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remove test stuff from core
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1 changed files with 0 additions and 6 deletions
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@ -64,12 +64,6 @@ namespace OpenTS2.Engine
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DontDestroyOnLoad(gameObject);
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if (!string.IsNullOrEmpty(TargetScene))
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SceneManager.LoadScene(TargetScene);
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OnFinishedLoading += () =>
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{
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var casLotAsset = ContentManager.Instance.GetAsset<BaseLotInfoAsset>(new Common.ResourceKey(0, "CAS!", TypeIDs.BASE_LOT_INFO));
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Debug.Log($"CAS Lot Asset: {casLotAsset}");
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Debug.Log($"CAS Lot Name: {casLotAsset.BaseLotInfo.LotName}");
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};
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}
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}
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}
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