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https://github.com/OpenRCT2/OpenRCT2.git
synced 2025-01-23 10:51:58 -05:00
Fix tile element scripting
This commit is contained in:
parent
4b95a3a9d0
commit
ab5bfffde0
3 changed files with 56 additions and 496 deletions
30
distribution/openrct2.d.ts
vendored
30
distribution/openrct2.d.ts
vendored
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@ -159,20 +159,22 @@ export interface BaseTileElement {
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broken: boolean;
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}
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export interface TileElement extends BaseTileElement {
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/**
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* Gets the element as a specific type to access its properties
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*/
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asSurface(): SurfaceElement | null;
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asFootpath(): FootpathElement | null;
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asTrack(): TrackElement | null;
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asSmallScenery(): SmallSceneryElement | null;
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asEntrance(): EntranceElement | null;
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asWall(): WallElement | null;
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asLargeScenery(): LargeSceneryElement | null;
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asBanner(): BannerElement | null;
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asCorruptElement(): CorruptElement | null;
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}
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// export interface TileElement extends BaseTileElement {
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// /**
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// * Gets the element as a specific type to access its properties
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// */
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// asSurface(): SurfaceElement | null;
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// asFootpath(): FootpathElement | null;
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// asTrack(): TrackElement | null;
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// asSmallScenery(): SmallSceneryElement | null;
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// asEntrance(): EntranceElement | null;
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// asWall(): WallElement | null;
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// asLargeScenery(): LargeSceneryElement | null;
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// asBanner(): BannerElement | null;
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// asCorruptElement(): CorruptElement | null;
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// }
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export type TileElement = SurfaceElement | FootpathElement | TrackElement;
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export interface SurfaceElement extends BaseTileElement {
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slope: number;
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@ -52,8 +52,9 @@ namespace OpenRCT2::Scripting
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std::shared_ptr<ScTile> getTile(int32_t x, int32_t y)
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{
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auto firstElement = map_get_first_element_at({ x, y });
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return std::make_shared<ScTile>(firstElement);
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auto coords = TileCoordsXY(x, y).ToCoordsXY();
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auto firstElement = map_get_first_element_at(coords);
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return std::make_shared<ScTile>(coords, firstElement);
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}
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std::shared_ptr<ScThing> getThing(int32_t id)
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@ -20,18 +20,23 @@
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namespace OpenRCT2::Scripting
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{
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class ScSurfaceElement;
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class ScTileElement
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{
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protected:
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CoordsXY _coords;
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TileElement* _element;
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public:
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ScTileElement(TileElement* element)
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: _element(element)
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ScTileElement(CoordsXY coords, TileElement* element)
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: _coords(coords)
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, _element(element)
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{
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}
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std::string footpathType_get() const
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private:
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std::string type_get() const
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{
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switch (_element->GetType())
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{
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@ -58,11 +63,6 @@ namespace OpenRCT2::Scripting
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}
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}
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template<typename T> T* getAs()
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{
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return static_cast<T*>(this);
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}
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bool broken_get() const
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{
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return _element->flags & TILE_ELEMENT_FLAG_BROKEN;
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@ -97,485 +97,55 @@ namespace OpenRCT2::Scripting
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_element->clearance_height = newClearanceHeight;
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}
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static void Register(duk_context* ctx);
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template<typename T> static void RegisterSharedProperties(duk_context* ctx);
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};
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class ScSurfaceElement final : public ScTileElement
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{
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uint8_t slope_get()
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{
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return _element->AsSurface()->GetSlope();
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}
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void slope_set(uint8_t value)
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{
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// TODO: Give warning when value > TILE_ELEMENT_SURFACE_SLOPE_MASK
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_element->AsSurface()->SetSlope(value);
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}
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uint8_t terrain_get()
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{
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return _element->AsSurface()->GetSurfaceStyle();
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}
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void terrain_set(uint8_t value)
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{
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_element->AsSurface()->SetSurfaceStyle(value);
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}
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uint8_t waterHeight_get()
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{
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return _element->AsSurface()->GetWaterHeight();
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}
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void waterHeight_set(uint8_t value)
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{
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// TODO: Give warning when value > TILE_ELEMENT_SURFACE_WATER_HEIGHT_MASK
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_element->AsSurface()->SetWaterHeight(value);
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}
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uint8_t grassLength_get()
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{
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return _element->AsSurface()->GetGrassLength();
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auto el = _element->AsSurface();
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if (el != nullptr)
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return el->GetGrassLength();
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return 0;
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}
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void grassLength_set(uint8_t value)
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{
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// TODO: Give warning when value > GRASS_LENGTH_CLUMPS_2
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return _element->AsSurface()->SetGrassLength(value);
