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https://github.com/OpenRCT2/OpenRCT2.git
synced 2025-01-22 18:31:59 -05:00
Move TileElementBase to its own file
This commit is contained in:
parent
6e20f41d3c
commit
cef1efea44
3 changed files with 117 additions and 105 deletions
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@ -868,8 +868,9 @@
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<ClCompile Include="world\Sprite.cpp" />
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<ClCompile Include="world\Surface.cpp" />
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<ClCompile Include="world\TileElement.cpp" />
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<ClCompile Include="world/TileElementBase.cpp" />
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<ClCompile Include="world\TileInspector.cpp" />
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<ClCompile Include="world\Wall.cpp" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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</Project>
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</Project>
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@ -18,63 +18,6 @@
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#include "Location.hpp"
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#include "Scenery.h"
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uint8_t TileElementBase::GetType() const
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{
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return this->type & TILE_ELEMENT_TYPE_MASK;
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}
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void TileElementBase::SetType(uint8_t newType)
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{
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this->type &= ~TILE_ELEMENT_TYPE_MASK;
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this->type |= (newType & TILE_ELEMENT_TYPE_MASK);
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}
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Direction TileElementBase::GetDirection() const
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{
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return this->type & TILE_ELEMENT_DIRECTION_MASK;
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}
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void TileElementBase::SetDirection(Direction direction)
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{
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this->type &= ~TILE_ELEMENT_DIRECTION_MASK;
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this->type |= (direction & TILE_ELEMENT_DIRECTION_MASK);
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}
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Direction TileElementBase::GetDirectionWithOffset(uint8_t offset) const
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{
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return ((this->type & TILE_ELEMENT_DIRECTION_MASK) + offset) & TILE_ELEMENT_DIRECTION_MASK;
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}
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bool TileElementBase::IsLastForTile() const
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{
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return (this->Flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
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}
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void TileElementBase::SetLastForTile(bool on)
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{
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if (on)
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Flags |= TILE_ELEMENT_FLAG_LAST_TILE;
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else
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Flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
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}
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bool TileElementBase::IsGhost() const
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{
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return (this->Flags & TILE_ELEMENT_FLAG_GHOST) != 0;
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}
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void TileElementBase::SetGhost(bool isGhost)
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{
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if (isGhost)
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{
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this->Flags |= TILE_ELEMENT_FLAG_GHOST;
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}
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else
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{
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this->Flags &= ~TILE_ELEMENT_FLAG_GHOST;
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}
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}
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bool tile_element_is_underground(TileElement* tileElement)
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{
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do
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@ -167,11 +110,6 @@ void TileElement::ClearAs(uint8_t newType)
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std::fill_n(pad_08, sizeof(pad_08), 0x00);
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}
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void TileElementBase::Remove()
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{
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tile_element_remove(static_cast<TileElement*>(this));
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}
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// Rotate both of the values amount
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const QuarterTile QuarterTile::Rotate(uint8_t amount) const
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{
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@ -214,45 +152,3 @@ const QuarterTile QuarterTile::Rotate(uint8_t amount) const
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return QuarterTile{ 0 };
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}
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}
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uint8_t TileElementBase::GetOccupiedQuadrants() const
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{
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return Flags & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
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}
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void TileElementBase::SetOccupiedQuadrants(uint8_t quadrants)
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{
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Flags &= ~TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
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Flags |= (quadrants & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK);
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}
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int32_t TileElementBase::GetBaseZ() const
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{
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return base_height * COORDS_Z_STEP;
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}
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void TileElementBase::SetBaseZ(int32_t newZ)
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{
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base_height = (newZ / COORDS_Z_STEP);
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}
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int32_t TileElementBase::GetClearanceZ() const
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{
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return clearance_height * COORDS_Z_STEP;
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}
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void TileElementBase::SetClearanceZ(int32_t newZ)
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{
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clearance_height = (newZ / COORDS_Z_STEP);
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}
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uint8_t TileElementBase::GetOwner() const
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{
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return owner & OWNER_MASK;
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}
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void TileElementBase::SetOwner(uint8_t newOwner)
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{
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owner &= ~OWNER_MASK;
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owner |= (newOwner & OWNER_MASK);
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}
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115
src/openrct2/world/TileElementBase.cpp
Normal file
115
src/openrct2/world/TileElementBase.cpp
Normal file
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@ -0,0 +1,115 @@
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/*****************************************************************************
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* Copyright (c) 2014-2021 OpenRCT2 developers
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*
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* For a complete list of all authors, please refer to contributors.md
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* Interested in contributing? Visit https://github.com/OpenRCT2/OpenRCT2
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*
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* OpenRCT2 is licensed under the GNU General Public License version 3.
