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399
.gitignore
vendored
399
.gitignore
vendored
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@ -1,363 +1,72 @@
|
|||
## Ignore Visual Studio temporary files, build results, and
|
||||
## files generated by popular Visual Studio add-ons.
|
||||
##
|
||||
## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore
|
||||
# This .gitignore file should be placed at the root of your Unity project directory
|
||||
#
|
||||
# Get latest from https://github.com/github/gitignore/blob/main/Unity.gitignore
|
||||
#
|
||||
/[Ll]ibrary/
|
||||
/[Tt]emp/
|
||||
/[Oo]bj/
|
||||
/[Bb]uild/
|
||||
/[Bb]uilds/
|
||||
/[Ll]ogs/
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||||
/[Uu]ser[Ss]ettings/
|
||||
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# User-specific files
|
||||
*.rsuser
|
||||
*.suo
|
||||
*.user
|
||||
*.userosscache
|
||||
*.sln.docstates
|
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# MemoryCaptures can get excessive in size.
|
||||
# They also could contain extremely sensitive data
|
||||
/[Mm]emoryCaptures/
|
||||
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||||
# User-specific files (MonoDevelop/Xamarin Studio)
|
||||
*.userprefs
|
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# Recordings can get excessive in size
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/[Rr]ecordings/
|
||||
|
||||
# Mono auto generated files
|
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mono_crash.*
|
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# Uncomment this line if you wish to ignore the asset store tools plugin
|
||||
# /[Aa]ssets/AssetStoreTools*
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||||
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# Build results
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|
||||
[Dd]ebugPublic/
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||||
[Rr]elease/
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|
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x64/
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x86/
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[Ww][Ii][Nn]32/
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[Aa][Rr][Mm]/
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[Aa][Rr][Mm]64/
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bld/
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[Bb]in/
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[Oo]bj/
|
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[Oo]ut/
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[Ll]og/
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||||
[Ll]ogs/
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# Uncomment if you have tasks that create the project's static files in wwwroot
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#wwwroot/
|
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|
||||
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|
||||
Generated\ Files/
|
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# Gradle cache directory
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.gradle/
|
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[Tt]est[Rr]esult*/
|
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[Bb]uild[Ll]og.*
|
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|
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|
||||
*.VisualState.xml
|
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TestResult.xml
|
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nunit-*.xml
|
||||
|
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[Dd]ebugPS/
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||||
[Rr]eleasePS/
|
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dlldata.c
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# Benchmark Results
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project.lock.json
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project.fragment.lock.json
|
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artifacts/
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|
||||
ScaffoldingReadMe.txt
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StyleCopReport.xml
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*_i.c
|
||||
*_p.c
|
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*_h.h
|
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*.ilk
|
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*.meta
|
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|
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*.iobj
|
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|
||||
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|
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|
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|
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|
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|
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|
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*.tli
|
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*.tlh
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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*.svclog
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|
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|
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_Chutzpah*
|
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|
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ipch/
|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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*.sap
|
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|
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|
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*.pdb.meta
|
||||
*.mdb.meta
|
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|
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|
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*.e2e
|
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|
||||
sysinfo.txt
|
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|
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|
||||
$tf/
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# Builds
|
||||
*.apk
|
||||
*.aab
|
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*.unitypackage
|
||||
*.app
|
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|
||||
# Guidance Automation Toolkit
|
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|
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|
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|
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_ReSharper*/
|
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|
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*.DotSettings.user
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|
||||
_TeamCity*
|
||||
|
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|
||||
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||||
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|
||||
.axoCover/*
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!.axoCover/settings.json
|
||||
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||||
# Coverlet is a free, cross platform Code Coverage Tool
|
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|
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|
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|
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nCrunchTemp_*
|
||||
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||||
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|
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*.mm.*
|
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AutoTest.Net/
|
||||
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# Web workbench (sass)
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||||
.sass-cache/
|
||||
|
||||
# Installshield output folder
|
||||
[Ee]xpress/
|
||||
|
||||
# DocProject is a documentation generator add-in
|
||||
DocProject/buildhelp/
|
||||
DocProject/Help/*.HxT
|
||||
DocProject/Help/*.HxC
|
||||
DocProject/Help/*.hhc
|
||||
DocProject/Help/*.hhk
|
||||
DocProject/Help/*.hhp
|
||||
DocProject/Help/Html2
|
||||
DocProject/Help/html
|
||||
|
||||
# Click-Once directory
|
||||
publish/
|
||||
|
||||
# Publish Web Output
|
||||
*.[Pp]ublish.xml
|
||||
*.azurePubxml
|
||||
# Note: Comment the next line if you want to checkin your web deploy settings,
|
||||
# but database connection strings (with potential passwords) will be unencrypted
|
||||
*.pubxml
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||||
*.publishproj
|
||||
|
||||
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||||
# checkin your Azure Web App publish settings, but sensitive information contained
|
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# in these scripts will be unencrypted
|
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|
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||||
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||||
*.nupkg
|
||||
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|
||||
*.snupkg
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||||
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||||
**/[Pp]ackages/*
|
||||
# except build/, which is used as an MSBuild target.
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||||
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*.nuget.props
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*.nuget.targets
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||||
# Microsoft Azure Build Output
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||||
csx/
|
||||
*.build.csdef
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||||
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||||
# Microsoft Azure Emulator
|
||||
ecf/
|
||||
rcf/
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|
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# Windows Store app package directories and files
|
||||
AppPackages/
|
||||
BundleArtifacts/
|
||||
Package.StoreAssociation.xml
|
||||
_pkginfo.txt
|
||||
*.appx
|
||||
*.appxbundle
|
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*.appxupload
|
||||
|
||||
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|
||||
# files ending in .cache can be ignored
|
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*.[Cc]ache
|
||||
# but keep track of directories ending in .cache
|
||||
!?*.[Cc]ache/
|
||||
|
||||
# Others
|
||||
ClientBin/
|
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~$*
|
||||
*~
|
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*.dbmdl
|
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*.dbproj.schemaview
|
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*.jfm
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||||
*.pfx
|
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*.publishsettings
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||||
orleans.codegen.cs
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||||
|
||||
# Including strong name files can present a security risk
|
||||
# (https://github.com/github/gitignore/pull/2483#issue-259490424)
|
||||
#*.snk
|
||||
|
||||
# Since there are multiple workflows, uncomment next line to ignore bower_components
|
||||
# (https://github.com/github/gitignore/pull/1529#issuecomment-104372622)
|
||||
#bower_components/
|
||||
|
||||
# RIA/Silverlight projects
|
||||
Generated_Code/
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||||
|
||||
# Backup & report files from converting an old project file
|
||||
# to a newer Visual Studio version. Backup files are not needed,
|
||||
# because we have git ;-)
|
||||
_UpgradeReport_Files/
|
||||
Backup*/
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UpgradeLog*.htm
|
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ServiceFabricBackup/
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|
||||
*.mdf
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*.ldf
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|
||||
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||||
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||||
FakesAssemblies/
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||||
|
||||
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||||
*.GhostDoc.xml
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||||
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|
||||
.ntvs_analysis.dat
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node_modules/
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||||
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||||
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||||
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||||
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.localhistory/
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Normal file
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Binary file not shown.