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auto el = _element->AsSurface();
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if (el != nullptr)
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{
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// TODO: Give warning when value > GRASS_LENGTH_CLUMPS_2
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el->SetGrassLengthAndInvalidate(value, _coords);
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}
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}
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uint8_t ownership_get()
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bool hasOwnership_get()
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{
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return _element->AsSurface()->GetOwnership();
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}
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void ownership_set(uint8_t flags)
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{
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_element->AsSurface()->SetOwnership(flags);
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}
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uint8_t parkFences_get()
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{
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return _element->AsSurface()->GetParkFences();
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}
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void parkFences_set(uint8_t flags)
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{
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return _element->AsSurface()->SetParkFences(flags);
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auto el = _element->AsSurface();
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if (el != nullptr)
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return el->GetOwnership() & OWNERSHIP_OWNED;
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return false;
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}
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public:
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static void Register(duk_context* ctx)
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{
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RegisterSharedProperties<ScSurfaceElement>(ctx);
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dukglue_register_property(ctx, &slope_get, &slope_set, "slope");
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dukglue_register_property(ctx, &terrain_get, &terrain_set, "terrain");
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dukglue_register_property(ctx, &waterHeight_get, &waterHeight_set, "waterHeight");
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dukglue_register_property(ctx, &grassLength_get, &grassLength_set, "grassLength");
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dukglue_register_property(ctx, &ownership_get, &ownership_set, "ownership");
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dukglue_register_property(ctx, &waterHeight_get, &parkFences_set, "parkFences");
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dukglue_register_property(ctx, &ScTileElement::type_get, nullptr, "type");
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dukglue_register_property(ctx, &ScTileElement::broken_get, &ScTileElement::broken_set, "broken");
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dukglue_register_property(ctx, &ScTileElement::baseHeight_get, &ScTileElement::baseHeight_set, "baseHeight");
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dukglue_register_property(
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ctx, &ScTileElement::clearanceHeight_get, &ScTileElement::clearanceHeight_set, "clearanceHeight");
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dukglue_register_property(ctx, &ScTileElement::grassLength_get, &ScTileElement::grassLength_set, "grassLength");
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dukglue_register_property(ctx, &ScTileElement::hasOwnership_get, nullptr, "hasOwnership");
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}
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};
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class ScFootpathElement final : public ScTileElement
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{
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class ScFootpathAddition
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{
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class ScFootpathAdditionStatus
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{
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protected:
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TileElement* _element;
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public:
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ScFootpathAdditionStatus(TileElement* element)
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: _element(element)
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{
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}
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uint8_t north_get()
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{
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return _element->AsPath()->GetAdditionStatus() & 3;
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}
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void north_set(uint8_t value)
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{
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auto addition = _element->AsPath()->GetAdditionStatus();
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addition &= ~3;
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addition |= value & 3;
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_element->AsPath()->SetAdditionStatus(addition);
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}
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uint8_t east_get()
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{
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return _element->AsPath()->GetAdditionStatus() & 3;
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}
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void east_set(uint8_t value)
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{
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auto addition = _element->AsPath()->GetAdditionStatus();
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addition &= ~(3 << 2);
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addition |= (value & 3) << 2;
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_element->AsPath()->SetAdditionStatus(addition);
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}
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uint8_t south_get()
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{
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return _element->AsPath()->GetAdditionStatus() & 3;
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}
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void south_set(uint8_t value)
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{
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auto addition = _element->AsPath()->GetAdditionStatus();
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addition &= ~(3 << 4);
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addition |= (value & 3) << 4;
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_element->AsPath()->SetAdditionStatus(addition);
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}
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uint8_t west_get()
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{
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return _element->AsPath()->GetAdditionStatus() & 3;
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}
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void west_set(uint8_t value)
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{
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auto addition = _element->AsPath()->GetAdditionStatus();
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addition &= ~(3 << 6);
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addition |= (value & 3) << 6;
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_element->AsPath()->SetAdditionStatus(addition);
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}
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static void Register(duk_context* ctx)
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{
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dukglue_register_property(ctx, &north_get, &north_set, "north");
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dukglue_register_property(ctx, &east_get, &east_set, "east");
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dukglue_register_property(ctx, &south_get, &south_set, "south");
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dukglue_register_property(ctx, &west_get, &west_set, "west");
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}
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};
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protected:
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TileElement* _element;
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bool VerifyPathAdditionExists()
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{
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if (!_element->AsPath()->HasAddition())
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{
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// TODO: Show warning in console that the path addition has been removed
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return false;
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}
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return true;
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}
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public:
