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forgot to initialize lua in main
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@ -6,6 +6,7 @@ using OpenTS2.Files;
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using OpenTS2.Files.Formats.DBPF;
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using OpenTS2.Rendering;
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using OpenTS2.SimAntics.Primitives;
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using OpenTS2.Lua;
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using UnityEngine;
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namespace OpenTS2.Engine
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@ -29,6 +30,7 @@ namespace OpenTS2.Engine
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var contentProvider = new ContentProvider();
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var objectManager = new ObjectManager(contentProvider);
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var effectsManager = new EffectsManager(contentProvider);
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var luaManager = new LuaManager();
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TerrainManager.Initialize();
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MaterialManager.Initialize();
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