33
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267
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m_PVRFilteringGaussRadiusDirect: 1
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m_PVRFilteringGaussRadiusAO: 2
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m_UseColorTemperature: 0
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m_ShadowAngle: 0
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--- !u!4 &705507995
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--- !u!20 &963194227
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Camera:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 963194225}
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m_LensShift: {x: 0, y: 0}
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x: 0
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far clip plane: 1000
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field of view: 60
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orthographic: 0
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orthographic size: 5
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m_Bits: 4294967295
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m_TargetTexture: {fileID: 0}
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m_TargetEye: 3
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m_AllowDynamicResolution: 0
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m_ForceIntoRT: 0
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m_OcclusionCulling: 1
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m_StereoConvergence: 10
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m_StereoSeparation: 0.022
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--- !u!4 &963194228
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInternal: {fileID: 0}
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m_GameObject: {fileID: 963194225}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 1, z: -10}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
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m_Father: {fileID: 0}
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7
Assets/Scenes/SampleScene.unity.meta
Normal file
7
Assets/Scenes/SampleScene.unity.meta
Normal file
|
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fileFormatVersion: 2
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guid: 9fc0d4010bbf28b4594072e72b8655ab
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externalObjects: {}
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userData:
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8
Assets/Scripts.meta
Normal file
8
Assets/Scripts.meta
Normal file
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fileFormatVersion: 2
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guid: ac9d329f08cf012448a8925565ce38e4
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DefaultImporter:
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userData:
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assetBundleName:
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8
Assets/Scripts/Common.meta
Normal file
8
Assets/Scripts/Common.meta
Normal file
|
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fileFormatVersion: 2
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guid: dcf383e4bf91b664ab5f6a696d334b39
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleVariant:
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161
Assets/Scripts/Common/TGI.cs
Normal file
161
Assets/Scripts/Common/TGI.cs
Normal file
|
@ -0,0 +1,161 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
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* If a copy of the MPL was not distributed with this file, You can obtain one at
|
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* http://mozilla.org/MPL/2.0/.
|
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*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTS2.Common.Utils;
|
||||
|
||||
namespace OpenTS2.Common
|
||||
{
|
||||
/// <summary>
|
||||
/// Type, Group and Instance ID reference for packaged resources.
|
||||
/// </summary>
|
||||
public class TGI
|
||||
{
|
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private uint _InstanceID;
|
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private uint _InstanceHigh;
|
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private uint _GroupID;
|
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private uint _TypeID;
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public uint InstanceID
|
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{
|
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get { return _InstanceID; }
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}
|
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|
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public uint InstanceHigh
|
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{
|
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get { return _InstanceHigh; }
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}
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|
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public uint GroupID
|
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{
|
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get { return _GroupID; }
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}
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|
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public uint TypeID
|
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{
|
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get { return _TypeID; }
|
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}
|
||||
|
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/// <summary>
|
||||
/// Creates a Instance ID, Group ID and Type ID reference.
|
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/// </summary>
|
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/// <param name="instanceID">Instance ID</param>
|
||||
/// <param name="groupID">Group ID</param>
|
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/// <param name="typeID">Type ID</param>
|
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public TGI(uint instanceID, uint groupID, uint typeID)
|
||||
{
|
||||
this._InstanceID = instanceID;
|
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this._InstanceHigh = 0x00000000;
|
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this._GroupID = groupID;
|
||||
this._TypeID = typeID;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a Instance ID, Instance (High), Group ID and Type ID reference.
|
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/// </summary>
|
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/// <param name="instanceID">Instance ID</param>
|
||||
/// <param name="instanceHigh">High Instance ID</param>
|
||||
/// <param name="groupID">Group ID</param>
|
||||
/// <param name="typeID">Type ID</param>
|
||||
public TGI(uint instanceID, uint instanceHigh, uint groupID, uint typeID)
|
||||
{
|
||||
this._InstanceID = instanceID;
|
||||
this._InstanceHigh = instanceHigh;
|
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this._GroupID = groupID;
|
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this._TypeID = typeID;
|
||||
}
|
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|
||||
/// <summary>
|
||||
/// Creates a Instance ID, Instance (High), Group ID and Type ID reference.
|
||||
/// Instance IDs are automatically hashed from a filename.
|
||||
/// </summary>
|
||||
/// <param name="filename">Filename for Instance ID</param>
|
||||
/// <param name="groupID">Group ID</param>
|
||||
/// <param name="typeID">Type ID</param>
|
||||
public TGI(string filename, uint groupID, uint typeID)
|
||||
{
|
||||
this._InstanceID = FileUtils.LowHash(filename);
|
||||
this._InstanceHigh = FileUtils.HighHash(filename);
|
||||
this._GroupID = groupID;
|
||||
this._TypeID = typeID;
|
||||
}
|
||||
/// <summary>
|
||||
/// Creates a Instance ID, Instance (High), Group ID and Type ID reference.
|
||||
/// Instance IDs and Group ID are automatically hashed from filenames.
|
||||
/// </summary>
|
||||
/// <param name="filename">Filename for Instance ID</param>
|
||||
/// <param name="groupName">Group name/Package name for Group ID</param>
|
||||
/// <param name="typeID">Type ID</param>
|
||||
public TGI(string filename, string groupName, uint typeID)
|
||||
{
|
||||
this._InstanceID = FileUtils.LowHash(filename);
|
||||
this._InstanceHigh = FileUtils.HighHash(filename);
|
||||
this._GroupID = FileUtils.GroupHash(groupName);
|
||||
this._TypeID = typeID;
|
||||
}
|
||||
/// <summary>
|
||||
/// Creates a Instance ID, Instance (High), Group ID and Type ID reference.
|
||||
/// Group ID is automatically hashed from a filename.
|
||||
/// </summary>
|
||||
/// <param name="instanceID">Instance ID</param>
|
||||
/// <param name="instanceHigh">High Instance ID</param>
|
||||
/// <param name="groupName">Group name/Package name for Group ID</param>
|
||||
/// <param name="typeID">Type ID</param>
|
||||
public TGI(uint instanceID, uint instanceHigh, string groupName, uint typeID)
|
||||
{
|
||||
this._InstanceID = instanceID;
|
||||
this._InstanceHigh = instanceHigh;
|
||||
this._GroupID = FileUtils.GroupHash(groupName);
|
||||
this._TypeID = typeID;
|
||||
}
|
||||
/// <summary>
|
||||
/// Creates a Instance ID, Group ID and Type ID reference.
|
||||
/// Group ID is automatically hashed from a filename.
|
||||
/// </summary>
|
||||
/// <param name="instanceID">Instance ID</param>
|
||||
/// <param name="groupName">Group name/Package name for Group ID</param>
|
||||
/// <param name="typeID">Type ID</param>
|
||||
public TGI(uint instanceID, string groupName, uint typeID)
|
||||
{
|
||||
this._InstanceID = instanceID;
|
||||
this._InstanceHigh = 0x00000000;
|
||||
this._GroupID = FileUtils.GroupHash(groupName);
|
||||
this._TypeID = typeID;
|
||||
}
|
||||
|
||||
public override int GetHashCode()
|
||||
{
|
||||
unchecked // Overflow is fine, just wrap
|
||||
{
|
||||
int hash = 17;
|
||||
hash = hash * 23 + _InstanceID.GetHashCode();
|
||||
hash = hash * 23 + _InstanceHigh.GetHashCode();
|
||||
hash = hash * 23 + _TypeID.GetHashCode();
|
||||
hash = hash * 23 + _GroupID.GetHashCode();
|
||||
return hash;
|
||||
}
|
||||
}
|
||||
|
||||
public override bool Equals(object obj)
|
||||
{
|
||||
return Equals(obj as TGI);
|
||||
}
|
||||
|
||||
public bool Equals(TGI obj)
|
||||
{
|
||||
return obj != null && obj.GetHashCode() == this.GetHashCode();
|
||||
}
|
||||
|
||||
public override string ToString()
|
||||
{
|
||||
return "T: 0x"+TypeID.ToString("X8")+", G: 0x"+ GroupID.ToString("X8")+", I(High): 0x"+ InstanceHigh.ToString("X8") + ", I: 0x" + InstanceID.ToString("X8");
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Common/TGI.cs.meta
Normal file
11
Assets/Scripts/Common/TGI.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
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guid: 22e09e4c72c5522439b152b65c533d37
|
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MonoImporter:
|
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
|
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executionOrder: 0
|
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icon: {instanceID: 0}
|
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userData:
|
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assetBundleName:
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assetBundleVariant:
|
8
Assets/Scripts/Common/Utils.meta
Normal file
8
Assets/Scripts/Common/Utils.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 551330aade6a39f4d95dcceeedf33552
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folderAsset: yes
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DefaultImporter:
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externalObjects: {}
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userData:
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assetBundleName:
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assetBundleVariant:
|
56
Assets/Scripts/Common/Utils/FileUtils.cs
Normal file
56
Assets/Scripts/Common/Utils/FileUtils.cs
Normal file
|
@ -0,0 +1,56 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System.Text;
|
||||
using InvertedTomato.IO;
|
||||
|
||||
namespace OpenTS2.Common.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// Filesystem utilities.
