Animations are actually closer to 24 frames per second

This commit is contained in:
Ammar Askar 2023-09-12 01:16:40 -04:00
parent 380b83ad7f
commit 547a516009

View file

@ -202,7 +202,7 @@ namespace OpenTS2.Content.DBPF.Scenegraph
}
// Assuming 30fps for now.
private const float TicksToSeconds = (float)(AnimResourceConstBlock.FramesPerTick / 30.0);
private const float TicksToSeconds = (float)(AnimResourceConstBlock.FramesPerTick / 24.0);
private static float ConvertTimeToSeconds(float timeInTicks)
{