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Add decals to always included shaders
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ProjectSettings/GraphicsSettings.asset
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ProjectSettings/GraphicsSettings.asset
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@ -51,6 +51,7 @@ GraphicsSettings:
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- {fileID: 4800000, guid: 785a97f13c5450c4ca19c4009646dae2, type: 3}
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- {fileID: 4800000, guid: 3d28d78029cd77e45a3596cc8dbcd999, type: 3}
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- {fileID: 4800000, guid: 4365b0ce5e2aaaf4db092886d75a96ea, type: 3}
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- {fileID: 4800000, guid: 49b517286481f9b46abb94305786089e, type: 3}
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m_PreloadedShaders: []
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m_SpritesDefaultMaterial: {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
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m_CustomRenderPipeline: {fileID: 0}
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