|
||||
/// </summary>
|
||||
public static class FileUtils
|
||||
{
|
||||
/// <summary>
|
||||
/// Generates a CRC32 Hash for High Instance IDs out of a string.
|
||||
/// </summary>
|
||||
/// <param name="name">String to hash.</param>
|
||||
/// <returns>Hashed result.</returns>
|
||||
public static uint HighHash(string name)
|
||||
{
|
||||
name = name.Trim().ToLower();
|
||||
var crc = CrcAlgorithm.CreateCrc32Mpeg2();
|
||||
crc.Append(Encoding.ASCII.GetBytes(name));
|
||||
return (uint)crc.ToUInt64();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a CRC24 Hash for Instance IDs out of a string.
|
||||
/// </summary>
|
||||
/// <param name="name">String to hash.</param>
|
||||
/// <returns>Hashed result.</returns>
|
||||
public static uint LowHash(string name)
|
||||
{
|
||||
name = name.Trim().ToLower();
|
||||
var crc = CrcAlgorithm.CreateCrc24();
|
||||
crc.Append(Encoding.ASCII.GetBytes(name));
|
||||
return (uint)((crc.ToUInt64() & 0x00ffffff) | 0xff000000);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Generates a CRC24 Hash for Group IDs out of a string.
|
||||
/// </summary>
|
||||
/// <param name="name">String to hash.</param>
|
||||
/// <returns>Hashed result.</returns>
|
||||
public static uint GroupHash(string name)
|
||||
{
|
||||
name = name.Trim().ToLower();
|
||||
var crc = CrcAlgorithm.CreateCrc24();
|
||||
crc.Append(Encoding.ASCII.GetBytes(name));
|
||||
return (uint)((crc.ToUInt64() & 0x00ffffff) | 0x7f000000);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Common/Utils/FileUtils.cs.meta
Normal file
11
Assets/Scripts/Common/Utils/FileUtils.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 27240749bcba0f846b5b4e26f1ccc6fd
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Content.meta
Normal file
8
Assets/Scripts/Content.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 9e0413b73cee281428ce5e828aada0e4
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
24
Assets/Scripts/Content/AbstractAsset.cs
Normal file
24
Assets/Scripts/Content/AbstractAsset.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace OpenTS2.Content
|
||||
{
|
||||
/// <summary>
|
||||
/// Represents a saveable asset.
|
||||
/// </summary>
|
||||
public abstract class AbstractAsset
|
||||
{
|
||||
public string path = "";
|
||||
public bool compressed = false;
|
||||
public bool dirty = false;
|
||||
}
|
||||
}
|
11
Assets/Scripts/Content/AbstractAsset.cs.meta
Normal file
11
Assets/Scripts/Content/AbstractAsset.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 79c0dc0b2fac87c4d8893caab28d667e
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
105
Assets/Scripts/Content/ContentCache.cs
Normal file
105
Assets/Scripts/Content/ContentCache.cs
Normal file
|
@ -0,0 +1,105 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using OpenTS2.Common;
|
||||
using System;
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace OpenTS2.Content
|
||||
{
|
||||
/// <summary>
|
||||
/// Manages caching for game content.
|
||||
/// </summary>
|
||||
public class ContentCache
|
||||
{
|
||||
// Dictionary to contain the temporary cache.
|
||||
Dictionary<TGI, WeakReference> _cache;
|
||||
|
||||
// Dictionary to contain the permanent cache (Locked objects)
|
||||
Dictionary<TGI, AbstractAsset> _permacache;
|
||||
|
||||
public ContentCache()
|
||||
{
|
||||
_cache = new Dictionary<TGI, WeakReference>();
|
||||
}
|
||||
|
||||
WeakReference GetOrAddInternal(TGI key, Func<TGI, AbstractAsset> objectFactory)
|
||||
{
|
||||
WeakReference result;
|
||||
if (_cache.TryGetValue(key, out result))
|
||||
{
|
||||
if (result.Target != null && result.IsAlive)
|
||||
return result;
|
||||
else
|
||||
{
|
||||
result = new WeakReference(objectFactory(key));
|
||||
_cache[key] = result;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
result = new WeakReference(objectFactory(key));
|
||||
_cache[key] = result;
|
||||
return result;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unlocks all locked objects.
|
||||
/// </summary>
|
||||
public void ReleaseAllLocks()
|
||||
{
|
||||
_permacache.Clear();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Unlocks a cached object so that it will get garbage collected if necessary.
|
||||
/// </summary>
|
||||
/// <param name="key">Object key.</param>
|
||||
public void Unlock(TGI key)
|
||||
{
|
||||
_permacache[key] = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a cached object, or caches it if it isn't already, then locks it so it won't get garbage collected.
|
||||
/// </summary>
|
||||
/// <param name="key">Object key.</param>
|
||||
/// <param name="objectFactory">Factory function to run if the object is not cached.</param>
|
||||
/// <returns>A strong reference to the cached object.</returns>
|
||||
public AbstractAsset GetOrAddLocked(TGI key, Func<TGI, AbstractAsset> objectFactory)
|
||||
{
|
||||
var result = GetOrAdd(key, objectFactory);
|
||||
_permacache[key] = result;
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gets a cached object, or caches it if it isn't already.
|
||||
/// </summary>
|
||||
/// <param name="key">Object key.</param>
|
||||
/// <param name="objectFactory">Factory function to run if the object is not cached.</param>
|
||||
/// <returns>A strong reference to the cached object.</returns>
|
||||
public AbstractAsset GetOrAdd(TGI key, Func<TGI, AbstractAsset> objectFactory)
|
||||
{
|
||||
return GetOrAddInternal(key, objectFactory).Target as AbstractAsset;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Adds a new asset to the cache, permanently in memory until it is serialized to the device.
|
||||
/// Useful for modifying/creating assets without losing them to garbage collection.