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ScFootpathAddition(TileElement* element)
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: _element(element)
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{
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}
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void Remove()
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{
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_element->AsPath()->SetAddition(0);
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}
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uint8_t type_get()
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{
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if (!VerifyPathAdditionExists())
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return 0;
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return _element->AsPath()->GetAddition();
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}
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void type_set(uint8_t value)
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{
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_element->AsPath()->SetAddition(value);
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}
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bool isBin_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BIN;
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}
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bool isBench_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_BENCH;
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}
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bool isLamp_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_LAMP;
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}
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bool isBreakable_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_BREAKABLE;
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}
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bool isJumpingFountainWater_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_JUMPING_FOUNTAIN_WATER;
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}
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bool isJumpingFountainSnow_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_JUMPING_FOUNTAIN_SNOW;
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}
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bool allowedOnQueue_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_DONT_ALLOW_ON_QUEUE;
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}
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bool allowedOnSlope_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_DONT_ALLOW_ON_SLOPE;
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}
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bool isQueueScreen_get()
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{
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if (!VerifyPathAdditionExists())
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return false;
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auto sceneryEntry = _element->AsPath()->GetAdditionEntry();
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return sceneryEntry->path_bit.flags & PATH_BIT_FLAG_IS_QUEUE_SCREEN;
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}
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std::shared_ptr<ScFootpathAdditionStatus> status_get()
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{
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return std::make_shared<ScFootpathAdditionStatus>(_element);
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}
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static void Register(duk_context* ctx)
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{
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// Addition status properties (.status.north, .status.east, etc.)
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ScFootpathAdditionStatus::Register(ctx);
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// Functions
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dukglue_register_method(ctx, &ScFootpathAddition::Remove, "remove");
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// Properties
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dukglue_register_property(ctx, &type_get, &type_set, "type");
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dukglue_register_property(ctx, &isBin_get, nullptr, "isBin");
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dukglue_register_property(ctx, &isBench_get, nullptr, "isBench");
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dukglue_register_property(ctx, &isLamp_get, nullptr, "isLamp");
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dukglue_register_property(ctx, &isBreakable_get, nullptr, "isBreakable");
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dukglue_register_property(ctx, &isJumpingFountainWater_get, nullptr, "isJumpingFountainWater");
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dukglue_register_property(ctx, &isJumpingFountainSnow_get, nullptr, "isJumpingFountainSnow");
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dukglue_register_property(ctx, &allowedOnQueue_get, nullptr, "allowedOnQueue");
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dukglue_register_property(ctx, &allowedOnSlope_get, nullptr, "allowedOnSlope");
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dukglue_register_property(ctx, &isQueueScreen_get, nullptr, "isQueueScreen");
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dukglue_register_property(ctx, &status_get, nullptr, "status");
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}
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};
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uint8_t footpathType_get()
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{
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return _element->AsPath()->GetPathEntryIndex();
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}
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void type_set(uint8_t index)
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{
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auto entry = get_path_surface_entry(index);
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if (entry == nullptr)
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{
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// TODO: Give warning (most likely only happens when index > MAX_PATH_OBJECTS)
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return;
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}
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_element->AsPath()->SetPathEntryIndex(index);
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}
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bool isSloped_get()
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{
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return _element->AsPath()->IsSloped();
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}
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void isSlope_set(bool value)
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{
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_element->AsPath()->SetSloped(value);
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}
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bool isQueue_get()
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{
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return _element->AsPath()->IsQueue();
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}
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std::shared_ptr<ScFootpathAddition> addition_get()
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{
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if (!_element->AsPath()->HasAddition())
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return nullptr;
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return std::make_shared<ScFootpathAddition>(_element);
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}
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uint8_t edges_get()
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{
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return _element->AsPath()->GetEdges();
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}
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void edges_set(uint8_t value)
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{
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_element->AsPath()->SetEdges(value);
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}
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uint8_t corners_get()
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{
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return _element->AsPath()->GetCorners();
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}
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void corners_set(uint8_t value)
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{
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_element->AsPath()->SetCorners(value);
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}
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uint8_t rideIndex_get()
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{
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if (!_element->AsPath()->IsQueue())
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{
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// TODO: Show warning that "path is not a queue"
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}
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return _element->AsPath()->GetRideIndex();
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}
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public:
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static void Register(duk_context* ctx)
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{
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// Register shared properties (baseheight, clearance height, etc.)
