature: Add cheat to reset date. - Feature: Add OpenGL drawing engine. - Feature: Implementation of the user-defined currency. @@ -1070,7 +1070,7 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: Allow setting ownership of map edges. - Feature: Allow up to 255 cars per train. - Feature: Importing SV4 and SC4 files with rides. -- Feature: Filter Object Selection Window by "Selected only" and "Non-selected only". +- Feature: Filter Object Selection Window by ‘Selected only’ and ‘Non-selected only’. - Feature: Allow raising terrain to 64 in-game units. - Feature: Assymmetric-key-based authorisation and assignment storage. - Feature: Add Norwegian translation. @@ -1082,16 +1082,18 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: Objects are scanned from the user directory as well as the RCT2 directory. - Feature: Objects directory is scanned recursively. - Feature: Optionally zoom in towards the cursor rather than the screen centre. -- Change: The maximum height of Junior Roller Coasters is now 14 units, like it was in RCT1. - Improved: Pathfinding algorithm. - Improved: Performance and reliability of loading objects. - Improved: Screenshots are now saved with the name of the park and the current date and time. - Improved: More accurate frame rate calculation. - Improved: In-game file dialog now shows more formats (sv6, sc6, sv4, etc.). - Improved: Joining multiplayer will not redownload custom objects. +- Change: The maximum height of Junior Roller Coasters is now 14 units, like it was in RCT1. +- Change: Multiplayer groups are now stored in JSON format. +- Change: MinGW builds dropped support for Windows XP. - Removed: BMP screenshots. - Removed: Intamin and Phoenix easter eggs. -- Fix: [#933] On-ride photo price sometimes gets reset to £2 when using 'same price in whole park' (original bug). +- Fix: [#933] On-ride photo price sometimes gets reset to £2 when using ‘same price in whole park’ (original bug). - Fix: [#1038] Guest List is out of order. - Fix: [#1238] Track place window does not fully adjust to custom colour scheme. - Fix: [#2042] Guests entering queues are immediately annoyed when many entertainers are around (original bug). @@ -1114,8 +1116,6 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Fix: [#3915] Restore horizontal and vertical scrollbar behaviour from RCT2 when clicking on one of the scrollbars. - Fix: Lay-down Roller Coasters from RCT1 saves are imported with an incorrect vehicle type (not reported). - Fix: High lateral G-forces penalty applied too early (not reported). -- Technical: Multiplayer groups are now stored in JSON format. -- Technical: MinGW builds dropped support for Windows XP. 0.0.4-beta (2016-04-15) ------------------------------------------------------------------------ @@ -1150,18 +1150,18 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: Ability to disable lightning effect during a thunderstorm. - Feature: Ability to set ownership of map edges. - Feature: Display a chat hotkey when joining a server. +- Improve: performance of rendering, particularly for highly populated parks. +- Improve: performance of loading parks. +- Improve: support for hacked parks. - Change: Server IP addresses are no longer shown in the server list. - Change: Theme format changed from INI to JSON (INI format no longer supported). - Change: Sound controls re-worked to control sound effects and ride music separately. - Change: Use native line endings in config.ini. - Change: Remove default audio device from audio device dropdown in Linux. -- Technical: lodepng dropped in return for libpng. -- Technical: SDL2 upgraded from 2.0.3 to 2.0.4. -- Technical: argparse dropped in return for bespoke command line parsing implementation. -- Technical: Integrated breakpad for (manual) crash reporting. -- Improve: performance of rendering, particularly for highly populated parks. -- Improve: performance of loading parks. -- Improve: support for hacked parks. +- Change: lodepng dropped in return for libpng. +- Change: SDL2 upgraded from 2.0.3 to 2.0.4. +- Change: argparse dropped in return for bespoke command line parsing implementation. +- Change: Integrated breakpad for (manual) crash reporting. - Removed: Anti-cheat code that detected money hack attempts. - Fix: Dated autosave files are not created on OSX and Linux. - Fix: Title sequence directories are not deleted when title sequence is deleted on OSX and Linux. @@ -1170,25 +1170,25 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Fix: Cheats not supported in multiplayer. - Fix: [#1333] Rides never become safe again after a crash. - Fix: [#1742] Non-ascii characters in scenario details not showing correctly. -- Fix: [#2126] Ferris Wheels set to "backward rotation" stop working (original bug). -- Fix: [#2449] Turning off Day/Night Circle while it is night doesn't reset back to day. +- Fix: [#2126] Ferris Wheels set to ‘backward rotation’ stop working (original bug). +- Fix: [#2449] Turning off Day/Night Circle while it is night doesn’t reset back to day. - Fix: [#2477] When opening the built-in load/save dialog, the list is not properly sorted. - Fix: [#2650] Server did not validate actions send from clients (caused error box and desynchronisation). - Fix: [#2651] Ride was not removed when multiplayer client aborted ride construction. - Fix: [#2654] Free transport rides can prevent guests from properly leaving the park. -- Fix: [#2657] Don't create copies of official objects due to bugged saves (original bug). +- Fix: [#2657] Don’t create copies of official objects due to bugged saves (original bug). - Fix: [#2681] When lowering/raising land/water with clearance checks off, walls still get removed. - Fix: [#2693] Multiplayer chat caret does not show true position. - Fix: [#2704] OSX Command Key not read for keyboard shortcuts. - Fix: [#2728] Closing a boat Hire with passengers causes empty boats to leave the platform (original bug). -- Fix: [#2925] Screenshots don't show night filters. +- Fix: [#2925] Screenshots don’t show night filters. - Fix: [#2941] Enter does not work on input box when on the title screen. - Fix: [#2948] New Ride window incorrectly said there were track designs available when in multiplayer mode. - Fix: [#2958] Unable to import RCT1 parks in the scenario editor using the load landscape dialog. - Fix: [#3015] Walls in SC4/SV4 files are not imported correctly. - Fix: [#3063] Search exe directory for SSL bundle as well as CWD. - Fix: [#3120] Negative cash in finance window is not red. -- Fix: [#4134] Can't enable park-wide photo price for log flume and river rapids. +- Fix: [#4134] Can’t enable park-wide photo price for log flume and river rapids. 