|
||||
/// </summary>
|
||||
/// <param name="key">Asset key.</param>
|
||||
/// <param name="asset">Asset.</param>
|
||||
public void AddLocked(TGI key, AbstractAsset asset)
|
||||
{
|
||||
_permacache[key] = asset;
|
||||
_cache[key] = new WeakReference(asset);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Content/ContentCache.cs.meta
Normal file
11
Assets/Scripts/Content/ContentCache.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: f8db0b5debb38d9488549d72d1beec84
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
29
Assets/Scripts/Content/ContentManager.cs
Normal file
29
Assets/Scripts/Content/ContentManager.cs
Normal file
|
@ -0,0 +1,29 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTS2.Content.Interfaces;
|
||||
|
||||
namespace OpenTS2.Content
|
||||
{
|
||||
public class ContentInitializationArgs
|
||||
{
|
||||
public IPathProvider pathProvider;
|
||||
}
|
||||
public static class ContentManager
|
||||
{
|
||||
public static Filesystem fileSystem;
|
||||
|
||||
public static void Initialize(ContentInitializationArgs args)
|
||||
{
|
||||
fileSystem = new Filesystem(args.pathProvider);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Content/ContentManager.cs.meta
Normal file
11
Assets/Scripts/Content/ContentManager.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: def98c98771c8c54b981c0a5a4aaeb58
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
44
Assets/Scripts/Content/Filesystem.cs
Normal file
44
Assets/Scripts/Content/Filesystem.cs
Normal file
|
@ -0,0 +1,44 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using System.IO;
|
||||
using OpenTS2.Content.Interfaces;
|
||||
|
||||
namespace OpenTS2.Content
|
||||
{
|
||||
public class Filesystem
|
||||
{
|
||||
string _DataDirectory;
|
||||
string _UserDirectory;
|
||||
string _BinDirectory;
|
||||
public string DataDirectory
|
||||
{
|
||||
get { return _DataDirectory; }
|
||||
}
|
||||
|
||||
public string UserDirectory
|
||||
{
|
||||
get { return _UserDirectory; }
|
||||
}
|
||||
|
||||
public string BinDirectory
|
||||
{
|
||||
get { return _BinDirectory; }
|
||||
}
|
||||
|
||||
public Filesystem(IPathProvider pathProvider)
|
||||
{
|
||||
_DataDirectory = pathProvider.GetGameRootPath() + "/TSData";
|
||||
_UserDirectory = pathProvider.GetUserPath();
|
||||
_BinDirectory = pathProvider.GetGameRootPath() + "/TSBin";
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Content/Filesystem.cs.meta
Normal file
11
Assets/Scripts/Content/Filesystem.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 52ffab6303152fc499c4d30f9c26ebf6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Content/Interfaces.meta
Normal file
8
Assets/Scripts/Content/Interfaces.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: e74b7c5f509a91446849709deaa828d5
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
24
Assets/Scripts/Content/Interfaces/IPathProvider.cs
Normal file
24
Assets/Scripts/Content/Interfaces/IPathProvider.cs
Normal file
|
@ -0,0 +1,24 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace OpenTS2.Content.Interfaces
|
||||
{
|
||||
/// <summary>
|
||||
/// Interface for providing paths to the game's user data and game folders.
|
||||
/// </summary>
|
||||
public interface IPathProvider
|
||||
{
|
||||
public string GetGameRootPath();
|
||||
public List<string> GetGameDataPaths();
|
||||
public string GetUserPath();
|
||||
}
|
||||
}
|
11
Assets/Scripts/Content/Interfaces/IPathProvider.cs.meta
Normal file
11
Assets/Scripts/Content/Interfaces/IPathProvider.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 3528b4a6dc2e7d547a63279751fd3ee7
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Files.meta
Normal file
8
Assets/Scripts/Files.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1bf68b9eb4214f74cb535bf0f3156ae6
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
72
Assets/Scripts/Files/Endian.cs
Normal file
72
Assets/Scripts/Files/Endian.cs
Normal file
|
@ -0,0 +1,72 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Text;
|
||||
|
||||
namespace OpenTS2.Files
|
||||
{
|
||||
public class Endian
|
||||
{
|
||||
static Endian()
|
||||
{
|
||||
_LittleEndian = BitConverter.IsLittleEndian;
|
||||
}
|
||||
|
||||
public static short SwapInt16(short v)
|
||||
{
|
||||
return (short)(((v & 0xff) << 8) | ((v >> 8) & 0xff));
|
||||
}
|
||||
|
||||
public static ushort SwapUInt16(ushort v)
|
||||
{
|
||||
return (ushort)(((v & 0xff) << 8) | ((v >> 8) & 0xff));
|
||||
}
|
||||
|
||||
public static int SwapInt32(int v)
|
||||
{
|
||||
return (int)(((SwapInt16((short)v) & 0xffff) << 0x10) |
|
||||
(SwapInt16((short)(v >> 0x10)) & 0xffff));
|
||||
}
|
||||
|
||||
public static uint SwapUInt32(uint v)
|
||||
{
|
||||
return (uint)(((SwapUInt16((ushort)v) & 0xffff) << 0x10) |
|
||||
(SwapUInt16((ushort)(v >> 0x10)) & 0xffff));
|
||||
}
|
||||
|
||||
public static long SwapInt64(long v)
|
||||
{
|
||||
return (long)(((SwapInt32((int)v) & 0xffffffffL) << 0x20) |
|
||||
(SwapInt32((int)(v >> 0x20)) & 0xffffffffL));
|
||||
}
|
||||
|
||||
public static ulong SwapUInt64(ulong v)
|
||||
{
|
||||
return (ulong)(((SwapUInt32((uint)v) & 0xffffffffL) << 0x20) |
|
||||
(SwapUInt32((uint)(v >> 0x20)) & 0xffffffffL));
|
||||
}
|
||||
|
||||
public static bool IsBigEndian
|
||||
{
|
||||
get
|
||||
{
|
||||
return !_LittleEndian;
|
||||
}
|
||||
}
|
||||
|
||||
public static bool IsLittleEndian
|
||||
{
|
||||
get
|
||||
{
|
||||
return _LittleEndian;
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly bool _LittleEndian;
|
||||
}
|
||||
}
|
11
Assets/Scripts/Files/Endian.cs.meta
Normal file
11
Assets/Scripts/Files/Endian.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 28fc4ee9f43924a449b02670b6d72a5c
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Files/Formats.meta
Normal file
8
Assets/Scripts/Files/Formats.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c3d31db224f24394fa10d372029e91fd
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Files/Utils.meta
Normal file
8
Assets/Scripts/Files/Utils.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 1624ccda5eaa2b549aa6b86b18a4cb26
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
66
Assets/Scripts/Files/Utils/BCFReadProxy.cs
Normal file
66
Assets/Scripts/Files/Utils/BCFReadProxy.cs
Normal file
|
@ -0,0 +1,66 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace OpenTS2.Files.Utils
|
||||
{
|
||||
public interface BCFReadProxy : IDisposable
|
||||
{
|
||||
byte ReadByte();
|
||||
ushort ReadUInt16();
|
||||
short ReadInt16();
|
||||
int ReadInt32();
|
||||
uint ReadUInt32();
|
||||
float ReadFloat();
|
||||
string ReadPascalString();
|
||||
string ReadLongPascalString();
|
||||
}
|
||||
|
||||
public class BCFReadString : BCFReadProxy
|
||||
{
|
||||
private StreamReader Reader;
|
||||
public int Version;
|
||||
private string[] NumBuf = new string[0];
|
||||
private int NumInd = 1;
|
||||
|
||||
public BCFReadString(Stream input, bool version)
|
||||
{
|
||||
Reader = new StreamReader(input);
|
||||
|
||||
if (!version) return;
|
||||
//skip to version
|
||||
var line = "";
|
||||
while (!line.StartsWith("version "))
|
||||
line = Reader.ReadLine();
|
||||
Version = int.Parse(line.Substring(8));
|
||||
}
|
||||
|
||||
private string ReadNum()
|
||||
{
|
||||
//contrary to popular belief, this function that returns a string does indeed read a number
|
||||
if (NumInd >= NumBuf.Length)
|
||||
{
|
||||
NumBuf = Reader.ReadLine().Trim().Split(' ').ToArray();
|
||||
NumInd = 0;
|
||||
}
|
||||
return NumBuf[NumInd++];
|
||||
}
|
||||
|
||||
public byte ReadByte() { return byte.Parse(ReadNum()); }
|
||||
public ushort ReadUInt16() { return ushort.Parse(ReadNum()); }
|
||||
public short ReadInt16() { return short.Parse(ReadNum()); }
|
||||
public int ReadInt32() { return int.Parse(ReadNum()); }
|
||||
public uint ReadUInt32() { return uint.Parse(ReadNum()); }
|
||||
public float ReadFloat() { return float.Parse(ReadNum()); }
|
||||
public string ReadPascalString() { return Reader.ReadLine(); }
|
||||
public string ReadLongPascalString() { return Reader.ReadLine(); }
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
Reader.Dispose();
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Files/Utils/BCFReadProxy.cs.meta
Normal file
11
Assets/Scripts/Files/Utils/BCFReadProxy.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: d838a1f04bb05b94e86af96153ea6234
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
370
Assets/Scripts/Files/Utils/IoBuffer.cs
Normal file
370
Assets/Scripts/Files/Utils/IoBuffer.cs
Normal file
|
@ -0,0 +1,370 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.IO;
|
||||
using OpenTS2.Files;
|
||||
|
||||
namespace OpenTS2.Files.Utils
|
||||
{
|
||||
/// <summary>
|
||||
/// The order to read bytes in.
