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@ -2335,6 +2335,21 @@ static bool ConvertPeepAnimationType(TPeepType* peep, AnimObjectConversionTable&
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auto& conversion = table[legacyPAG];
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peep->AnimationObjectIndex = conversion.first;
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peep->AnimationGroup = static_cast<PeepAnimationGroup>(conversion.second);
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if (!peep->template Is<Staff>())
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return true;
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// NB: 'EatFood' used to be supported, but turned out to be unused in C++ code.
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// Assigned sprites were found to be identical to those of 'Wave2', hence the mapping.
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// However, it appears to have been used by JavaScript plugins, still, hence the
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// need to convert any existing sprites.
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if (peep->AnimationType == PeepAnimationType::EatFood)
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peep->AnimationType = PeepAnimationType::Wave2;
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// NB: this is likely unnecessary, but a precautionary measure considering the above.
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if (peep->NextAnimationType == PeepAnimationType::EatFood)
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peep->NextAnimationType = PeepAnimationType::Wave2;
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return true;
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}
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