0.0.3.1-beta (2015-12-04) ------------------------------------------------------------------------ @@ -1219,7 +1219,7 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: Built-in load/save window is now used for converting saved games to scenarios. - Feature: Cooperative multiplayer (has some game-breaking bugs). - Feature: Native Linux support. -- Feature: Console commands for fixing 'Name already in use' and banner count errors. +- Feature: Console commands for fixing ‘Name already in use’ and banner count errors. - Feature: Scenario and object descriptions are now translatable. - Feature: UI stays responsive in pause mode. - Feature: Marketing campaign can now be run for up to 12 weeks. @@ -1236,12 +1236,12 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: Option to display all scrolling text banners as upper case (RCT1 style). - Feature: Option to mute audio when game is not focused. - Feature: Option to automatically place staff after hire. -- Feature: Option to enable 'mow grass' by default for handymen (RCT1 style). +- Feature: Option to enable ‘mow grass’ by default for handymen (RCT1 style). - Feature: Option to ignore invalid checksums on loaded parks. - Feature: Option to scale game display for better compatibility with high DPI screens. -- Alteration: Autosave is now measured in real-time rather than in-game date. -- Alteration: Hacked rides no longer have their reliability set to 0. -- Technical: DirectDraw, DirectInput, DirectPlay and DirectSound dependencies are no longer used. +- Improved: DirectDraw, DirectInput, DirectPlay and DirectSound dependencies are no longer used. +- Change: Autosave is now measured in real-time rather than in-game date. +- Change: Hacked rides no longer have their reliability set to 0. - Removed: Six Flags branding and limitations. - Removed: Infogrames disclaimer. - Fix: When placing a track, the preview will now use the same orientation as the ghost. @@ -1249,7 +1249,7 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Fix: Fix corrupt map elements when loading a game. - Fix: Fix corrupt peep counter when loading a game. - Fix: Parks created in the Scenario Editor now select the standard staff uniform colours by default. -- Fix: Launched TD4 rides will now always use the RCT1 launch mode (that doesn't pass the station) (original bug). +- Fix: Launched TD4 rides will now always use the RCT1 launch mode (that doesn’t pass the station) (original bug). - Fix: Guests will no longer ignore no entry signs if the tile contains more than one fence (original bug). - Fix: Right-clicking a piece of launched lift will no longer crash the game (original bug). - Fix: Fix bugs in calculation of Heartline Twister and Launched Freefall ratings (original bugs). @@ -1257,10 +1257,10 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Fix: TD4 River Rapids will now have the correct seat colour (original bug). - Fix: Message sound will no longer play in the editor modes (original bug). - Fix: Scenarios created with the Scenario Editor will now have the correct initial temperature for their climate (original bug). -- Fix: Financial information can no longer be accessed from the rides/attractions menu in parks that don't use money (original bug). +- Fix: Financial information can no longer be accessed from the rides/attractions menu in parks that don’t use money (original bug). - Fix: The path tool and tracked-ride construction tool no longer interfere with one another in certain situations (original bug). -- Fix: Building a flat ride partially out of park boundaries will no longer trigger a misleading "too high for supports" message (original bug). -- Fix: On-ride photos are now factored into the calculations of a ride's income and profit per hour (original bug). +- Fix: Building a flat ride partially out of park boundaries will no longer trigger a misleading ‘too high for supports’ message (original bug). +- Fix: On-ride photos are now factored into the calculations of a ride’s income and profit per hour (original bug). 0.0.2-beta (2015-06-21) ------------------------------------------------------------------------ @@ -1303,7 +1303,7 @@ This is the first fully implemented version of OpenRCT2. RCT2.EXE is no longer r - Feature: Change available objects in-game (only available from console). - Feature: Change research settings in-game (only available from console). - Feature: (Random) map generator available in scenario editor, accessible via the view menu. -- Feature: RollerCoaster Tycoon 1 scenarios can now be opened in the scenario editor or by using the 'edit' command line action. -- Feature: The "have fun" objective can now be selected in the scenario editor. +- Feature: RollerCoaster Tycoon 1 scenarios can now be opened in the scenario editor or by using the ‘edit’ command line action. +- Feature: The ‘have fun’ objective can now be selected in the scenario editor. - Feature: Twitch integration. - Fix: Litter bins now get full and require emptying by handymen.