|
||||
/// </summary>
|
||||
public enum ByteOrder
|
||||
{
|
||||
BIG_ENDIAN,
|
||||
LITTLE_ENDIAN
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// IOBuffer is a very basic wrapper over System.BinaryReader that inherits from IDisposable.
|
||||
/// </summary>
|
||||
public class IoBuffer : IDisposable, BCFReadProxy
|
||||
{
|
||||
public Stream Stream;
|
||||
private BinaryReader Reader;
|
||||
public ByteOrder ByteOrder = ByteOrder.BIG_ENDIAN;
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new IOBuffer instance from a stream.
|
||||
/// </summary>
|
||||
/// <param name="stream"></param>
|
||||
public IoBuffer(Stream stream)
|
||||
{
|
||||
this.Stream = stream;
|
||||
this.Reader = new BinaryReader(stream);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// More to read in this stream?
|
||||
/// </summary>
|
||||
public bool HasMore
|
||||
{
|
||||
get
|
||||
{
|
||||
return Stream.Position < Stream.Length - 1;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Skips a number of bytes in the current stream, starting from the current position.
|
||||
/// </summary>
|
||||
/// <param name="numBytes">Number of bytes to skip.</param>
|
||||
public void Skip(long numBytes)
|
||||
{
|
||||
Reader.BaseStream.Seek(numBytes, SeekOrigin.Current);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Seeks in the current stream.
|
||||
/// </summary>
|
||||
/// <param name="origin">Where to start from.</param>
|
||||
/// <param name="offset">The offset to seek to.</param>
|
||||
public void Seek(SeekOrigin origin, long offset)
|
||||
{
|
||||
Reader.BaseStream.Seek(offset, origin);
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Reads a variable length unsigned integer from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A uint.</returns>
|
||||
public uint ReadVarLen()
|
||||
{
|
||||
uint result = 0;
|
||||
int shift = 0;
|
||||
byte read = 0x80;
|
||||
while ((read & 0x80) > 0)
|
||||
{
|
||||
read = ReadByte();
|
||||
result |= (uint)((read & 0x7F) << shift);
|
||||
shift += 7;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads an unsigned 16bit integer from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A ushort.</returns>
|
||||
public ushort ReadUInt16()
|
||||
{
|
||||
var value = Reader.ReadUInt16();
|
||||
if (ByteOrder == ByteOrder.BIG_ENDIAN)
|
||||
{
|
||||
value = Endian.SwapUInt16(value);
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a 16bit integer from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A short.</returns>
|
||||
public short ReadInt16()
|
||||
{
|
||||
var value = Reader.ReadInt16();
|
||||
if (ByteOrder == ByteOrder.BIG_ENDIAN)
|
||||
{
|
||||
value = Endian.SwapInt16(value);
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a 32bit integer from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>An int.</returns>
|
||||
public int ReadInt32()
|
||||
{
|
||||
var value = Reader.ReadInt32();
|
||||
if (ByteOrder == ByteOrder.BIG_ENDIAN)
|
||||
{
|
||||
value = Endian.SwapInt32(value);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a 64bit integer from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>An int.</returns>
|
||||
public long ReadInt64()
|
||||
{
|
||||
var value = Reader.ReadInt64();
|
||||
if (ByteOrder == ByteOrder.BIG_ENDIAN)
|
||||
{
|
||||
value = Endian.SwapInt64(value);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads an unsigned 32bit integer from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A uint.</returns>
|
||||
public uint ReadUInt32()
|
||||
{
|
||||
var value = Reader.ReadUInt32();
|
||||
if (ByteOrder == ByteOrder.BIG_ENDIAN)
|
||||
{
|
||||
value = Endian.SwapUInt32(value);
|
||||
}
|
||||
return value;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a number of ASCII characters from the current stream.
|
||||
/// </summary>
|
||||
/// <param name="num">The number of characters to read.</param>
|
||||
/// <returns>A string, INCLUDING the trailing 0.</returns>
|
||||
public string ReadCString(int num)
|
||||
{
|
||||
return ReadCString(num, false);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a number of ASCII characters from the current stream.
|
||||
/// </summary>
|
||||
/// <param name="num">The number of characters to read.</param>
|
||||
/// <param name="trimNull">Trim the trailing 0?</param>
|
||||
/// <returns>A string, with or without the trailing 0.</returns>
|
||||
public string ReadCString(int num, bool trimNull)
|
||||
{
|
||||
var result = ASCIIEncoding.ASCII.GetString(Reader.ReadBytes(num));
|
||||
if (trimNull)
|
||||
{
|
||||
/** Trim on \0 **/
|
||||
var io = result.IndexOf('\0');
|
||||
if (io != -1)
|
||||
{
|
||||
result = result.Substring(0, io);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a byte from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A byte.</returns>
|
||||
public byte ReadByte()
|
||||
{
|
||||
return Reader.ReadByte();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a number of bytes from the current stream.
|
||||
/// </summary>
|
||||
/// <param name="num">Number of bytes to read.</param>
|
||||
/// <returns>An byte array.</returns>
|
||||
public byte[] ReadBytes(uint num)
|
||||
{
|
||||
return Reader.ReadBytes((int)num);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a number of bytes from the current stream.
|
||||
/// </summary>
|
||||
/// <param name="num">Number of bytes to read.</param>
|
||||
/// <returns>An byte array.</returns>
|
||||
public byte[] ReadBytes(int num)
|
||||
{
|
||||
return Reader.ReadBytes(num);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a pascal string from the current stream, which is prefixed by a 16bit short.
|
||||
/// </summary>
|
||||
/// <returns>A string.</returns>
|
||||
public string ReadLongPascalString()
|
||||
{
|
||||
var length = ReadInt16();
|
||||
return Encoding.ASCII.GetString(Reader.ReadBytes(length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a C string from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A string.</returns>
|
||||
public string ReadNullTerminatedString()
|
||||
{
|
||||
var sb = new StringBuilder();
|
||||
while (true)
|
||||
{
|
||||
char ch = (char)Reader.ReadByte();
|
||||
if (ch == '\0')
|
||||
{
|
||||
break;
|
||||
}
|
||||
sb.Append(ch);
|
||||
}
|
||||
return sb.ToString();
|
||||
}
|
||||
|
||||
public string ReadNullTerminatedUTF8()
|
||||
{
|
||||
var sb = new List<byte>();
|
||||
while (true)
|
||||
{
|
||||
var b = Reader.ReadByte();
|
||||
if (b == 0) break;
|
||||
sb.Add(b);
|
||||
}
|
||||
return Encoding.UTF8.GetString(sb.ToArray());
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a pascal string from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A string.</returns>
|
||||
public string ReadVariableLengthPascalString()
|
||||
{
|
||||
return Reader.ReadString();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a pascal string from the current stream, prefixed by a byte.