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RegisterSharedProperties<ScFootpathElement>(ctx);
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// Register path addition properties (.addition.isBench, .addition.isLamp, etc.)
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ScFootpathAddition::Register(ctx);
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// Specific properties
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dukglue_register_property(ctx, &footpathType_get, &type_set, "footpathType");
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dukglue_register_property(ctx, &isSloped_get, &isSlope_set, "isSloped");
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dukglue_register_property(ctx, &isQueue_get, nullptr, "isQueue");
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dukglue_register_property(ctx, &addition_get, nullptr, "addition");
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dukglue_register_property(ctx, &edges_get, &edges_set, "edges");
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dukglue_register_property(ctx, &corners_get, &corners_set, "corners");
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dukglue_register_property(ctx, &rideIndex_get, nullptr, "rideIndex");
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}
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};
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class ScTrackElement final : public ScTileElement
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{
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auto track_ride_index_get() const
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{
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return _element->AsTrack()->GetRideIndex();
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}
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public:
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static void Register(duk_context* ctx)
|
||||
{
|
||||
RegisterSharedProperties<ScTrackElement>(ctx);
|
||||
dukglue_register_property(ctx, &ScTrackElement::track_ride_index_get, nullptr, "rideIndex");
|
||||
}
|
||||
};
|
||||
|
||||
class ScSmallSceneryElement final : public ScTileElement
|
||||
{
|
||||
public:
|
||||
static void Register(duk_context* ctx)
|
||||
{
|
||||
RegisterSharedProperties<ScSmallSceneryElement>(ctx);
|
||||
}
|
||||
};
|
||||
|
||||
class ScEntranceElement final : public ScTileElement
|
||||
{
|
||||
public:
|
||||
static void Register(duk_context* ctx)
|
||||
{
|
||||
RegisterSharedProperties<ScEntranceElement>(ctx);
|
||||
}
|
||||
};
|
||||
|
||||
class ScWallElement final : public ScTileElement
|
||||
{
|
||||
public:
|
||||
static void Register(duk_context* ctx)
|
||||
{
|
||||
RegisterSharedProperties<ScWallElement>(ctx);
|
||||
}
|
||||
};
|
||||
|
||||
class ScLargeSceneryElement final : public ScTileElement
|
||||
{
|
||||
public:
|
||||
static void Register(duk_context* ctx)
|
||||
{
|
||||
RegisterSharedProperties<ScLargeSceneryElement>(ctx);
|
||||
}
|
||||
};
|
||||
|
||||
class ScBannerElement final : public ScTileElement
|
||||
{
|
||||
public:
|
||||
static void Register(duk_context* ctx)
|
||||
{
|
||||
RegisterSharedProperties<ScBannerElement>(ctx);
|
||||
}
|
||||
};
|
||||
|
||||
void ScTileElement::Register(duk_context* ctx)
|
||||
{
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScSurfaceElement>, "asSurface");
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScFootpathElement>, "asFootpath");
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScTrackElement>, "asTrack");
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScSmallSceneryElement>, "asSmallScenery");
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScEntranceElement>, "asEntrance");
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScWallElement>, "asWall");
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScLargeSceneryElement>, "asLargeScenery");
|
||||
dukglue_register_method(ctx, &ScTileElement::getAs<ScBannerElement>, "asBanner");
|
||||
|
||||
// Shared properties
|
||||
RegisterSharedProperties<ScTileElement>(ctx);
|
||||
|
||||
// Register type specific properties
|
||||
ScSurfaceElement ::Register(ctx);
|
||||
ScFootpathElement::Register(ctx);
|
||||
ScTrackElement ::Register(ctx);
|
||||
ScSmallSceneryElement ::Register(ctx);
|
||||
ScEntranceElement ::Register(ctx);
|
||||
ScWallElement ::Register(ctx);
|
||||
ScLargeSceneryElement ::Register(ctx);
|
||||
ScBannerElement ::Register(ctx);
|
||||
}
|
||||
|
||||
template<typename T> void ScTileElement::RegisterSharedProperties(duk_context* ctx)
|
||||
{
|
||||
// When you register a member function of a parent class, it belongs to the parent and cannot be accessed by its
|
||||
// children. To get around this issue, we need to force the function pointer types to be of the class we want them to be
|
||||
// available for. This needs to be done for every child.