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*****************************************************************************/
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#include "Map.h"
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#include "TileElement.h"
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uint8_t TileElementBase::GetType() const
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{
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return this->type & TILE_ELEMENT_TYPE_MASK;
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}
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void TileElementBase::SetType(uint8_t newType)
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{
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this->type &= ~TILE_ELEMENT_TYPE_MASK;
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this->type |= (newType & TILE_ELEMENT_TYPE_MASK);
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}
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Direction TileElementBase::GetDirection() const
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{
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return this->type & TILE_ELEMENT_DIRECTION_MASK;
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}
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void TileElementBase::SetDirection(Direction direction)
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{
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this->type &= ~TILE_ELEMENT_DIRECTION_MASK;
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this->type |= (direction & TILE_ELEMENT_DIRECTION_MASK);
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}
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Direction TileElementBase::GetDirectionWithOffset(uint8_t offset) const
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{
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return ((this->type & TILE_ELEMENT_DIRECTION_MASK) + offset) & TILE_ELEMENT_DIRECTION_MASK;
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}
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bool TileElementBase::IsLastForTile() const
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{
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return (this->Flags & TILE_ELEMENT_FLAG_LAST_TILE) != 0;
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}
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void TileElementBase::SetLastForTile(bool on)
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{
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if (on)
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Flags |= TILE_ELEMENT_FLAG_LAST_TILE;
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else
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Flags &= ~TILE_ELEMENT_FLAG_LAST_TILE;
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}
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bool TileElementBase::IsGhost() const
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{
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return (this->Flags & TILE_ELEMENT_FLAG_GHOST) != 0;
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}
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void TileElementBase::SetGhost(bool isGhost)
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{
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if (isGhost)
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{
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this->Flags |= TILE_ELEMENT_FLAG_GHOST;
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}
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else
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{
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this->Flags &= ~TILE_ELEMENT_FLAG_GHOST;
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}
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}
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void TileElementBase::Remove()
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{
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tile_element_remove(static_cast<TileElement*>(this));
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}
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uint8_t TileElementBase::GetOccupiedQuadrants() const
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{
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return Flags & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
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}
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void TileElementBase::SetOccupiedQuadrants(uint8_t quadrants)
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{
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Flags &= ~TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK;
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Flags |= (quadrants & TILE_ELEMENT_OCCUPIED_QUADRANTS_MASK);
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}
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int32_t TileElementBase::GetBaseZ() const
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{
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return base_height * COORDS_Z_STEP;
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}
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void TileElementBase::SetBaseZ(int32_t newZ)
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{
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base_height = (newZ / COORDS_Z_STEP);
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}
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int32_t TileElementBase::GetClearanceZ() const
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{
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return clearance_height * COORDS_Z_STEP;
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}
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void TileElementBase::SetClearanceZ(int32_t newZ)
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{
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clearance_height = (newZ / COORDS_Z_STEP);
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}
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uint8_t TileElementBase::GetOwner() const
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{
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return owner & OWNER_MASK;
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}
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void TileElementBase::SetOwner(uint8_t newOwner)
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{
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owner &= ~OWNER_MASK;
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owner |= (newOwner & OWNER_MASK);
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}
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