|
||||
/// </summary>
|
||||
/// <returns>A string.</returns>
|
||||
public string ReadPascalString()
|
||||
{
|
||||
var length = ReadByte();
|
||||
return Encoding.ASCII.GetString(Reader.ReadBytes(length));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Reads a float from the current stream.
|
||||
/// </summary>
|
||||
/// <returns>A float.</returns>
|
||||
[System.Security.SecuritySafeCritical] // auto-generated
|
||||
public virtual unsafe float ReadFloat()
|
||||
{
|
||||
var m_buffer = Reader.ReadBytes(4);
|
||||
uint tmpBuffer = (uint)(m_buffer[0] | m_buffer[1] << 8 | m_buffer[2] << 16 | m_buffer[3] << 24);
|
||||
|
||||
var result = *((float*)&tmpBuffer);
|
||||
return result;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sets a mark at the current position in the stream.
|
||||
/// </summary>
|
||||
private long _Mark;
|
||||
public void Mark()
|
||||
{
|
||||
_Mark = Reader.BaseStream.Position;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Seeks in the current stream from the current mark plus the number of bytes.
|
||||
/// </summary>
|
||||
/// <param name="numBytes">The number of bytes to add to the offset (mark).</param>
|
||||
public void SeekFromMark(long numBytes)
|
||||
{
|
||||
Reader.BaseStream.Seek(_Mark + numBytes, SeekOrigin.Begin);
|
||||
}
|
||||
|
||||
#region IDisposable Members
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new IOBuffer instance from a stream.
|
||||
/// </summary>
|
||||
/// <param name="stream">A stream.</param>
|
||||
/// <returns>A new IOBuffer instance.</returns>
|
||||
public static IoBuffer FromStream(Stream stream)
|
||||
{
|
||||
return new IoBuffer(stream);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new IOBuffer instance from a stream, using a specified byte order.
|
||||
/// </summary>
|
||||
/// <param name="stream">A stream.</param>
|
||||
/// <param name="order">Byte order to use.</param>
|
||||
/// <returns>A new IOBuffer instance.</returns>
|
||||
public static IoBuffer FromStream(Stream stream, ByteOrder order)
|
||||
{
|
||||
var item = FromStream(stream);
|
||||
item.ByteOrder = order;
|
||||
return item;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new IOBuffer instance from a byte array.
|
||||
/// </summary>
|
||||
/// <param name="bytes">The byte array to use.</param>
|
||||
/// <returns>A new IOBuffer instance.</returns>
|
||||
public static IoBuffer FromBytes(byte[] bytes)
|
||||
{
|
||||
return FromStream(new MemoryStream(bytes));
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Creates a new IOBuffer instance from a byte array, using a specified byte order.
|
||||
/// </summary>
|
||||
/// <param name="bytes">The byte array to use.</param>
|
||||
/// <param name="order">Byte order to use.</param>
|
||||
/// <returns>A new IOBuffer instance.</returns>
|
||||
public static IoBuffer FromBytes(byte[] bytes, ByteOrder order)
|
||||
{
|
||||
return FromStream(new MemoryStream(bytes), order);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Files/Utils/IoBuffer.cs.meta
Normal file
11
Assets/Scripts/Files/Utils/IoBuffer.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bebe035997ca36e48bfabdef6cf229a6
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Unity.meta
Normal file
8
Assets/Scripts/Unity.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7b1f5d9ce3f1bdd44b7bca5c07f57c82
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Unity/Content.meta
Normal file
8
Assets/Scripts/Unity/Content.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 200fa2a1159566f47927def81eff04ea
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
53
Assets/Scripts/Unity/Content/JSONPathProvider.cs
Normal file
53
Assets/Scripts/Unity/Content/JSONPathProvider.cs
Normal file
|
@ -0,0 +1,53 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using OpenTS2.Content.Interfaces;
|
||||
using UnityEngine;
|
||||
using System.IO;
|
||||
|
||||
namespace OpenTS2.Unity.Content
|
||||
{
|
||||
[System.Serializable]
|
||||
public class JSONConfig
|
||||
{
|
||||
public string game_dir;
|
||||
public string user_dir;
|
||||
public string lang;
|
||||
public List<string> dlc;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Provides game paths from a config.json file.
|
||||
/// </summary>
|
||||
public class JSONPathProvider : IPathProvider
|
||||
{
|
||||
JSONConfig config;
|
||||
public JSONPathProvider()
|
||||
{
|
||||
var dir = new DirectoryInfo(Application.dataPath).Parent.FullName;
|
||||
config = JsonUtility.FromJson<JSONConfig>(File.ReadAllText(Path.Combine(dir, "config.json")));
|
||||
}
|
||||
public List<string> GetGameDataPaths()
|
||||
{
|
||||
return config.dlc;
|
||||
}
|
||||
|
||||
public string GetGameRootPath()
|
||||
{
|
||||
return config.game_dir;
|
||||
}
|
||||
|
||||
public string GetUserPath()
|
||||
{
|
||||
return config.user_dir;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Unity/Content/JSONPathProvider.cs.meta
Normal file
11
Assets/Scripts/Unity/Content/JSONPathProvider.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 85d2e681b53783345a6bfe98a29f8bd9
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Unity/Game.meta
Normal file
8
Assets/Scripts/Unity/Game.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: c9df5c64a9db45a4587f9aef58b084bb
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
22
Assets/Scripts/Unity/Game/GameController.cs
Normal file
22
Assets/Scripts/Unity/Game/GameController.cs
Normal file
|
@ -0,0 +1,22 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using UnityEngine;
|
||||
using OpenTS2.Content;
|
||||
using OpenTS2.Unity.Content;
|
||||
|
||||
namespace OpenTS2.Unity.Game
|
||||
{
|
||||
class GameController : MonoBehaviour
|
||||
{
|
||||
private void Awake()
|
||||
{
|
||||
var contentInitializeArgs = new ContentInitializationArgs();
|
||||
contentInitializeArgs.pathProvider = new JSONPathProvider();
|
||||
ContentManager.Initialize(contentInitializeArgs);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Unity/Game/GameController.cs.meta
Normal file
11
Assets/Scripts/Unity/Game/GameController.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: bbd43213eae892946a9044e135add361
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
8
Assets/Scripts/Unity/Tests.meta
Normal file
8
Assets/Scripts/Unity/Tests.meta
Normal file
|
@ -0,0 +1,8 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 7f3c1d3bf11b51548bfbda9f89656e1e
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
23
Assets/Scripts/Unity/Tests/HashTestComponent.cs
Normal file
23
Assets/Scripts/Unity/Tests/HashTestComponent.cs
Normal file
|
@ -0,0 +1,23 @@
|
|||
/*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public License, v. 2.0.
|
||||
* If a copy of the MPL was not distributed with this file, You can obtain one at
|
||||
* http://mozilla.org/MPL/2.0/.
|
||||
*/
|
||||
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using OpenTS2.Common;
|
||||
|
||||
namespace OpenTS2.Unity.Tests
|
||||
{
|
||||
public class HashTestComponent : MonoBehaviour
|
||||
{
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
var reftg = new TGI("HeightCheater_cres", 0x1C050000, 0xE519C933);
|
||||
Debug.Log(reftg.ToString());
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Unity/Tests/HashTestComponent.cs.meta
Normal file
11
Assets/Scripts/Unity/Tests/HashTestComponent.cs.meta
Normal file
|
@ -0,0 +1,11 @@
|
|||
fileFormatVersion: 2
|
||||
guid: 2f7cfb4a6e835d74bbc56d4837657e85
|
||||
MonoImporter:
|
||||
externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
BIN
Packages/InvertedTomato.Crc.1.1.3/.signature.p7s
vendored
Normal file
BIN
Packages/InvertedTomato.Crc.1.1.3/.signature.p7s
vendored
Normal file
Binary file not shown.