|
||||
dukglue_register_property(
|
||||
ctx, static_cast<std::string (T::*)() const>(&ScTileElement::footpathType_get), nullptr, "type");
|
||||
dukglue_register_property(
|
||||
ctx, static_cast<bool (T::*)() const>(&ScTileElement::broken_get),
|
||||
static_cast<void (T::*)(bool)>(&ScTileElement::broken_set), "broken");
|
||||
dukglue_register_property(
|
||||
ctx, static_cast<uint8_t (T::*)() const>(&ScTileElement::baseHeight_get),
|
||||
static_cast<void (T::*)(uint8_t)>(&ScTileElement::baseHeight_set), "baseHeight");
|
||||
dukglue_register_property(
|
||||
ctx, static_cast<uint8_t (T::*)() const>(&ScTileElement::clearanceHeight_get),
|
||||
static_cast<void (T::*)(uint8_t)>(&ScTileElement::clearanceHeight_set), "clearanceHeight");
|
||||
}
|
||||
|
||||
class ScTile
|
||||
{
|
||||
private:
|
||||
CoordsXY _coords;
|
||||
TileElement* _first;
|
||||
size_t _count = 0;
|
||||
|
||||
public:
|
||||
ScTile(TileElement* first)
|
||||
: _first(first)
|
||||
ScTile(CoordsXY coords, TileElement* first)
|
||||
: _coords(coords)
|
||||
, _first(first)
|
||||
{
|
||||
_count = 0;
|
||||
if (first != nullptr)
|
||||
|
@ -588,7 +158,7 @@ namespace OpenRCT2::Scripting
|
|||
}
|
||||
}
|
||||
|
||||
size_t numElements_get()
|
||||
size_t elements_get()
|
||||
{
|
||||
return _count;
|
||||
}
|
||||
|
@ -597,25 +167,12 @@ namespace OpenRCT2::Scripting
|
|||
{
|
||||
if (index >= _count)
|
||||
return nullptr;
|
||||
return std::make_shared<ScTileElement>(&_first[index]);
|
||||
return std::make_shared<ScTileElement>(_coords, &_first[index]);
|
||||
}
|
||||
|
||||
// This is not a good idea as the array is generated each time elements is accessed and
|
||||
// chances are scripts will do tile.elements[0], tile.elements[1]...
|
||||
// std::vector<std::shared_ptr<ScTileElement>> elements_get()
|
||||
// {
|
||||
// std::vector<std::shared_ptr<ScTileElement>> elements;
|
||||
// for (size_t i = 0; i < _count; i++)
|
||||
// {
|
||||
// elements.push_back(std::make_shared<ScTileElement>(&_first[i]));
|
||||
// }
|
||||
// return elements;
|
||||
// }
|
||||
|
||||
static void Register(duk_context* ctx)
|
||||
{
|
||||
// dukglue_register_property(ctx, &ScTile::elements_get, nullptr, "elements");
|
||||
dukglue_register_property(ctx, &ScTile::numElements_get, nullptr, "numElements");
|
||||
dukglue_register_property(ctx, &ScTile::elements_get, nullptr, "elements");
|
||||
dukglue_register_method(ctx, &ScTile::getElement, "getElement");
|
||||
}
|
||||
};
|
||||
|
|
Loading…
Add table
Reference in a new issue