Changed screenshot format from BMP to PNG (using LodePNG)

NOTE: The little popup window ("Screenshot saved to disk as") still
displays a BMP filename, but it saves a PNG file to disk.
This commit is contained in:
atmaxinger 2014-05-01 19:10:07 +02:00
parent efa7e8fc2b
commit f305a518b2
5 changed files with 8006 additions and 101 deletions

6260
lodepng/lodepng.c Normal file

File diff suppressed because it is too large Load diff

1716
lodepng/lodepng.h Normal file

File diff suppressed because it is too large Load diff

View file

@ -51,6 +51,7 @@
<ClInclude Include="resource.h" />
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\lodepng\lodepng.c" />
<ClCompile Include="..\src\audio.c" />
<ClCompile Include="..\src\climate.c" />
<ClCompile Include="..\src\config.c" />
@ -129,13 +130,13 @@
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<IncludePath>$(SolutionDir)..\sdl\include;$(IncludePath)</IncludePath>
<IncludePath>$(SolutionDir)..\lodepng;$(SolutionDir)..\sdl\include;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)..\sdl\lib\x86;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)..\build\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(Configuration)\</IntDir>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<IncludePath>$(SolutionDir)..\sdl\include;$(IncludePath)</IncludePath>
<IncludePath>$(SolutionDir)..\lodepng;$(SolutionDir)..\sdl\include;$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)..\sdl\lib\x86;$(LibraryPath)</LibraryPath>
<OutDir>$(SolutionDir)..\build\$(Configuration)\</OutDir>
<IntDir>$(SolutionDir)..\obj\$(Configuration)\</IntDir>

View file

@ -254,6 +254,9 @@
<ClCompile Include="..\src\window_about.c">
<Filter>Windows</Filter>
</ClCompile>
<ClCompile Include="..\lodepng\lodepng.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="..\openrct2.exe">

View file

@ -25,6 +25,8 @@
#include "screenshot.h"
#include "strings.h"
#include "window_error.h"
#include <lodepng.h>
#include <stdio.h>
/**
*
@ -52,15 +54,12 @@ void screenshot_check()
static int screenshot_get_next_path(char *path)
{
char *placeHolder;
strcpy(path, RCT2_ADDRESS(RCT2_ADDRESS_APP_PATH_SLASH, char));
placeHolder = path + strlen(path);
int i;
for (i = 1; i < 1000; i++) {
RCT2_GLOBAL(0x013CE952, uint16) = i;
format_string(placeHolder, STR_SCR_BMP, 0x013CE952);
// Glue together path and filename
sprintf(path, "%sSCR%d.PNG", RCT2_ADDRESS(RCT2_ADDRESS_APP_PATH_SLASH, char), i);
if (GetFileAttributes(path) == INVALID_FILE_ATTRIBUTES && GetLastError() == ERROR_FILE_NOT_FOUND)
return i;
@ -69,28 +68,6 @@ static int screenshot_get_next_path(char *path)
return -1;
}
// Bitmap header structs, for cross platform purposes
typedef struct {
uint16 bfType;
uint32 bfSize;
uint16 bfReserved1;
uint16 bfReserved2;
uint32 bfOffBits;
} BitmapFileHeader;
typedef struct {
uint32 biSize;
sint32 biWidth;
sint32 biHeight;
uint16 biPlanes;
uint16 biBitCount;
uint32 biCompression;
uint32 biSizeImage;
sint32 biXPelsPerMeter;
sint32 biYPelsPerMeter;
uint32 biClrUsed;
uint32 biClrImportant;
} BitmapInfoHeader;
/**
*
@ -98,95 +75,43 @@ typedef struct {
*/
int screenshot_dump()
{
BitmapFileHeader header;
BitmapInfoHeader info;
int i, index, width, height, stride;
char path[MAX_PATH] = "";
int i, x, y, index, width, height, stride;
char *buffer, path[MAX_PATH], *row, *dst;
HFILE hFile;
DWORD bytesWritten;
unsigned char r, g, b, a = 255;
unsigned char* png;
size_t pngSize;
LodePNGState state;
// Get a free screenshot path
if ((index = screenshot_get_next_path(path)) == -1)
return -1;
// Open file for writing
hFile = CreateFile(path, GENERIC_WRITE, NULL, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL);
if (hFile == INVALID_HANDLE_VALUE)
return -1;
// Allocate buffer
buffer = malloc(0xFFFF);
if (buffer == NULL) {
CloseHandle(hFile);
return -1;
}
lodepng_state_init(&state);
state.info_raw.colortype = LCT_PALETTE;
// Get image size
width = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_WIDTH, uint16);
height = RCT2_GLOBAL(RCT2_ADDRESS_SCREEN_HEIGHT, uint16);
stride = (width + 3) & 0xFFFFFFFC;
// File header
memset(&header, 0, sizeof(header));
header.bfType = 0x4D42;
header.bfSize = height * stride + 1038;
header.bfOffBits = 1038;
WriteFile(hFile, &header, sizeof(header), &bytesWritten, NULL);
if (bytesWritten != sizeof(header)) {
CloseHandle(hFile);
free(buffer);
}
// Info header
memset(&info, 0, sizeof(info));
info.biSize = sizeof(info);
info.biWidth = width;
info.biHeight = height;
info.biPlanes = 1;
info.biBitCount = 8;
info.biXPelsPerMeter = 2520;
info.biYPelsPerMeter = 2520;
info.biClrUsed = 246;
WriteFile(hFile, &info, sizeof(info), &bytesWritten, NULL);
if (bytesWritten != sizeof(info)) {
CloseHandle(hFile);
free(buffer);
}
// Palette
memset(buffer, 0, 246 * 4);
for (i = 0; i < 246; i++) {
buffer[i * 4 + 0] = RCT2_ADDRESS(0x01424680, uint8)[i * 4 + 0];
buffer[i * 4 + 1] = RCT2_ADDRESS(0x01424680, uint8)[i * 4 + 1];
buffer[i * 4 + 2] = RCT2_ADDRESS(0x01424680, uint8)[i * 4 + 2];
b = RCT2_ADDRESS(0x01424680, uint8)[i * 4 + 0];
g = RCT2_ADDRESS(0x01424680, uint8)[i * 4 + 1];
r = RCT2_ADDRESS(0x01424680, uint8)[i * 4 + 2];
lodepng_palette_add(&state.info_raw, r, g, b, a);
}
WriteFile(hFile, buffer, 246 * 4, &bytesWritten, NULL);
if (bytesWritten != 246 * 4) {
CloseHandle(hFile);
free(buffer);
}
// Image, save upside down
rct_drawpixelinfo *dpi = RCT2_ADDRESS(RCT2_ADDRESS_SCREEN_DPI, rct_drawpixelinfo);
for (y = dpi->height - 1; y >= 0; y--) {
row = dpi->bits + y * (dpi->width + dpi->pitch);
memset(buffer, 0, stride);
memcpy(buffer, row, dpi->width);
unsigned int error = lodepng_encode(&png, &pngSize, dpi->bits, stride, dpi->height, &state);
if (!error) lodepng_save_file(png, pngSize, path);
WriteFile(hFile, buffer, stride, &bytesWritten, NULL);
if (bytesWritten != stride) {
CloseHandle(hFile);
free(buffer);
}
}
CloseHandle(hFile);
free(buffer);
if (error) fprintf(stderr, "error: %u: %s\n", error, lodepng_error_text(error));
free(png);
return index;
}
}