BIN
Packages/InvertedTomato.Crc.1.1.3/InvertedTomato.Crc.1.1.3.nupkg
vendored
Normal file
BIN
Packages/InvertedTomato.Crc.1.1.3/InvertedTomato.Crc.1.1.3.nupkg
vendored
Normal file
Binary file not shown.
BIN
Packages/InvertedTomato.Crc.1.1.3/lib/netstandard1.0/InvertedTomato.Crc.dll
vendored
Normal file
BIN
Packages/InvertedTomato.Crc.1.1.3/lib/netstandard1.0/InvertedTomato.Crc.dll
vendored
Normal file
Binary file not shown.
43
Packages/manifest.json
Normal file
43
Packages/manifest.json
Normal file
|
@ -0,0 +1,43 @@
|
|||
{
|
||||
"dependencies": {
|
||||
"com.unity.collab-proxy": "1.15.13",
|
||||
"com.unity.ide.rider": "2.0.7",
|
||||
"com.unity.ide.visualstudio": "2.0.14",
|
||||
"com.unity.ide.vscode": "1.2.5",
|
||||
"com.unity.test-framework": "1.1.31",
|
||||
"com.unity.textmeshpro": "3.0.6",
|
||||
"com.unity.timeline": "1.4.8",
|
||||
"com.unity.ugui": "1.0.0",
|
||||
"com.unity.modules.ai": "1.0.0",
|
||||
"com.unity.modules.androidjni": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.cloth": "1.0.0",
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0",
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.physics2d": "1.0.0",
|
||||
"com.unity.modules.screencapture": "1.0.0",
|
||||
"com.unity.modules.terrain": "1.0.0",
|
||||
"com.unity.modules.terrainphysics": "1.0.0",
|
||||
"com.unity.modules.tilemap": "1.0.0",
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.uielements": "1.0.0",
|
||||
"com.unity.modules.umbra": "1.0.0",
|
||||
"com.unity.modules.unityanalytics": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||
"com.unity.modules.unitywebrequesttexture": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestwww": "1.0.0",
|
||||
"com.unity.modules.vehicles": "1.0.0",
|
||||
"com.unity.modules.video": "1.0.0",
|
||||
"com.unity.modules.vr": "1.0.0",
|
||||
"com.unity.modules.wind": "1.0.0",
|
||||
"com.unity.modules.xr": "1.0.0"
|
||||
}
|
||||
}
|
349
Packages/packages-lock.json
Normal file
349
Packages/packages-lock.json
Normal file
|
@ -0,0 +1,349 @@
|
|||
{
|
||||
"dependencies": {
|
||||
"com.unity.collab-proxy": {
|
||||
"version": "1.15.13",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.services.core": "1.0.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ext.nunit": {
|
||||
"version": "1.0.6",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.rider": {
|
||||
"version": "2.0.7",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.1"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.visualstudio": {
|
||||
"version": "2.0.14",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.test-framework": "1.1.9"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ide.vscode": {
|
||||
"version": "1.2.5",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.services.core": {
|
||||
"version": "1.0.1",
|
||||
"depth": 1,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.test-framework": {
|
||||
"version": "1.1.31",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ext.nunit": "1.0.6",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.textmeshpro": {
|
||||
"version": "3.0.6",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.ugui": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.timeline": {
|
||||
"version": "1.4.8",
|
||||
"depth": 0,
|
||||
"source": "registry",
|
||||
"dependencies": {
|
||||
"com.unity.modules.director": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.particlesystem": "1.0.0"
|
||||
},
|
||||
"url": "https://packages.unity.com"
|
||||
},
|
||||
"com.unity.ugui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.ai": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.androidjni": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.animation": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.assetbundle": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.audio": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.cloth": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.director": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.animation": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.imageconversion": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.imgui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.jsonserialize": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.particlesystem": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.physics": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.physics2d": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.screencapture": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.imageconversion": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.subsystems": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.terrain": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.terrainphysics": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0",
|
||||
"com.unity.modules.terrain": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.tilemap": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics2d": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.ui": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.uielements": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0",
|
||||
"com.unity.modules.uielementsnative": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.uielementsnative": {
|
||||
"version": "1.0.0",
|
||||
"depth": 1,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.imgui": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.umbra": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.unityanalytics": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.jsonserialize": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.unitywebrequest": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {}
|
||||
},
|
||||
"com.unity.modules.unitywebrequestassetbundle": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.unitywebrequestaudio": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.unitywebrequesttexture": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.unitywebrequestwww": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.unitywebrequest": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestassetbundle": "1.0.0",
|
||||
"com.unity.modules.unitywebrequestaudio": "1.0.0",
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.assetbundle": "1.0.0",
|
||||
"com.unity.modules.imageconversion": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.vehicles": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.physics": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.video": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
"dependencies": {
|
||||
"com.unity.modules.audio": "1.0.0",
|
||||
"com.unity.modules.ui": "1.0.0",
|
||||
"com.unity.modules.unitywebrequest": "1.0.0"
|
||||
}
|
||||
},
|
||||
"com.unity.modules.vr": {
|
||||
"version": "1.0.0",
|
||||
"depth": 0,
|
||||
"source": "builtin",
|
||||
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19
ProjectSettings/AudioManager.asset
Normal file
19
ProjectSettings/AudioManager.asset
Normal file
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6
ProjectSettings/ClusterInputManager.asset
Normal file
6
ProjectSettings/ClusterInputManager.asset
Normal file
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34
ProjectSettings/DynamicsManager.asset
Normal file
34
ProjectSettings/DynamicsManager.asset
Normal file
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8
ProjectSettings/EditorBuildSettings.asset
Normal file
8
ProjectSettings/EditorBuildSettings.asset
Normal file
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30
ProjectSettings/EditorSettings.asset
Normal file
30
ProjectSettings/EditorSettings.asset
Normal file
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63
ProjectSettings/GraphicsSettings.asset
Normal file
63
ProjectSettings/GraphicsSettings.asset
Normal file
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295
ProjectSettings/InputManager.asset
Normal file
295
ProjectSettings/InputManager.asset
Normal file
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ProjectSettings/NavMeshAreas.asset
Normal file
91
ProjectSettings/NavMeshAreas.asset
Normal file
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||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 64
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
|
||||
- serializedVersion: 2
|
||||
name: High
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||||
pixelLightCount: 2
|
||||
shadows: 2
|
||||
shadowResolution: 1
|
||||
shadowProjection: 1
|
||||
shadowCascades: 2
|
||||
shadowDistance: 40
|
||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
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||||
blendWeights: 2
|
||||
textureQuality: 0
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||||
anisotropicTextures: 1
|
||||
antiAliasing: 0
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||||
softParticles: 0
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softVegetation: 1
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realtimeReflectionProbes: 1
|
||||
billboardsFaceCameraPosition: 1
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||||
vSyncCount: 1
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||||
lodBias: 1
|
||||
maximumLODLevel: 0
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streamingMipmapsActive: 0
|
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streamingMipmapsAddAllCameras: 1
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||||
streamingMipmapsMemoryBudget: 512
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||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 256
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
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excludedTargetPlatforms: []
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||||
- serializedVersion: 2
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||||
name: Very High
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pixelLightCount: 3
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shadows: 2
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||||
shadowResolution: 2
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||||
shadowProjection: 1
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||||
shadowCascades: 2
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||||
shadowDistance: 70
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||||
shadowNearPlaneOffset: 3
|
||||
shadowCascade2Split: 0.33333334
|
||||
shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
|
||||
shadowmaskMode: 1
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||||
blendWeights: 4
|
||||
textureQuality: 0
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||||
anisotropicTextures: 2
|
||||
antiAliasing: 2
|
||||
softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
|
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 1.5
|
||||
maximumLODLevel: 0
|
||||
streamingMipmapsActive: 0
|
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streamingMipmapsAddAllCameras: 1
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||||
streamingMipmapsMemoryBudget: 512
|
||||
streamingMipmapsRenderersPerFrame: 512
|
||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
|
||||
particleRaycastBudget: 1024
|
||||
asyncUploadTimeSlice: 2
|
||||
asyncUploadBufferSize: 16
|
||||
asyncUploadPersistentBuffer: 1
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||||
resolutionScalingFixedDPIFactor: 1
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excludedTargetPlatforms: []
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- serializedVersion: 2
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||||
name: Ultra
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pixelLightCount: 4
|
||||
shadows: 2
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||||
shadowResolution: 2
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||||
shadowProjection: 1
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||||
shadowCascades: 4
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||||
shadowDistance: 150
|
||||
shadowNearPlaneOffset: 3
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shadowCascade2Split: 0.33333334
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shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
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shadowmaskMode: 1
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blendWeights: 4
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textureQuality: 0
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anisotropicTextures: 2
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antiAliasing: 2
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softParticles: 1
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softVegetation: 1
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realtimeReflectionProbes: 1
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billboardsFaceCameraPosition: 1
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vSyncCount: 1
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lodBias: 2
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maximumLODLevel: 0
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streamingMipmapsActive: 0
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streamingMipmapsAddAllCameras: 1
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streamingMipmapsMemoryBudget: 512
|
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streamingMipmapsRenderersPerFrame: 512
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||||
streamingMipmapsMaxLevelReduction: 2
|
||||
streamingMipmapsMaxFileIORequests: 1024
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particleRaycastBudget: 4096
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asyncUploadTimeSlice: 2
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asyncUploadBufferSize: 16
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||||
asyncUploadPersistentBuffer: 1
|
||||
resolutionScalingFixedDPIFactor: 1
|
||||
excludedTargetPlatforms: []
|
||||
m_PerPlatformDefaultQuality:
|
||||
Android: 2
|
||||
Lumin: 5
|
||||
Nintendo 3DS: 5
|
||||
Nintendo Switch: 5
|
||||
PS4: 5
|
||||
PSP2: 2
|
||||
Stadia: 5
|
||||
Standalone: 5
|
||||
WebGL: 3
|
||||
Windows Store Apps: 5
|
||||
XboxOne: 5
|
||||
iPhone: 2
|
||||
tvOS: 2
|
43
ProjectSettings/TagManager.asset
Normal file
43
ProjectSettings/TagManager.asset
Normal file
|
@ -0,0 +1,43 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
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||||
--- !u!78 &1
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TagManager:
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serializedVersion: 2
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tags: []
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layers:
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- Default
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||||
- TransparentFX
|
||||
- Ignore Raycast
|
||||
-
|
||||
- Water
|
||||
- UI
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||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
||||
-
|
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-
|
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-
|
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m_SortingLayers:
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- name: Default
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uniqueID: 0
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locked: 0
|
9
ProjectSettings/TimeManager.asset
Normal file
9
ProjectSettings/TimeManager.asset
Normal file
|
@ -0,0 +1,9 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!5 &1
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TimeManager:
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m_ObjectHideFlags: 0
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Fixed Timestep: 0.02
|
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Maximum Allowed Timestep: 0.33333334
|
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m_TimeScale: 1
|
||||
Maximum Particle Timestep: 0.03
|
35
ProjectSettings/UnityConnectSettings.asset
Normal file
35
ProjectSettings/UnityConnectSettings.asset
Normal file
|
@ -0,0 +1,35 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!310 &1
|
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UnityConnectSettings:
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m_ObjectHideFlags: 0
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serializedVersion: 1
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m_Enabled: 0
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m_TestMode: 0
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m_EventOldUrl: https://api.uca.cloud.unity3d.com/v1/events
|
||||
m_EventUrl: https://cdp.cloud.unity3d.com/v1/events
|
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m_ConfigUrl: https://config.uca.cloud.unity3d.com
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m_DashboardUrl: https://dashboard.unity3d.com
|
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m_TestInitMode: 0
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CrashReportingSettings:
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m_EventUrl: https://perf-events.cloud.unity3d.com
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m_Enabled: 0
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m_LogBufferSize: 10
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m_CaptureEditorExceptions: 1
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UnityPurchasingSettings:
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m_Enabled: 0
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m_TestMode: 0
|
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UnityAnalyticsSettings:
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||||
m_Enabled: 0
|
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m_TestMode: 0
|
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m_InitializeOnStartup: 1
|
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UnityAdsSettings:
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m_Enabled: 0
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m_InitializeOnStartup: 1
|
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m_TestMode: 0
|
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m_IosGameId:
|
||||
m_AndroidGameId:
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m_GameIds: {}
|
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m_GameId:
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PerformanceReportingSettings:
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||||
m_Enabled: 0
|
12
ProjectSettings/VFXManager.asset
Normal file
12
ProjectSettings/VFXManager.asset
Normal file
|
@ -0,0 +1,12 @@
|
|||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!937362698 &1
|
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VFXManager:
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m_ObjectHideFlags: 0
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m_IndirectShader: {fileID: 0}
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m_CopyBufferShader: {fileID: 0}
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m_SortShader: {fileID: 0}
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m_StripUpdateShader: {fileID: 0}
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m_RenderPipeSettingsPath:
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m_FixedTimeStep: 0.016666668
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m_MaxDeltaTime: 0.05
|
8
ProjectSettings/VersionControlSettings.asset
Normal file
8
ProjectSettings/VersionControlSettings.asset
Normal file
|
@ -0,0 +1,8 @@
|
|||
%YAML 1.1
|
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%TAG !u! tag:unity3d.com,2011:
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--- !u!890905787 &1
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VersionControlSettings:
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m_ObjectHideFlags: 0
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m_Mode: Visible Meta Files
|
||||
m_CollabEditorSettings:
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inProgressEnabled: 1
|
10
ProjectSettings/XRSettings.asset
Normal file
10
ProjectSettings/XRSettings.asset
Normal file
|
@ -0,0 +1,10 @@
|
|||
{
|
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"m_SettingKeys": [
|
||||
"VR Device Disabled",
|
||||
"VR Device User Alert"
|
||||
],
|
||||
"m_SettingValues": [
|
||||
"False",
|
||||
"False"
|
||||
]
|
||||
}
|
24
config.json
Normal file
24
config.json
Normal file
|
@ -0,0 +1,24 @@
|
|||
{
|
||||
"game_dir" : "E:/Origin/The Sims 2 Ultimate Collection",
|
||||
"user_dir" : "C:/Users/Duchess/Documents/EA Games/The Sims™ 2 Ultimate Collection",
|
||||
"lang" : "English",
|
||||
"dlc" : [
|
||||
"Fun with Pets/SP9",
|
||||
"University Life/SP8",
|
||||
"Best of Business/SP7",
|
||||
"University Life/SP6",
|
||||
"Best of Business/SP5",
|
||||
"Double Deluxe/SP4",
|
||||
"Glamour Life Stuff",
|
||||
"Fun with Pets/SP1",
|
||||
"Apartment Life",
|
||||
"Free Time",
|
||||
"Bon Voyage",
|
||||
"Seasons",
|
||||
"Fun with Pets/EP4",
|
||||
"Best of Business/EP3",
|
||||
"Double Deluxe/EP2",
|
||||
"University Life/EP1",
|
||||
"Double Deluxe/Base"
|
||||
]
|
||||
}
|
4
packages.config
Normal file
4
packages.config
Normal file
|
@ -0,0 +1,4 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="InvertedTomato.Crc" version="1.1.3" targetFramework="net471" />
|
||||
</packages>
|
Loading…
Reference in a new issue